def test_save(self): path = Path('grid.txt') game = GameOfLife((self.rows, self.cols)) game.curr_generation = self.grid game.save(path) game = GameOfLife.from_file(path) self.assertEqual(game.curr_generation, self.grid) self.assertEqual((game.rows, game.cols), (self.rows, self.cols))
type=str, default="white", help="Enter color of dead cells") parser.add_argument("--maxgenerations", type=int, default=50, help="Enter max number of generations") parser.add_argument("--grid_path", type=Path, default=None, help="Load grid from file") parser.add_argument("--randomize", type=int, default=1, help="Should grid be randomized?") arguments = parser.parse_args() if arguments.grid_path is not None: gui = GUI(GameOfLife.from_file(arguments.grid_path), arguments.size, arguments.speed) else: gui = GUI( GameOfLife( (arguments.rows, arguments.cols), arguments.randomize, arguments.maxgenerations, ), arguments.size, arguments.speed, ) gui.run()
dest="it", required=False, default=1000, help="Количество итераций") parser.add_argument("--cell-size", "-cs", type=int, dest="cs", required=False, default=10, help="Размер ячейки") parser.add_argument("--input-filename", "-in", type=str, dest="in", required=False, help="Путь к файлу с входными данными") return parser.parse_args() if __name__ == '__main__': args = vars(parse_args()) if args.get('in'): life = GameOfLife.from_file(pathlib.Path(args['in'])) else: life = GameOfLife((args['r'], args['c']), True, args['it']) ui = GUI(life, cell_size=args['cs']) ui.run()
default=30, help="Enter number of columns in grid") parser.add_argument("--speed", type=int, default=1, help="Enter game speed") parser.add_argument("--maxgenerations", type=int, default=1000, help="Enter max number of generations") parser.add_argument("--randomize", type=int, default=1, help="Should grid be randomized?") parser.add_argument("--grid_path", type=Path, default=None, help="Load grid from file") parser.add_argument("--symbol", type=str, default="@", help="Select a symbol to display live cells") arguments = parser.parse_args() if arguments.grid_path is not None: gui = Console(GameOfLife.from_file(arguments.grid_path)) else: gui = Console( GameOfLife((arguments.rows, arguments.cols), arguments.randomize, arguments.maxgenerations)) gui.run()