def main(self, options, config): console = Console(config) rules_name = options.rulesname[0] if options.subcommand == "phases": console.list_rules_phases(rules_name) elif options.subcommand == "files": console.list_rules_files(rules_name)
def main(self, options, config): console = Console(config) if options.subcommand == "list": console.list_system_provides() return if options.subcommand == "add": names = NameVersionParser().parse(options.name) console.add_system_provides(names) elif options.subcommand == "remove": names = options.name console.remove_system_provides(names)
def main(self, options, config): console = Console(config) console.upgrade()
def main(self, options, config): console = Console(config) subcmd = options.subcommand rulesname = options.rulesname[0] if subcmd == "push": console.quilt_push(rulesname, options.all) elif subcmd == "pop": console.quilt_pop(rulesname, options.all) elif subcmd == "refresh": console.quilt_refresh(rulesname) elif subcmd == "new": console.quilt_new(rulesname, options.patchname[0]) elif subcmd == "delete": console.quilt_delete(rulesname) elif subcmd == "import": console.quilt_import(rulesname, options.patches) elif subcmd == "edit": console.quilt_edit(rulesname, options.files)
def main(self, options, config): console = Console(config) if options.subcommand == "installed": console.list_installed_rules() elif options.subcommand == "activated": console.list_activated_rules()
def main(self, options, config): console = Console(config) rulesname = options.rulesname[0] force = options.force if options.distclean: console.distclean_rules(rulesname, force) elif options.source: console.delete_source_rules(rulesname, force) elif options.destroot: console.delete_destroot_rules(rulesname, force) elif options.download: console.delete_download_rules(rulesname, force) elif options.clean: console.clean_rules(rulesname, force) else: console.delete_build_rules(rulesname, force)