from lib import enemies, heroes, items from grid import * import random from key_events import KeyEvents import math # INSTANCES OF GAME OBJECTS PLAYER = heroes.LINK() key_events = KeyEvents(PLAYER) WAND = items.WAND() GOLD = items.GOLD() SWORD = items.SWORD() SHIELD = items.SHIELD() BOW = items.BOW() GANON = enemies.GANON() PORTAL = enemies.PORTAL() TEMPLE = TEMPLE() MIDNA = heroes.MIDNA() # GROUPINGS OF RELATED GAME OBJECTS GAME_ITEMS = [WAND, SWORD, SHIELD] GAME_WEAPONS = [WAND, BOW] BEAST_LIST = [] orbs_list = [] # OTHER CONFIGURATION INVFONT = pygame.font.SysFont('FreeSansBold.ttf', 20) HEALTHFONT = pygame.font.SysFont('FreeSansBold.ttf', 40) portal_path = './textures/portal/portal_' portal_images = [portal_path + str(p) + '.png' for p in range(1, 7)]
from lib import enemies, heroes, items from grid import * import random from key_events import KeyEvents import math # INSTANCES OF GAME OBJECTS PLAYER = heroes.PIKACHU() key_events = KeyEvents(PLAYER) WAND = items.WAND() GOLD = items.GOLD() SWORD = items.SWORD() SHIELD = items.SHIELD() BOW = items.BOW() MEWTWO = enemies.MEWTWO() PORTAL = enemies.PORTAL() TEMPLE = TEMPLE() CHANSEY = heroes.CHANSEY() # GROUPINGS OF RELATED GAME OBJECTS GAME_ITEMS = [WAND, SWORD, SHIELD] GAME_WEAPONS = [WAND, BOW] KOFFING_LIST = [] orbs_list = [] # OTHER CONFIG INVFONT = pygame.font.SysFont('FreeSansBold.ttf', 20) HEALTHFONT = pygame.font.SysFont('FreeSansBold.ttf', 40) portal_path = './textures/portal/portal_' portal_images = [portal_path + str(p) + '.png' for p in range(1, 7)] """