def test_setup(self): players = [LearningPlayer('v1', None)] * 3 game = LandlordGame(players=players) hands = { TurnPosition.FIRST: [Card.ACE] * 4 + [Card.KING] * 4 + [Card.QUEEN] * 4 + [Card.JACK] * 4 + [Card.THREE], TurnPosition.SECOND: [Card.TEN] * 4 + [Card.NINE] * 4 + [Card.EIGHT] * 4 + [Card.SEVEN] * 4 + [Card.THREE], TurnPosition.THIRD: [Card.FIVE] * 4 + [Card.FOUR] * 4 + [Card.SIX] * 4 + [Card.TWO] * 4 + [Card.THREE] * 2 + [Card.LITTLE_JOKER] + [Card.BIG_JOKER] } game._betting_complete = True game.force_setup(TurnPosition.THIRD, hands, 2) self.assertTrue(game.get_current_position() == TurnPosition.THIRD) game.play_move(None) self.assertTrue( game.get_current_position() == TurnPosition.THIRD.next()) self.assertTrue(len(game.get_move_logs()) == 1) self.assertTrue(game.get_move_logs()[0][1] is None) game.play_move( SpecificMove(RankedMoveType(MoveType.BOMB, Card.KING), cards=Counter({Card.KING: 4}))) self.assertTrue(game.get_current_position() == TurnPosition.SECOND) feature_matrix = players[1]._derive_features(game) self.assertTrue(feature_matrix[0][-6] == 1) self.assertTrue(feature_matrix[0][-2] == 1) self.assertTrue(feature_matrix[1][10] == 4) self.assertTrue(np.sum(feature_matrix) == 7)
def test_extended_game(self): game = LandlordGame(players=[RandomPlayer(name='random')] * 3) game.play_round() game2 = copy(game) self.assertTrue(game.get_move_logs() == game2.get_move_logs()) self.assertTrue( game.get_hand(TurnPosition.SECOND) == game2.get_hand( TurnPosition.SECOND)) self.assertTrue(game.get_last_played() == game2.get_last_played())
def test_endgame_scenario(self): players = [LearningPlayer('v1')] * 3 game = LandlordGame(players=players) hands = { TurnPosition.FIRST: [Card.ACE] * 1, TurnPosition.SECOND: [Card.TEN] * 1, TurnPosition.THIRD: [Card.JACK, Card.QUEEN] } game._betting_complete = True game.force_setup(TurnPosition.THIRD, hands, 2) game.main_game() self.assertTrue(TurnPosition.FIRST in game.get_winners()) self.assertTrue(len(game.get_move_logs()) == 2)
def test_llord_winning(self): players = [LearningPlayer(name='random')] * 3 game = LandlordGame(players=players) hands = { TurnPosition.FIRST: [Card.ACE] * 4 + [Card.KING] * 4 + [Card.QUEEN] * 4 + [Card.JACK] * 4 + [Card.THREE], TurnPosition.SECOND: [Card.TEN] * 4 + [Card.NINE] * 4 + [Card.EIGHT] * 4 + [Card.SEVEN] * 4 + [Card.THREE], TurnPosition.THIRD: [Card.FIVE] * 4 } game._betting_complete = True game.force_setup(TurnPosition.THIRD, hands, 3) game.main_game() self.assertTrue(TurnPosition.THIRD in game.get_winners()) self.assertTrue(len(game.get_move_logs()) == 1)
def test_peasant_winning(self): players = [LearningPlayer(name='random')] * 3 game = LandlordGame(players=players) hands = { TurnPosition.FIRST: [Card.ACE] * 4, TurnPosition.SECOND: [Card.TEN] + [Card.THREE], TurnPosition.THIRD: [Card.FIVE] * 3 + [Card.THREE] + [Card.FOUR] } game._betting_complete = True game.force_setup(TurnPosition.THIRD, hands, 3) hand_vector = players[0].get_hand_vector(game, TurnPosition.FIRST) self.assertTrue(hand_vector[11] == 4) self.assertTrue(hand_vector[-2] == 2) self.assertTrue(hand_vector[-3] == 5) self.assertTrue(hand_vector[-1] == 4) # self.assertTrue(np.sum(hand_vector) == 4) game.main_game() self.assertTrue(TurnPosition.THIRD not in game.get_winners()) self.assertTrue(TurnPosition.SECOND in game.get_winners()) self.assertTrue(TurnPosition.FIRST in game.get_winners()) self.assertTrue(len(game.get_move_logs()) == 2)