def swat_player(self, user, target): message("%s called the SWAT team on %s." % ( user.handle, target.handle, )) evt_id = Notifier.broadcast_warning("Player Arrested!", message) self.push_broadcast_notification(evt_id)
def create_swat_player_event(self, user, target): message("%s called the SWAT team on %s." % ( user.handle, target.handle, )) evt_id = Notifier.broadcast_warning("Player Arrested!", message) return (self.push_broadcast_notification, {'event_uuid': evt_id})
def create_purchased_item_event(self, user, item): """ Callback when a team purchases an item """ self.refresh_scoreboard() message = "%s purchased %s from the black market." % (user.handle, item.name) evt_id = Notifier.team_success(user.team, "Upgrade Purchased", message) self.push_broadcast_notification(evt_id) message2 = "%s unlocked %s." % (user.team.name, item.name) evt_id2 = Notifier.broadcast_warning("Team Upgrade", message2) return (self.push_broadcast_notification, {"event_uuid": evt_id2})
def purchased_item(self, user, item): ''' Callback when a team purchases an item ''' self.refresh_scoreboard() message = "%s purchased %s from the black market." % ( user.handle, item.name, ) evt_id = Notifier.team_success(user.team, "Upgrade Purchased", message) self.push_broadcast_notification(evt_id) message2 = "%s unlocked %s." % (user.team.name, item.name,) evt_id2 = Notifier.broadcast_warning("Team Upgrade", message2) self.push_broadcast_notification(evt_id2)
def create_purchased_item_event(self, user, item): ''' Callback when a team purchases an item ''' self.refresh_scoreboard() message = "%s purchased %s from the black market." % ( user.handle, item.name, ) evt_id = Notifier.team_success(user.team, "Upgrade Purchased", message) self.push_broadcast_notification(evt_id) message2 = "%s unlocked %s." % ( user.team.name, item.name, ) evt_id2 = Notifier.broadcast_warning("Team Upgrade", message2) return (self.push_broadcast_notification, {'event_uuid': evt_id2})
def swat_player(self, user, target): message("%s called the SWAT team on %s." % (user.handle, target.handle,)) evt_id = Notifier.broadcast_warning("Player Arrested!", message) self.push_broadcast_notification(evt_id)
def create_swat_player_event(self, user, target): message("%s called the SWAT team on %s." % (user.handle, target.handle,)) evt_id = Notifier.broadcast_warning("Player Arrested!", message) return (self.push_broadcast_notification, {'event_uuid': evt_id})