def test_getinfoaboutSpellonIsland(standartinput): namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) assert genFisher.getinfoaboutSpellonIsland( ) == "No spell present on the island" assert standartinput[2].addSpellIsland(standartinput[3]) assert genFisher.getinfoaboutSpellonIsland( ) == "Spells available in island" assert genFisher.collectSpell() == "Sucess on collect spell\n" assert genFisher.getinfoaboutSpellonIsland( ) == "No spell present on the island" assert standartinput[2].addSpellIsland(standartinput[4]) assert genFisher.getinfoaboutSpellonIsland( ) == "Spells available in island" assert genFisher.collectSpell() == "Sucess on collect spell\n" assert genFisher.getinfoaboutSpellonIsland( ) == "No spell present on the island" assert standartinput[2].addSpellIsland(standartinput[5]) assert genFisher.getinfoaboutSpellonIsland( ) == "Spells available in island" assert genFisher.collectSpell() == "Sucess on collect spell\n" assert genFisher.getinfoaboutSpellonIsland( ) == "No spell present on the island"
def test_getDirectionsfromIsland(standartinput): namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) assert standartinput[2].adddirection(standartinput[3], "left") == 1 assert genFisher.getDirectionsfromIsland().index( standartinput[3].getName()) > 0 assert genFisher.getDirectionsfromIsland().index("left") > 0 assert standartinput[2].adddirection(standartinput[4], "center") == 1 assert genFisher.getDirectionsfromIsland().index( standartinput[4].getName()) > 0 assert genFisher.getDirectionsfromIsland().index("center") > 0 assert standartinput[2].adddirection(standartinput[5], "back") == 1 assert genFisher.getDirectionsfromIsland().index( standartinput[5].getName()) > 0 assert genFisher.getDirectionsfromIsland().index("back") > 0 assert standartinput[2].adddirection(standartinput[6], "right") == 1 assert genFisher.getDirectionsfromIsland().index( standartinput[6].getName()) > 0 assert genFisher.getDirectionsfromIsland().index("right") > 0 assert genFisher.getDirectionsfromIsland().index(standartinput[3].getName( )) > 0 and genFisher.getDirectionsfromIsland().index( standartinput[4].getName()) > 0 and genFisher.getDirectionsfromIsland( ).index(standartinput[5].getName() ) > 0 and genFisher.getDirectionsfromIsland().index( standartinput[6].getName()) > 0
def test_collectItem(standartinput): namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) standartinput[2].addItem(standartinput[3]) standartinput[2].addItem(standartinput[4]) standartinput[2].addItem(standartinput[5]) assert len(genFisher.backpack) == 0 assert len(standartinput[2].itemisland) == 3 assert genFisher.collectItem(standartinput[3].getName()) == 1 assert len(standartinput[2].itemisland) == 2 assert len(genFisher.backpack) == 1 assert genFisher.collectItem(standartinput[4].getName()) == 1 assert len(standartinput[2].itemisland) == 1 assert len(genFisher.backpack) == 2 assert genFisher.collectItem(standartinput[5].getName()) == 1 assert len(standartinput[2].itemisland) == 0 assert len(genFisher.backpack) == 3 val = genFisher.listItemBackpack() assert type(val) == str assert type(val.index(standartinput[3].getName())) is int assert type(val.index(standartinput[4].getName())) is int assert type(val.index(standartinput[5].getName())) is int
def test_listItemBackpack(standartinput, expected): namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) assert genFisher.listItemBackpack() == 'No Items on backpack' genFisher.addItemBackpack(standartinput[3]) genFisher.addItemBackpack(standartinput[4]) genFisher.addItemBackpack(standartinput[5]) val = genFisher.listItemBackpack() assert type(val) == str assert type(val.index(expected[0])) is int assert type(val.index(expected[1])) is int assert type(val.index(expected[2])) is int genFisher.backpack = [] assert genFisher.listItemBackpack() == 'No Items on backpack' genFisher.addItemBackpack(standartinput[5]) genFisher.addItemBackpack(standartinput[3]) genFisher.addItemBackpack(standartinput[4]) val = genFisher.listItemBackpack() assert type(val) == str assert type(val.index(expected[0])) is int assert type(val.index(expected[1])) is int assert type(val.index(expected[2])) is int genFisher.backpack = [] assert genFisher.listItemBackpack() == 'No Items on backpack' genFisher.addItemBackpack(standartinput[5]) genFisher.addItemBackpack(standartinput[3]) val = genFisher.listItemBackpack() assert type(val) == str assert type(val.index(expected[0])) is int assert type(val.index(expected[2])) is int
