def place(self): if idmode == "bound": libcontext.socket(("entity", "bound", "property", "set"), socket_single_required(self.set_set_property)) else: libcontext.socket(("entity", "property", "set"), socket_single_required(self.set_set_property_for))
def place(self): pluginclass = libcontext.pluginclasses.plugin_single_required socketclass = libcontext.socketclasses.socket_single_required libcontext.plugin(("bee", "segment", "connection", self.identifier), pluginclass(self.test)) for connection in self.connection_output: libcontext.socket(("bee", "segment", "connection", get_ident(connection.identifier)), socketclass(self.add_output))
def place(self): libcontext.socket(("evin", ("input", "keyboard", "keyreleased")), socket_flag()) if self.keycode not in asciilist: libcontext.socket(("evin", ("input", "keyboard", "extended")), socket_flag()) place = keyboardsensor_base.place if python2: place = place.im_func place(self)
def place(self): self.previous_state = False libcontext.socket(("evin", "add_listener"), socket_single_required(self.set_add_listener)) #Make sure we are enabled at startup libcontext.plugin(("bee", "init"), plugin_single_required(self.enable))
def place(self): self.nextevent = ("on_next", self._beename, id(self)) listener = plugin_single_required(("match", self.trig_outp, self.nextevent)) libcontext.plugin(("evin", "listener"), listener) s = socket_single_required(self.set_event_next) libcontext.socket(("evin", "event", "next"), s)
def place(self): if self.keycode not in asciilist: libcontext.socket(("evin", ("input", "keyboard", "extended")), socket_flag()) place = keyboardsensor_base.place if python2: place = place.im_func place(self)
def place(self): libcontext.plugin(("evin", "event"), plugin_supplier(self.read_event)) libcontext.plugin(("evin", "event", "next"), plugin_supplier(self.read_event_next)) libcontext.plugin(("evin", "event", "next_tick"), plugin_supplier(self.read_event_next_tick)) libcontext.plugin(("evin", "read-exception"), plugin_supplier(self.read_exception)) libcontext.plugin(("evin", "add_listener"), plugin_supplier(self.add_listener)) libcontext.plugin(("evin", "remove_listener"), plugin_supplier(self.remove_listener)) libcontext.socket(("evin", "listener"), socket_container(self.listener)) libcontext.socket(("doexit"), socket_single_optional(self.set_doexit)) libcontext.plugin(("eventhandler", "lock"), plugin_supplier(self.eventhandler_lock)) libcontext.plugin(("eventhandler", "unlock"), plugin_supplier(self.eventhandler_lock)) libcontext.plugin(("eventhandler", "raiser", "active"), plugin_supplier(lambda: self.raiser)) libcontext.plugin(("eventhandler", "raiser", "activate"), plugin_supplier(self.raiser_activate)) libcontext.plugin(("eventhandler", "raiser", "deactivate"), plugin_supplier(self.raiser_deactivate))
def place(self): if panda3d is None: raise ImportError("Cannot locate Panda3D") libcontext.socket(("panda", "noderoot", "loader"), socket_single_required(self._set_loader)) libcontext.plugin(("canvas", "draw", ("object", "image")), plugin_supplier(self.draw_image)) libcontext.plugin(("canvas", "update", ("object", "image")), plugin_supplier(self.update_image)) libcontext.plugin(("canvas", "remove", ("object", "image")), plugin_supplier(self.remove_image))
def place(self): libcontext.socket( ("evin", "add_listener"), socket_single_required(self.set_add_listener)) libcontext.socket( ("evin", "remove_listener"), socket_single_required(self.set_remove_listener))
def place(self): self.contextname = libcontext.get_curr_contextname() from libcontext.pluginclasses import plugin_supplier from libcontext.socketclasses import socket_container libcontext.socket(("evexc", "exception"), socket_container(self.add_target)) libcontext.plugin(("evexc", "read-exception"), plugin_supplier(self.read_exception))
