def execute(self, owner, event): super(RobState, self).execute(owner, event) from logic.table_action import skip_double, skip_step if event == "skip_double": skip_double(owner) elif event == "skip_step": skip_step(owner)
def execute(self, owner, event): super(DealerChooseState, self).execute(owner, event) from logic.table_action import skip_step # if event == "skip_show_card": # skip_show_card(owner) if event == "skip_step": skip_step(owner) else: owner.table.logger.warn("player {0} event {1} not register".format(owner.seat, event))