def test_getDetail(standartinput): namegen = genRandomName(10) idgen = genRandomName(64) genattack = standartinput[2].getAttack() gendefense = standartinput[1].getDefense() genFisher = Fisher(namegen, standartinput[0], standartinput[2], standartinput[1], standartinput[3], idgen) assert genFisher.getDetail().index( standartinput[1].getName()) >= 0 and genFisher.getDetail().index( str(standartinput[1].getDefense())) >= 0 assert genFisher.getDetail().index( standartinput[2].getName()) >= 0 and genFisher.getDetail().index( str(standartinput[2].getAttack())) >= 0 assert genFisher.addItemBackpack(standartinput[4]) == 1 assert genFisher.addItemBackpack(standartinput[5]) == 1 assert genFisher.addItemBackpack(standartinput[6]) == 1 var = genFisher.useItemBackpack(standartinput[4].getName()) assert var[0] == 1 assert genFisher.getDetail().index( standartinput[4].getName()) >= 0 and genFisher.getDetail().index( str(standartinput[4].getDefense())) var2 = genFisher.useItemBackpack(standartinput[5].getName()) assert var2[0] == 1 assert genFisher.getDetail().index( standartinput[5].getName()) >= 0 and genFisher.getDetail().index( str(standartinput[5].getAttack()))
def test_getvalueSpell(standartinput): namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) total = 0 for i in range(3): total += standartinput[3 + i].getValue() standartinput[2].addSpellIsland(standartinput[i + 3]) genFisher.collectSpell() assert genFisher.getvalueSpell() == total
def test_collectSpell(standartinput): namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) total = 0 for i in range(2): assert standartinput[2].addSpellIsland(standartinput[3 + i]) == 1 assert genFisher.collectSpell() == "Sucess on collect spell\n" assert genFisher.collectSpell() == "Fail in collect spell\n" total += standartinput[3 + i].getValue() assert total == genFisher.getvalueSpell()
def test_listItemsfromIsland(standartinput): namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) assert (genFisher.listItemsfromIsland() == "No items on actual island") assert (standartinput[2].addItem(standartinput[3]) == 1) assert type(genFisher.listItemsfromIsland() ) == str and genFisher.listItemsfromIsland().index( standartinput[3].getName()) > 0 assert (standartinput[2].addItem(standartinput[4]) == 1) assert type(genFisher.listItemsfromIsland() ) == str and genFisher.listItemsfromIsland().index( standartinput[4].getName()) > 0 assert (standartinput[2].addItem(standartinput[5]) == 1) assert type(genFisher.listItemsfromIsland() ) == str and genFisher.listItemsfromIsland().index( standartinput[5].getName()) > 0 assert type(genFisher.listItemsfromIsland( )) == str and genFisher.listItemsfromIsland().index( standartinput[3].getName()) > 0 and genFisher.listItemsfromIsland( ).index( standartinput[4].getName()) > 0 and genFisher.listItemsfromIsland( ).index(standartinput[5].getName()) > 0 assert genFisher.collectItem(standartinput[5].getName()) == 1 try: with (genFisher.listItemsfromIsland().index( standartinput[5].getName())) > 0: raise AssertionError('Should not be found anymore') except ValueError: assert type(genFisher.listItemsfromIsland( )) == str and genFisher.listItemsfromIsland().index( standartinput[3].getName()) > 0 and genFisher.listItemsfromIsland( ).index(standartinput[4].getName()) > 0 assert genFisher.collectItem(standartinput[4].getName()) == 1 try: with (genFisher.listItemsfromIsland().index( standartinput[4].getName())) > 0: raise AssertionError('Should not be found anymore') except ValueError: assert type(genFisher.listItemsfromIsland() ) == str and genFisher.listItemsfromIsland().index( standartinput[3].getName()) > 0 assert genFisher.collectItem(standartinput[3].getName()) == 1 assert ( genFisher.listItemsfromIsland() == "No items on actual island") temp_object = Defense("Defense now", 9, 10) assert standartinput[2].addItem(temp_object) == 1 assert genFisher.listItemsfromIsland().index( temp_object.getName()) > 0