def place(self): self.updaters2 = [] self.updaters3 = [] libcontext.socket(("canvas", "update2"), socket_container(self.add_updater2)) libcontext.socket(("canvas", "update3"), socket_container(self.add_updater3))
def place(self): socketclass = libcontext.socketclasses.socket_supplier libcontext.socket(("bee", "output", self.segmentname, self.type), socketclass(self.add_output)) pluginclass = libcontext.pluginclasses.plugin_single_required for connection in self._connection: libcontext.plugin(("bee", "segment", "connection", get_ident(connection.identifier)), pluginclass(self.output))
def place(self): libcontext.socket("pacemaker", socket_single_required(self.set_pacemaker)) libcontext.socket(("evin", "add_listener"), socket_single_required(self.set_add_listener)) #Make sure we are enabled at startup libcontext.plugin(("bee", "init"), plugin_single_required(self.enable))
def place(self): libcontext.plugin(("message", "subscribe"), plugin_supplier(self.subscribe)) libcontext.plugin(("message", "unsubscribe"), plugin_supplier(self.unsubscribe)) libcontext.plugin(("message", "publish"), plugin_supplier(self.publish)) #Make sure we are enabled at startup libcontext.socket(("evin", "add_listener"), socket_single_required(self.set_add_listener)) libcontext.plugin(("bee", "init"), plugin_single_required(self.enable))
def place(self): libcontext.socket(("evin", "add_listener"), socket_single_required(self.set_add_listener)) libcontext.socket(("evin", "remove_listener"), socket_single_required(self.set_remove_listener)) self.listener = None if self.on: libcontext.plugin(("bee", "init"), plugin_single_required(self.m_start))
def place(self): #Grab the hive's function for adding listeners libcontext.socket(("evin", "add_listener"), socket_single_required(self.set_add_listener)) #Make sure we are enabled at startup libcontext.plugin(("bee", "init"), plugin_single_required(self.enable)) #Declare flag sockets, to declare that we require mouse support # If there is no mouse support, an error will now be raised when the hive is closed libcontext.socket(("evin", ("input", "mouse")), socket_flag())
def place(self): socketclass = libcontext.socketclasses.socket_single_optional libcontext.socket(("bee", "antenna", self.segmentname, self.type), socketclass(self.set_input)) pluginclass = libcontext.pluginclasses.plugin_single_required for connection in self._connection: libcontext.plugin(("bee", "segment", "connection", get_ident(connection.identifier)), pluginclass(self.input))
def __place__(self): from libcontext.socketclasses import socket_container libcontext.socket(("evexc", "exception"), socket_container(self.add_catch_target)) self._ev.place() self.bee.evexc = self._ev.context self.bee.catchfunc = self.catch self.bee.__place__()
def place(self): self.nextevent = ("on_next", self._beename, id(self)) listener = plugin_single_required( ("match", self.trig_outp, self.nextevent)) libcontext.plugin(("evin", "listener"), listener) s = socket_single_required(self.set_event_next) libcontext.socket(("evin", "event", "next"), s)
def place(self): pluginclass = libcontext.pluginclasses.plugin_supplier self.antenna_push_plugin = pluginclass(self.input) libcontext.plugin(("bee", "antenna", self.segmentname, self.type), self.antenna_push_plugin) socketclass = libcontext.socketclasses.socket_single_required for connection in self._connection: libcontext.socket(("bee", "segment", "connection", get_ident(connection.identifier)), socketclass(self.add_connection))
def place(self): assert self.player in ("White", "Black", "Both", None) self.board = pandachessboard(self) libcontext.socket(("eventhandler", "lock"), socket_single_required(self.set_eventhandler_lock)) libcontext.socket(("eventhandler", "unlock"), socket_single_required(self.set_eventhandler_unlock))
