def welcome(update: Update, context: CallbackContext): args = context.args chat = update.effective_chat # if no args, show current replies. if not args or args[0].lower() == "noformat": noformat = True pref, welcome_m, cust_content, welcome_type = sql.get_welc_pref(chat.id) update.effective_message.reply_text( f"This chat has it's welcome setting set to: `{pref}`.\n" f"*The welcome message (not filling the {{}}) is:*", parse_mode=ParseMode.MARKDOWN, ) if welcome_type == sql.Types.BUTTON_TEXT or welcome_type == sql.Types.TEXT: buttons = sql.get_welc_buttons(chat.id) if noformat: welcome_m += revert_buttons(buttons) update.effective_message.reply_text(welcome_m) else: keyb = build_keyboard(buttons) keyboard = InlineKeyboardMarkup(keyb) send(update, welcome_m, keyboard, sql.DEFAULT_WELCOME) else: buttons = sql.get_welc_buttons(chat.id) if noformat: welcome_m += revert_buttons(buttons) ENUM_FUNC_MAP[welcome_type](chat.id, cust_content, caption=welcome_m) else: keyb = build_keyboard(buttons) keyboard = InlineKeyboardMarkup(keyb) ENUM_FUNC_MAP[welcome_type]( chat.id, cust_content, caption=welcome_m, reply_markup=keyboard, parse_mode=ParseMode.MARKDOWN, disable_web_page_preview=True, ) elif len(args) >= 1: if args[0].lower() in ("on", "yes"): sql.set_welc_preference(str(chat.id), True) update.effective_message.reply_text( "Okay! I'll greet members when they join." ) elif args[0].lower() in ("off", "no"): sql.set_welc_preference(str(chat.id), False) update.effective_message.reply_text( "I'll go loaf around and not welcome anyone then." ) else: update.effective_message.reply_text( "I understand 'on/yes' or 'off/no' only!" )
def goodbye(update: Update, context: CallbackContext): args = context.args chat = update.effective_chat if not args or args[0] == "noformat": noformat = True pref, goodbye_m, goodbye_type = sql.get_gdbye_pref(chat.id) update.effective_message.reply_text( f"This chat has it's goodbye setting set to: `{pref}`.\n" f"*The goodbye message (not filling the {{}}) is:*", parse_mode=ParseMode.MARKDOWN, ) if goodbye_type == sql.Types.BUTTON_TEXT: buttons = sql.get_gdbye_buttons(chat.id) if noformat: goodbye_m += revert_buttons(buttons) update.effective_message.reply_text(goodbye_m) else: keyb = build_keyboard(buttons) keyboard = InlineKeyboardMarkup(keyb) send(update, goodbye_m, keyboard, sql.DEFAULT_GOODBYE) else: if noformat: ENUM_FUNC_MAP[goodbye_type](chat.id, goodbye_m) else: ENUM_FUNC_MAP[goodbye_type]( chat.id, goodbye_m, parse_mode=ParseMode.MARKDOWN ) elif len(args) >= 1: if args[0].lower() in ("on", "yes"): sql.set_gdbye_preference(str(chat.id), True) update.effective_message.reply_text("Ok!") elif args[0].lower() in ("off", "no"): sql.set_gdbye_preference(str(chat.id), False) update.effective_message.reply_text("Ok!") else: # idek what you're writing, say yes or no update.effective_message.reply_text( "I understand 'on/yes' or 'off/no' only!" )
def left_member(update: Update, context: CallbackContext): bot = context.bot chat = update.effective_chat user = update.effective_user should_goodbye, cust_goodbye, goodbye_type = sql.get_gdbye_pref(chat.id) if user.id == bot.id: return if should_goodbye: reply = update.message.message_id cleanserv = sql.clean_service(chat.id) # Clean service welcome if cleanserv: try: dispatcher.bot.delete_message(chat.id, update.message.message_id) except BadRequest: pass reply = False left_mem = update.effective_message.left_chat_member if left_mem: # Dont say goodbyes to gbanned users if is_user_gbanned(left_mem.id): return # Ignore bot being kicked if left_mem.id == bot.id: return # Give the owner a special goodbye