def test_listenemies(standartinput): namegen = genRandomName(10) idgen = genRandomName(64) idgen2 = genRandomName(64) genattack = standartinput[2].getAttack() gendefense = standartinput[1].getDefense() genFisher = Fisher(namegen, standartinput[0], standartinput[2], standartinput[1], standartinput[3], idgen) assert genFisher.listenemies().index("No enemies in actual island!!!") >= 0 genIndividual = Individual("Generic Individual", standartinput[4], standartinput[4], standartinput[4]) standartinput[3].addIndividual(genIndividual) assert genFisher.listenemies().index( "Generic Individual") >= 0 and genFisher.listenemies().index( "Health of individual:" + str(standartinput[4])) >= 0 and genFisher.listenemies().index( "Attack of individual:" + str(standartinput[4])) >= 0 and genFisher.listenemies().index( "Defense of individual:" + str(standartinput[4])) >= 0 genFisher2 = Fisher("Generic Fisher", standartinput[4], standartinput[6], standartinput[5], standartinput[3], idgen2) assert genFisher2.listenemies().index( "Generic Individual") >= 0 and genFisher.listenemies().index( "Health of individual:" + str(standartinput[4])) >= 0 and genFisher.listenemies().index( "Attack of individual:" + str(standartinput[4])) >= 0 and genFisher.listenemies().index( "Defense of individual:" + str(standartinput[4])) >= 0 assert genFisher.listenemies( ).index("Generic Fisher") >= 0 and genFisher.listenemies().index( "Health of individual:" + str(standartinput[4]) ) >= 0 and genFisher.listenemies().index("Attack of individual:" + str( standartinput[5].getDefense())) >= 0 and genFisher.listenemies().index( "Attack of individual:" + str(standartinput[6].getAttack())) >= 0 assert genFisher2.listenemies( ).index(namegen) >= 0 and genFisher2.listenemies().index( "Health of individual:" + str(standartinput[0]) ) >= 0 and genFisher2.listenemies().index("Attack of individual:" + str( standartinput[2].getAttack())) >= 0 and genFisher2.listenemies().index( "Defense of individual:" + str(standartinput[1].getDefense())) >= 0 try: with (genFisher.listenemies().index(namegen) >= 0): raise ("Problems , he reconized himself as enemy") except ValueError: try: with (genFisher2.listenemies().index("Generic Fisher") >= 0): raise ("Problems , he reconized himself as enemy") except ValueError: pass
def test_attackEnemy_Individual(standartinput): namegen = genRandomName(10) idgen = genRandomName(64) genattack = standartinput[2].getAttack() gendefense = standartinput[1].getDefense() genFisher = Fisher(namegen, standartinput[0], standartinput[2], standartinput[1], standartinput[3], idgen) #Create obj Individual genIndividual = Individual("GenericIndividual", standartinput[4], standartinput[5], standartinput[6]) assert standartinput[3].addIndividual(genIndividual) == 1 assert genFisher.attackEnemy("GenericIndividual") == 1 totalhit = standartinput[6] - (standartinput[2].getAttack()) totalhit2 = gendefense - (standartinput[5]) if (totalhit < 0): # defense is destroyed totalhit += standartinput[4] # Death of attacked Individual if (totalhit <= 0): assert standartinput[3].getIndividual( genIndividual.getName()) == None # It's not dead the Individual if (totalhit > 0): assert standartinput[3].getIndividual( genIndividual.getName()) == genIndividual assert genIndividual.getHealth() == standartinput[4] + ( standartinput[6] - genattack) if (totalhit > 0): #defense still exist assert standartinput[3].getIndividual( genIndividual.getName()) == genIndividual assert genIndividual.getHealth() == standartinput[4] assert genIndividual.getValueDefense() == ( standartinput[6] - standartinput[2].getAttack()) if (totalhit2 < 0): # the defense of the attacker is destroy totalhit2 += standartinput[0] # Death of the attacker if (totalhit2 <= 0): assert standartinput[3].getIndividual(genFisher) == None # the attacker remains in the game else: assert standartinput[3].getIndividual(genFisher) == genFisher assert genFisher.getValueDefense() == 0 and genFisher.getHealth( ) == (gendefense - standartinput[5]) if (totalhit2 >= 0): # the defense of the attacker still resist assert standartinput[3].getIndividual(genFisher.getName()) == genFisher assert genFisher.getValueDefense() == (standartinput[1].getDefense() - standartinput[5]) assert genFisher.getHealth() == standartinput[0]