def place(self): pluginclass = libcontext.pluginclasses.plugin_supplier self.output_pull_plugin = pluginclass(self.output) libcontext.plugin(("bee", "output", self.segmentname, self.type), self.output_pull_plugin) socketclass = libcontext.socketclasses.socket_single_required connection = self._connection[0] libcontext.socket(("bee", "segment", "connection", get_ident(connection.identifier)), socketclass(self.set_input))
def place(self): plugin = plugin_supplier(self.do_bind) libcontext.plugin(("process", "launch"), plugin) socket = socket_single_required(self.set_register_hive) libcontext.socket("register_hive", socket) socket = socket_single_required(self.set_get_hive) libcontext.socket("get_hive", socket)
def place(self): s = socket_single_required(self.set_turn) libcontext.socket(("game", "turn"), s) s = socket_container(self.add_moveprocessor) libcontext.socket(("game", "process_move"), s) listener = plugin_single_required(("leader", self.move, "command")) libcontext.plugin(("evin", "listener"), listener)
def place(self): if idmode == "bound": libcontext.socket( ("entity", "bound"), socket_single_required(self.set_get_entity_name)) libcontext.socket( ("entity", "get", "Blender"), socket_single_required(self.set_lookup_entity))
def place(self): self.pending_triggers = [] libcontext.plugin(("bee", "init"), plugin_single_required(self.enable)) libcontext.socket("pacemaker", socket_single_required(self.set_pacemaker)) libcontext.socket( ("evin", "add_listener"), socket_single_required(self.set_add_listener))
def place(self): if idmode == "bound": libcontext.socket( ("entity", "bound", "parent", "set"), socket_single_required(self.set_parent_set)) else: libcontext.socket( ("entity", "parent", "set"), socket_single_required(self.set_parent_set_for))
def place(self): if idmode == "bound": libcontext.socket( ("entity", "bound", "property", "get"), socket_single_required(self.set_get_property)) else: libcontext.socket( ("entity", "property", "get"), socket_single_required(self.set_get_property_for))
def place(self): libcontext.plugin(("evout", ("input", "command")), plugin_flag()) libcontext.socket(("evout", "scheduler"), socket_container(self.add_target)) libcontext.socket(("command", "new_command"), socket_single_required(self.set_new_command)) libcontext.plugin("startupfunction", plugin_single_required(self.startup)) libcontext.plugin("cleanupfunction", plugin_single_required(self.restore_terminal))
def place(self): pluginclass = libcontext.pluginclasses.plugin_supplier self.output_pull_plugin = pluginclass(self.output) libcontext.plugin(("bee", "output", self.segmentname, self.type), self.output_pull_plugin) socketclass = libcontext.socketclasses.socket_single_required connection = self._connection[0] libcontext.socket( ("bee", "segment", "connection", get_ident(connection.identifier)), socketclass(self.set_input))
def place0(self): self.connector.place() self.connector.parent = self for k in self.connector.context.plugins.keys(): if k[1] == self.inout[:-1]: p = ("bee", k[1], self.hivename, self.ttype) libcontext.plugin(p, self.connector.context.plugins[k][0]) for k in self.connector.context.sockets.keys(): if k[1] == self.inout[:-1]: s = ("bee", k[1], self.hivename, self.ttype) libcontext.socket(s, self.connector.context.sockets[k][0])
def place(bridge): self.on_place() # Expose these to the hive, per class s = libcontext.socketclasses.socket_supplier( bridge.startup_functions.append) libcontext.socket("startupfunction", s) s = libcontext.socketclasses.socket_supplier( bridge.cleanup_functions.append) libcontext.socket("cleanupfunction", s)
