def main(): # Ladder game started by LadderManager print("Starting ladder game...") result, opponentid = run_ladder_game(my_bot) print(result, " against opponent ", opponentid)
'(2)RedshiftLE' ] races = [Race.Protoss, Race.Terran, Race.Zerg] difficulties = [ Difficulty.VeryEasy, Difficulty.Easy, Difficulty.Medium, Difficulty.MediumHard, Difficulty.Hard, Difficulty.Harder, Difficulty.VeryHard, Difficulty.CheatVision, Difficulty.CheatMoney, Difficulty.CheatInsane ] selected_map = sample(maps, k=1)[0] race = sample(races, k=1)[0] difficulty = difficulties[6] if __name__ == '__main__': if "--LadderServer" in sys.argv: # tapioca = TapiocaBot() tapioca = TapiocaBot(verbose=True, visual_debug=True) bot = Bot(Race.Protoss, tapioca) print("Starting ladder game...") run_ladder_game(bot) else: print("Starting local game...") tapioca = TapiocaBot(verbose=True, visual_debug=True) bot = Bot(Race.Protoss, tapioca) sc2.run_game(sc2.maps.get(selected_map), [bot, Computer(race, difficulty)], realtime=False)