def test_ldr2svg(mocked_parts_lst): from ldraw.tools.ldr2svg import ldr2svg tool_test( lambda f: ldr2svg( INPUT_PATH, f, vector_position('100,100,100'), vector_position('0,0,0'), SVGArgs(800, 800, background_colour=ImageColor.getrgb('#123456'))), '.svg')
def test_ldr2png(mocked_parts_lst): from ldraw.tools.ldr2png import ldr2png tool_test( lambda f: ldr2png( INPUT_PATH, f, vector_position('0,0,0'), vector_position('200,200,200'), PNGArgs(1, widthxheight('200x200'), ImageColor.getrgb('#FF0000'), ImageColor.getrgb('#123456'))), '.png')
def main(): """ ldr2pov main function """ description = """Converts the LDraw file to a POV-Ray file. The camera position is a single x,y,z argument where each coordinate should be specified as a floating point number. The look at position is a single x,y,z argument where each coordinate should be specified as a floating point number. The optional sky colour is a single red,green,blue argument where each component should be specified as a floating point number between 0.0 and 1.0 inclusive. """ parser = argparse.ArgumentParser(description=description) parser.add_argument('ldraw_file') parser.add_argument('pov_file') parser.add_argument('camera_position', type=vector_position) parser.add_argument('look_at_position', type=vector_position, default=vector_position("0,0,0")) parser.add_argument('--sky') args = parser.parse_args() ldr2pov(args.ldraw_file, args.pov_file, args.camera_position, args.look_at_position, args.sky)
def main(): """ ldr2png main function """ description = """Converts the LDraw file to a PNG file. The image size must be specified in the format <width>x<height> where the width and height are measured in pixels. The camera and look-at positions are x,y,z arguments in LDraw scene coordinates where each coordinate should be specified as a floating point number. The eye to viewport distance is specified as a floating point number representing a length in LDraw scene coordinates. Its default value is 1.0. The optional sky background and stroke colours are PNG colours, either specified as #rrggbb or as a named colour. """ parser = argparse.ArgumentParser(description=description) parser.add_argument('ldraw_file') parser.add_argument('png_file') parser.add_argument('image_size', type=widthxheight) parser.add_argument('camera_position', type=vector_position) parser.add_argument('--look_at_position', required=False, default=vector_position('0,0,0')) parser.add_argument('--distance', type=float, default=1.0) parser.add_argument('--stroke-colour', dest='stroke_colour', type=ImageColor.getrgb) parser.add_argument('--sky', default=ImageColor.getrgb('#000000'), type=ImageColor.getrgb) args = parser.parse_args() png_args = PNGArgs(args.distance, args.image_size, args.stroke_colour, args.sky) ldr2png(args.ldraw_file, args.png_file, args.look_at_position, args.camera_position, png_args)
def main(): """ ldr2svg main function """ description = """Converts the LDraw file to a SVG file. The viewport size is specified as a pair of floating point numbers representing lengths in LDraw scene coordinates separated by an \"x\" character. The camera and look-at positions are x,y,z argument in LDraw scene coordinates where each coordinate should be specified as a floating point number. The optional sky background colour is an SVG colour, either specified as #rrggbb or as a named colour. """ parser = argparse.ArgumentParser(description=description) parser.add_argument('ldraw_file') parser.add_argument('svg_file') parser.add_argument('viewport_size', type=widthxheight) parser.add_argument('camera_position', type=vector_position) parser.add_argument('--look_at_position', type=vector_position, required=False, default=vector_position("0,0,0")) parser.add_argument('--sky') background_color = '#ffffff' args = parser.parse_args() svg_args = SVGArgs(args.viewport_size[0], args.viewport_size[1], background_colour=background_color) ldr2svg(args.ldraw_file, args.svg_file, args.camera_position, args.look_at_position, svg_args)
def test_ldr2pov(mocked_parts_lst): from ldraw.tools.ldr2pov import ldr2pov tool_test( lambda f: ldr2pov(INPUT_PATH, f, vector_position('100,100,100'), vector_position('0,0,0'), '#123456'), '.pov')