def place(self): pluginclass = libcontext.pluginclasses.plugin_single_required socketclass = libcontext.socketclasses.socket_single_required for onr, connection in enumerate(self._outputs): func = functools.partial(self.set_output, onr) ident = self.identifier if ident is None: ident = str(id(self)) identifier = ident + ":" + str(onr + 1) libcontext.socket(("bee", "segment", "connection", identifier), socketclass(func)) for connection in self.connection_input: libcontext.plugin(("bee", "segment", "connection", get_ident(connection.identifier)), pluginclass(self.output))
def place(self): init() listener = plugin_single_required(("trigger", self.send_input, "send_input")) libcontext.plugin(("evin", "listener"), listener) libcontext.socket(("evout", "scheduler"), socket_container(self.add_target)) libcontext.plugin(("evout", ("input", "keyboard")), plugin_flag()) libcontext.plugin(("evout", ("input", "keyboard", "extended")), plugin_flag()) libcontext.plugin(("evout", ("input", "keyboard", "keyreleased")), plugin_flag()) libcontext.plugin(("evout", ("input", "mouse")), plugin_flag()) libcontext.plugin(("evout", ("input", "get_mouse")), plugin_supplier(self.get_mouse))
def place(self): pluginclass = libcontext.pluginclasses.plugin_single_required socketclass = libcontext.socketclasses.socket_single_required ident = self.identifier if ident is None: ident = str(id(self)) identifier = ident + ":1" libcontext.plugin(("bee", "segment", "connection", identifier), pluginclass(self.get_input1)) identifier = ident + ":2" libcontext.plugin(("bee", "segment", "connection", identifier), pluginclass(self.get_input2)) for connection in self.connection_output: libcontext.socket(("bee", "segment", "connection", get_ident(connection.identifier)), socketclass(self.add_output))
def place(self): for binder in self.bindobject.binder_instances: if getattr(self.bindobject, binder.parameter_name) != binder.parameter_value: continue # print binder.parameter_name, binder.parametervalue, str(binder.binder_drone_instance.__beename__), tuple(binder.antennanames) if len(binder.antenna_names): if binder.antenna_names != ["bindname"]: raise TypeError("Static binder worker cannot provide bindantennas %s" % list(binder.antenna_names)) binder.binder_drone_instance.bind(self.bindobject, bindname=self.bindobject.b_bindname) else: binder.binder_drone_instance.bind(self.bindobject) s = libcontext.socketclasses.socket_supplier(lambda f: self.bindobject.startupfunctions.append(f)) libcontext.socket("startupfunction", s)
def place(self): s = socket_single_required(self.set_action1_anim) libcontext.socket(("action1", "play", "animation"), s) s = socket_single_required(self.set_action1_sound) libcontext.socket(("action1", "play", "sound"), s) s = socket_single_required(self.set_action2_play) libcontext.socket(("action2", "play", "action"), s) s = socket_single_required(self.set_action3_anim) libcontext.socket(("action3", "play", "animation"), s) s = socket_single_required(self.set_action3_sound) libcontext.socket(("action3", "play", "sound"), s)
def place(self): if idmode == "bound" and use_entity_position: libcontext.socket(("entity", "bound"), socket_single_required(self.set_get_entity_name)) libcontext.socket(("collision", "ray_test"), socket_single_required(self.set_ray_test)) libcontext.socket(("entity", "property", "get"), socket_single_required(self.set_get_property)) libcontext.socket(("entity", "material", "get"), socket_single_required(self.set_get_property))
def place(self): if panda3d is None: raise ImportError("Cannot locate Panda3D") libcontext.socket(("panda", "window"), socket_single_required(self.get_window)) libcontext.socket(("evout", "scheduler"), socket_container(self.add_target)) libcontext.plugin(("evout", ("input", "keyboard")), plugin_flag()) libcontext.plugin(("evout", ("input", "keyboard", "extended")), plugin_flag()) libcontext.plugin(("evout", ("input", "keyboard", "keyreleased")), plugin_flag()) libcontext.plugin(("evout", ("input", "mouse")), plugin_flag()) libcontext.plugin(("evout", ("input", "mouse", "wheel")), plugin_flag()) libcontext.plugin(("evout", ("input", "get_mouse")), plugin_supplier(self.get_mouse)) libcontext.plugin("startupfunction", plugin_single_required(self.startup)) libcontext.plugin("cleanupfunction", plugin_single_required(self.destroy))