def test_dropItems(standartinput): namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) assert genFisher.addItemBackpack(standartinput[3]) == 1 assert genFisher.addItemBackpack(standartinput[4]) == 1 assert genFisher.addItemBackpack(standartinput[5]) == 1 assert type(genFisher.listItemBackpack( )) == str and genFisher.listItemBackpack().index(standartinput[3].getName( )) > 0 and genFisher.listItemBackpack().index( standartinput[4].getName()) > 0 and genFisher.listItemBackpack().index( standartinput[5].getName()) > 0 backpacktemp = genFisher.dropItems() assert genFisher.listItemBackpack() == 'No Items on backpack' assert (backpacktemp.index(standartinput[3])) >= 0 and (backpacktemp.index( standartinput[4])) >= 0 and (backpacktemp.index(standartinput[5])) >= 0
def test_attackEnemy_Fisher(standartinput): namegen = genRandomName(10) idgen = genRandomName(64) idgen2 = genRandomName(64) genattack = standartinput[2].getAttack() gendefense = standartinput[1].getDefense() genFisher = Fisher(namegen, standartinput[0], standartinput[2], standartinput[1], standartinput[3], idgen) #Create obj Individual backattack = standartinput[6].getAttack() backdefense = standartinput[5].getDefense() genIndividual = Fisher("Generic Fisher", standartinput[4], standartinput[6], standartinput[5], standartinput[3], idgen2) assert genIndividual.addItemBackpack(standartinput[7]) == 1 assert standartinput[3].addSpellIsland(standartinput[8]) == 1 assert genIndividual.collectSpell().index("Sucess") >= 0 assert genFisher.getvalueSpell() == 0 assert genFisher.listItemBackpack().index("No Items") >= 0 totalhit = standartinput[5].getDefense() - (standartinput[2].getAttack()) assert genFisher.getHealth() == standartinput[0] assert genFisher.getValueDefense() == standartinput[1].getDefense() assert genFisher.getValueAttack() == standartinput[2].getAttack() assert (genFisher.attackEnemy("Generic Fisher")) == 1 if (totalhit < 0): # defense is destroyed totalhit += standartinput[4] # Death of attacked Individual if (totalhit <= 0): assert standartinput[3].getIndividual( genIndividual.getName()) == None # It's not dead the Individual if (totalhit > 0): assert standartinput[3].getIndividual( genIndividual.getName()) == genIndividual assert genIndividual.getHealth() == standartinput[4] + ( standartinput[6] - genattack) assert genFisher.listItemBackpack().index( standartinput[7].getName()) >= 0 assert genFisher.getValueSpell() == standartinput[8].getValue() if (totalhit > 0): #defense still exist assert standartinput[3].getIndividual( genIndividual.getName()) == genIndividual assert genIndividual.getHealth() == standartinput[4] assert genIndividual.getValueDefense() == (backdefense - genattack)
def test_useItemBackpack(standartinput): ############################################################# #using medkit namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 10 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) assert genFisher.addItemBackpack(standartinput[3]) == 1 assert genFisher.addItemBackpack(standartinput[4]) == 1 assert genFisher.addItemBackpack(standartinput[5]) == 1 assert len(genFisher.backpack) == 3 # add all the items medkitgeneric = standartinput[5] totalsum = genericnumb + medkitgeneric.getHealing() if totalsum > 100: totalsum = 100 genFisher.useItemBackpack(medkitgeneric.getName()) assert len(genFisher.backpack) == 2 # used the item Medkit assert genFisher.getHealth() == totalsum details = genFisher.listItemBackpack() assert type(details.index(standartinput[3].getName())) is int