if left_mem.id == OWNER_ID: update.effective_message.reply_text( "My master left the chat 😭", reply_to_message_id=reply ) return # if media goodbye, use appropriate function for it if goodbye_type != sql.Types.TEXT and goodbye_type != sql.Types.BUTTON_TEXT: ENUM_FUNC_MAP[goodbye_type](chat.id, cust_goodbye) return first_name = ( left_mem.first_name or "PersonWithNoName" ) # edge case of empty name - occurs for some bugs. if cust_goodbye: if cust_goodbye == sql.DEFAULT_GOODBYE: cust_goodbye = random.choice(sql.DEFAULT_GOODBYE_MESSAGES).format( first=escape_markdown(first_name) ) if left_mem.last_name: fullname = escape_markdown(f"{first_name} {left_mem.last_name}") else: fullname = escape_markdown(first_name) count = chat.get_members_count() mention = mention_markdown(left_mem.id, first_name) if left_mem.username: username = "******" + escape_markdown(left_mem.username) else: username = mention valid_format = escape_invalid_curly_brackets( cust_goodbye, VALID_WELCOME_FORMATTERS ) res = valid_format.format( first=escape_markdown(first_name), last=escape_markdown(left_mem.last_name or first_name), fullname=escape_markdown(fullname), username=username, mention=mention, count=count, chatname=escape_markdown(chat.title), id=left_mem.id, ) buttons = sql.get_gdbye_buttons(chat.id) keyb = build_keyboard(buttons) else: res = random.choice(sql.DEFAULT_GOODBYE_MESSAGES).format( first=first_name ) keyb = [] keyboard = InlineKeyboardMarkup(keyb) send( update, res, keyboard, random.choice(sql.DEFAULT_GOODBYE_MESSAGES).format(first=first_name), )
def new_member(update: Update, context: CallbackContext): bot, job_queue = context.bot, context.job_queue chat = update.effective_chat user = update.effective_user msg = update.effective_message should_welc, cust_welcome, cust_content, welc_type = sql.get_welc_pref(chat.id) welc_mutes = sql.welcome_mutes(chat.id) human_checks = sql.get_human_checks(user.id, chat.id) new_members = update.effective_message.new_chat_members for new_mem in new_members: welcome_log = None res = None sent = None should_mute = True welcome_bool = True media_wel = False if should_welc: reply = update.message.message_id cleanserv = sql.clean_service(chat.id) # Clean service welcome if cleanserv: try: dispatcher.bot.delete_message(chat.id, update.message.message_id) except BadRequest: pass reply = False # Give the owner a special welcome if new_mem.id == OWNER_ID: update.effective_message.reply_text( "My Master has joined the chat 😍\n\nStay Careful !", reply_to_message_id=reply, ) welcome_log = ( f"{html.escape(chat.title)}\n" f"#USER_JOINED\n" f"Bot Owner just joined the chat" ) continue # Welcome yourself if new_mem.id == bot.id: creator = None for x in bot.bot.get_chat_administrators(update.effective_chat.id): if x.status == "creator": creator = x.user break if creator: bot.send_message( MESSAGE_DUMP, "#NEW_GROUP\n<b>Group name:</b> {}\n<b>ID:</b> <code>{}</code>\n<b>Creator:</b> <code>{}</code>".format( chat.title, chat.id, creator ), parse_mode=ParseMode.HTML, ) else: bot.send_message( MESSAGE_DUMP, "#NEW_GROUP\n<b>Group name:</b> {}\n<b>ID:</b> <code>{}</code>".format( chat.title, chat.id ), parse_mode=ParseMode.HTML, ) update.effective_message.reply_text( "Watashi ga kita!", reply_to_message_id=reply ) continue buttons = sql.get_welc_buttons(chat.id) keyb = build_keyboard(buttons) if welc_type not in (sql.Types.TEXT, sql.Types.BUTTON_TEXT): media_wel = True first_name = ( new_mem.first_name or "PersonWithNoName" ) # edge case of empty name - occurs for some bugs. if cust_welcome: if cust_welcome == sql.DEFAULT_WELCOME: cust_welcome = random.choice(sql.DEFAULT_WELCOME_MESSAGES).format( first=escape_markdown(first_name) ) if new_mem.last_name: fullname = escape_markdown(f"{first_name} {new_mem.last_name}") else: fullname = escape_markdown(first_name) count = chat.get_members_count() mention = mention_markdown(new_mem.id, escape_markdown(first_name)) if new_mem.username: username = "******" + escape_markdown(new_mem.username) else: username = mention valid_format = escape_invalid_curly_brackets( cust_welcome, VALID_WELCOME_FORMATTERS ) res = valid_format.format( first=escape_markdown(first_name), last=escape_markdown(new_mem.last_name or first_name), fullname=escape_markdown(fullname), username=username, mention=mention, count=count, chatname=escape_markdown(chat.title), id=new_mem.id, ) else: res = random.choice(sql.DEFAULT_WELCOME_MESSAGES).format( first=escape_markdown(first_name) ) keyb = [] backup_message = random.choice(sql.DEFAULT_WELCOME_MESSAGES).format( first=escape_markdown(first_name) ) keyboard = InlineKeyboardMarkup(keyb) else: welcome_bool = False res = None keyboard = None backup_message = None reply = None # User exceptions from welcomemutes if ( is_user_ban_protected(chat, new_mem.id, chat.get_member(new_mem.id)) or human_checks ): should_mute = False # Join welcome: soft mute if new_mem.is_bot: should_mute = False if user.id == new_mem.id: if should_mute: if welc_mutes == "soft": bot.restrict_chat_member( chat.id, new_mem.id, permissions=ChatPermissions( can_send_messages=True, can_send_media_messages=False, can_send_other_messages=False, can_invite_users=False, can_pin_messages=False, can_send_polls=False, can_change_info=False, can_add_web_page_previews=False, ), until_date=(int(time.time() + 24 * 60 * 60)), ) if welc_mutes == "strong": welcome_bool = False if not media_wel: VERIFIED_USER_WAITLIST.update( { new_mem.id: { "should_welc": should_welc, "media_wel": False, "status": False, "update": update, "res": res, "keyboard": keyboard, "backup_message": backup_message, } } ) else: VERIFIED_USER_WAITLIST.update( { new_mem.id: { "should_welc": should_welc, "chat_id": chat.id, "status": False, "media_wel": True, "cust_content": cust_content, "welc_type": welc_type, "res": res, "keyboard": keyboard, } } ) new_join_mem = f"[{escape_markdown(new_mem.first_name)}](tg://user?id={user.id})" message = msg.reply_text( f"{new_join_mem}, click the button below to prove you're human.\nYou have 120 seconds.", reply_markup=InlineKeyboardMarkup( [ { InlineKeyboardButton( text="Yes, I'm human.", callback_data=f"user_join_({new_mem.id})", ) } ] ), parse_mode=ParseMode.MARKDOWN, reply_to_message_id=reply, ) bot.restrict_chat_member( chat.id, new_mem.id, permissions=ChatPermissions( can_send_messages=False, can_invite_users=False, can_pin_messages=False, can_send_polls=False, can_change_info=False, can_send_media_messages=False, can_send_other_messages=False, can_add_web_page_previews=False, ), ) job_queue.run_once( partial(check_not_bot, new_mem, chat.id, message.message_id), 120, name="welcomemute", ) if welcome_bool: if media_wel: sent = ENUM_FUNC_MAP[welc_type]( chat.id, cust_content, caption=res, reply_markup=keyboard, reply_to_message_id=reply, parse_mode="markdown", ) else: sent = send(update, res, keyboard, backup_message) prev_welc = sql.get_clean_pref(chat.id) if prev_welc: try: bot.delete_message(chat.id, prev_welc) except BadRequest: pass if sent: sql.set_clean_welcome(chat.id, sent.message_id) if welcome_log: return welcome_log return ( f"{html.escape(chat.title)}\n" f"#USER_JOINED\n" f"<b>User</b>: {mention_html(user.id, user.first_name)}\n" f"<b>ID</b>: <code>{user.id}</code>" ) return ""