def onstage(self): self.notify.debug('onstage') DistributedMinigame.onstage(self) self.lt = base.localAvatar NametagGlobals.setGlobalNametagScale(1) self.arrowKeys = ArrowKeys.ArrowKeys() self.room.reparentTo(render) self.room.setPosHpr(0.0, 18.39, -ToontownGlobals.FloorOffset, 0.0, 0.0, 0.0) self.room.setScale(0.4) self.sky.setZ(-5) self.sky.reparentTo(render) self.dropShadow.setColor(0, 0, 0, 0.5) camera.reparentTo(render) camera.setPosHpr(-11.4427, 9.03559, 2.80094, -49.104, -0.89, 0) self.dropShadow.setBin('fixed', 0, 1) self.splash.reparentTo(render) self.suitSplash.reparentTo(render) base.playMusic(self.music, looping=1, volume=1) for x in range(len(self.arrows)): self.arrows[x].show() for avId in self.avIdList: self.pullingDict[avId] = 0
def offstage(self): self.notify.debug('offstage') DistributedMinigame.offstage(self) self.music.stop() if self.introTrack: self.introTrack.finish() del self.introTrack self.introTrack = None for track in self.animTracks.values(): if track: track.finish() del track self.animTracks = {} if self.showTrack: self.showTrack.finish() del self.showTrack self.showTrack = None if self.setupTrack: self.setupTrack.finish() del self.setupTrack self.setupTrack = None base.camLens.setMinFov(ToontownGlobals.DefaultCameraFov/(4./3.)) base.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar) NametagGlobals.setGlobalNametagScale(1.0) if self.arrowKeys: self.arrowKeys.setPressHandlers(self.arrowKeys.NULL_HANDLERS) self.arrowKeys.setReleaseHandlers(self.arrowKeys.NULL_HANDLERS) self.arrowKeys.destroy() del self.arrowKeys self.arrowKeys = None self.room.reparentTo(hidden) self.sky.reparentTo(hidden) self.splash.reparentTo(hidden) self.splash.stop() self.suitSplash.reparentTo(hidden) self.suitSplash.stop() self.ripples.reparentTo(hidden) self.ripples.stop() self.hideControls() self.roundText.hide() for avId in self.avIdList: av = self.getAvatar(avId) if av: av.loop('neutral') av.resetLOD() av.dropShadow.show() for x in self.tugRopes: if x != None: x.reparentTo(hidden) if self.suit: self.suit.reparentTo(hidden) for avId in self.avIdList: if self.dropShadowDict.has_key(avId): self.dropShadowDict[avId].reparentTo(hidden) if self.dropShadowDict.has_key(self.suitId): self.dropShadowDict[self.suitId].reparentTo(hidden) return