assert type(details.index(standartinput[4].getName())) is int ############################################################### #change weapons and defense namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 10 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) assert genFisher.addItemBackpack(standartinput[3]) == 1 assert genFisher.addItemBackpack(standartinput[4]) == 1 assert len(genFisher.backpack) == 2 genFisher.useItemBackpack(standartinput[3].getName()) assert len(genFisher.backpack) == 2 assert genFisher.getDefense() == standartinput[3] assert type(genFisher.backpack.index( standartinput[0])) is int # Is present on the backpack assert len(genFisher.backpack) == 2 genFisher.useItemBackpack(standartinput[4].getName()) assert len(genFisher.backpack) == 2 assert genFisher.getWeapon() == standartinput[4] assert type(genFisher.backpack.index( standartinput[1])) is int # Is present on the backpack
def test_addItemBackpack(standartinput): namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) assert genFisher.getName() == namegen assert genFisher.getWeapon() == standartinput[1] assert genFisher.getDefense() == standartinput[0] assert genFisher.getactualIsland() == standartinput[2] assert len(genFisher.backpack) == 0 assert genFisher.addItemBackpack(standartinput[3]) == 1 assert genFisher.backpack.index(standartinput[3]) == 0 assert len(genFisher.backpack) == 1 assert genFisher.addItemBackpack(standartinput[4]) == 1 assert genFisher.backpack.index(standartinput[4]) == 1 assert len(genFisher.backpack) == 2 assert genFisher.addItemBackpack(standartinput[5]) == 1 assert genFisher.backpack.index(standartinput[5]) == 2 assert len(genFisher.backpack) == 3
def test_dropSpells(standartinput): namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) assert standartinput[2].addSpellIsland(standartinput[3]) == 1 assert genFisher.collectSpell() == 'Sucess on collect spell\n' assert standartinput[2].addSpellIsland(standartinput[4]) == 1 assert genFisher.collectSpell() == 'Sucess on collect spell\n' assert standartinput[2].addSpellIsland(standartinput[5]) == 1 assert genFisher.collectSpell() == 'Sucess on collect spell\n' assert genFisher.getvalueSpell() > 0 spellcontainertemp = genFisher.dropSpells() assert type(spellcontainertemp) is list assert genFisher.getvalueSpell() == 0 assert spellcontainertemp.index( standartinput[3]) >= 0 and spellcontainertemp.index( standartinput[4]) >= 0 and spellcontainertemp.index( standartinput[5]) >= 0
def test_changeIsland(standartinput): namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) assert genFisher.getactualIsland() == standartinput[2] genFisher.addItemBackpack(standartinput[3]) standartinput[2].addItem(standartinput[4]) standartinput[2].addSpellIsland(standartinput[5]) genFisher.collectSpell() standartinput[2].addSpellIsland(standartinput[6]) standartinput[2].adddirection(standartinput[7], "left") genFisher.changeIsland("left") assert genFisher.getactualIsland() == standartinput[7] assert genFisher.listItemBackpack().index(standartinput[3].getName()) > 0 assert standartinput[2].getItem( standartinput[4].getName()) == standartinput[4] assert genFisher.getvalueSpell() == standartinput[5].getValue() assert standartinput[2].getSpell() == standartinput[6] assert standartinput[7].getIndividual(genFisher.getName()) == genFisher assert standartinput[2].getIndividual(genFisher.getName()) == None
def test_getNamelocation(standartinput, expected): namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, None, None, standartinput, idgen) assert genFisher.getNamelocation() == expected