def place(self): if not hasattr(self, "parent"): return # KLUDGE p = libcontext.pluginclasses.plugin_single_required(self.parent) libcontext.import_plugin(self.parent.parent.context, ("pin", "mediator")) libcontext.import_socket(self.parent.parent.context, ("pin", "run")) libcontext.import_socket(self.parent.parent.context, ("pin", "push_input")) libcontext.import_socket(self.parent.parent.context, ("pin", "pull_input")) libcontext.import_socket(self.parent.parent.context, ("pin", "push_output")) libcontext.import_socket(self.parent.parent.context, ("pin", "pull_output")) libcontext.plugin(("pin", "run"), p) s = libcontext.socketclasses.socket_single_required(self._set_mediator) libcontext.socket(("pin", "mediator"), s)
def place(self): if idmode == "bound": libcontext.socket(("entity", "bound", "collisions"), socket_single_required(self.set_get_collisions)) libcontext.socket(("entity", "collisions"), socket_single_required(self.set_get_collisions_for)) libcontext.socket(("entity", "property", "get"), socket_single_required(self.set_get_property)) libcontext.socket(("entity", "material", "get"), socket_single_required(self.set_get_property))
def place(self): pluginclass = libcontext.pluginclasses.plugin_single_required cb = getattr(self, "callback")[0] if self.intuple: r = self.runtuple else: r = self.runsingle p = pluginclass(functools.partial(r, cb)) for connection in self._connection_input: libcontext.plugin(("bee", "segment", "connection", get_ident(connection.identifier)), p) socketclass = libcontext.socketclasses.socket_single_required for connection in self._connection_output: libcontext.socket(("bee", "segment", "connection", get_ident(connection.identifier)), socketclass(self.add_target))
def place(self): libcontext.socket(("process", "bound"), socket_single_optional(self.set_get_process_name)) libcontext.plugin(("bee", "init"), plugin_single_required(self.enable)) libcontext.socket(("evin", "add_listener"), socket_single_required(self.set_add_listener)) libcontext.socket(("message", "subscribe"), socket_single_required(self.set_subscribe)) libcontext.socket(("message", "unsubscribe"), socket_single_required(self.set_unsubscribe)) libcontext.plugin("cleanupfunction", plugin_single_required(self.on_cleanup))
def place(self): libcontext.plugin(("command", "new_command"), plugin_supplier(self.new_command)) libcontext.socket("startupfunction", socket_container(self.addstartupfunction)) libcontext.socket("cleanupfunction", socket_container(self.addcleanupfunction)) libcontext.plugin("exit", plugin_supplier(self.exit)) libcontext.plugin("stop", plugin_supplier(self.exit)) libcontext.plugin("display", plugin_supplier(self.display)) libcontext.plugin("watch", plugin_supplier(self.watch)) libcontext.socket("pacemaker", socket_single_required(self.set_pacemaker)) libcontext.socket(("evin", "event"), socket_container(self.add_eventreader)) libcontext.plugin("doexit", plugin_supplier(lambda: self.doexit))
def bind(self, binderworker, bindname): self.binderworker = binderworker # In case any other binders want event functions # Register this bind_class (which belongs to the hive BINDER only once) if self.listener not in binderworker.eventfuncs: binderworker.eventfuncs.append(self.listener) # So we know which processes exist self.bindnames.add(bindname) # Individual event handler of the BOUND class (multiple bound hives possible) def set_handler(func): binderworker.event_handlers[bindname] = func # Active state binderworker.handler_states[bindname] = True s = libcontext.socketclasses.socket_single_required(set_handler) libcontext.socket(("evin", "event"), s)