def test_init_fisher(standartinput, expected): #first test, name is correct namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) assert genFisher.getName() == namegen assert genFisher.getWeapon() == standartinput[1] assert genFisher.getDefense() == standartinput[0] assert genFisher.getactualIsland() == standartinput[2] #second test, name is incorrect, check if is standard namegen = genRandomName(100) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) assert (type(genFisher.getName()) is str) assert (len(genFisher.getName()) <= 32) assert (len(genFisher.getName()) >= 5) assert genFisher.getWeapon() == standartinput[1] assert genFisher.getDefense() == standartinput[0] assert genFisher.getactualIsland() == standartinput[2] # third test , no parameter name namegen = genRandomName(1) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, genericnumb, standartinput[1], standartinput[0], standartinput[2], idgen) assert (type(genFisher.getName()) is str) assert (len(genFisher.getName()) <= 32) assert (len(genFisher.getName()) >= 5) assert genFisher.getWeapon() == standartinput[1] assert genFisher.getDefense() == standartinput[0] assert genFisher.getactualIsland() == standartinput[2] ######################################################### # testing health , bigger , lower and in the standard namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, 1000, standartinput[1], standartinput[0], standartinput[2], idgen) assert genFisher.getName() == namegen assert genFisher.getWeapon() == standartinput[1] assert genFisher.getDefense() == standartinput[0] assert genFisher.getactualIsland() == standartinput[2] assert genFisher.getHealth() > 0 assert genFisher.getHealth() <= 100 #second test, life is lower namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, -1, standartinput[1], standartinput[0], standartinput[2], idgen) assert genFisher.getName() == namegen assert genFisher.getWeapon() == standartinput[1] assert genFisher.getDefense() == standartinput[0] assert genFisher.getactualIsland() == standartinput[2] assert genFisher.getHealth() > 0 assert genFisher.getHealth() <= 100 # third test , standard namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, 50, standartinput[1], standartinput[0], standartinput[2], idgen) assert genFisher.getName() == namegen assert genFisher.getWeapon() == standartinput[1] assert genFisher.getDefense() == standartinput[0] assert genFisher.getactualIsland() == standartinput[2] assert genFisher.getHealth() == 50 ########################################################### # testing the object attack , defense and Island namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, 50, standartinput[0], standartinput[1], standartinput[2], idgen) assert genFisher.getName() == namegen assert genFisher.getWeapon() == None assert genFisher.getDefense() == None assert genFisher.getactualIsland() == standartinput[2] assert genFisher.getHealth() == 50 # testing the object island change by defense namegen = genRandomName(10) idgen = genRandomName(64) genericnumb = 100 genFisher = Fisher(namegen, 50, standartinput[2], standartinput[0], standartinput[1], idgen) assert genFisher.getName() == namegen assert genFisher.getWeapon() == None assert genFisher.getDefense() == standartinput[0] assert genFisher.getactualIsland() == None assert genFisher.getHealth() == 50 ########################################################## # testing the digest of sha256, not standard , standard namegen = genRandomName(10) idgen = genRandomName(63) # not standard genericnumb = 100 genFisher = Fisher(namegen, 50, standartinput[1], standartinput[0], standartinput[2], idgen) assert genFisher.getName() == namegen assert genFisher.getWeapon() == standartinput[1] assert genFisher.getDefense() == standartinput[0] assert genFisher.getactualIsland() == standartinput[2] assert genFisher.getHealth() == 50 assert type(genFisher.getIdplayer()) is str assert len(genFisher.getIdplayer()) == 64 # testing the digest of sha256, not standard , standard namegen = genRandomName(10) idgen = genRandomName(64) # not standard genericnumb = 100 genFisher = Fisher(namegen, 50, standartinput[1], standartinput[0], standartinput[2], idgen) assert genFisher.getName() == namegen assert genFisher.getWeapon() == standartinput[1] assert genFisher.getDefense() == standartinput[0] assert genFisher.getactualIsland() == standartinput[2] assert genFisher.getHealth() == 50 assert type(genFisher.getIdplayer()) is str assert len(genFisher.getIdplayer()) == 64 assert genFisher.getIdplayer() == idgen