예제 #1
0
class CpuSystem(threading.Thread):
    def __init__(self, guiQueues, mainwin):
        threading.Thread.__init__(self)

        self._guiQueues = guiQueues
        self._mainwin = mainwin

        self._chipQueueIn = []
        self._chipQueueOut = queue.Queue()

        self._memory = MainMemory()
        self._chipLock = threading.Lock()

        self._l2queue1 = queue.Queue()
        self._l2queue2 = queue.Queue()

        self._chips = []

    def _startChips(self):
        for _ in range(2):
            self._chipQueueIn.append(queue.Queue())

        self._chips.append(
            Chip(0, self._chipLock, self._chipQueueIn[0], self._chipQueueOut,
                 self._l2queue1, self._l2queue2, self._guiQueues[1:6],
                 self._mainwin))

        self._chips.append(
            Chip(1, self._chipLock, self._chipQueueIn[1], self._chipQueueOut,
                 self._l2queue2, self._l2queue1, self._guiQueues[6:11],
                 self._mainwin))

        self._chips[0].start()
        self._chips[1].start()

    def run(self):
        self._startChips()
        counter = 0

        while True:

            memoryPetition = self._chipQueueOut.get().split(',')

            memoryReturn = self._memory.controlMemory(memoryPetition[0],
                                                      memoryPetition[1],
                                                      int(memoryPetition[2]),
                                                      int(memoryPetition[3]),
                                                      memoryPetition[4])

            if memoryPetition[4] == "CH0":
                self._chipQueueIn[0].put(memoryReturn)
            elif memoryPetition[4] == "CH1":
                self._chipQueueIn[1].put(memoryReturn)

            self._guiQueues[0].put_nowait(self._memory.getMem())
            self._mainwin.event_generate('<<MEM>>')

            counter += 1

            print("Counter = {}".format(counter))
예제 #2
0
    def __init__(self, guiQueues, mainwin, limit, gameMode):
        threading.Thread.__init__(self)

        self._guiQueues = guiQueues
        self._mainwin = mainwin
        self._Limit = False
        self._flag = False  #Pause event
        #self._flag.set() #As True
        self._triggerins = False
        self.endThread = limit
        self._running = threading.Event(
        )  # Used to stop the thread identification
        self._running.set()  # Set running to True
        self.gameMode = int(gameMode)

        self._chipQueueIn = []
        self._chipQueueOut = queue.Queue()

        self._memory = MainMemory()
        self._chipLock = threading.Lock()

        self._Fqueue1 = queue.Queue()
        self._Fqueue2 = queue.Queue()

        self.stopped = False

        self._chips = []
        #var=gameMode
        if self.gameMode == 2:
            print("OKAY")
예제 #3
0
    def __init__(self, guiQueues, mainwin):
        threading.Thread.__init__(self)

        self._guiQueues = guiQueues
        self._mainwin = mainwin

        self._chipQueueIn = []
        self._chipQueueOut = queue.Queue()

        self._memory = MainMemory()
        self._chipLock = threading.Lock()

        self._l2queue1 = queue.Queue()
        self._l2queue2 = queue.Queue()

        self._chips = []
예제 #4
0
def main():
    """
  Tamaño del bloque = 8 bytes
  Bloques en Cache = 16
  Número de vías = 2
  """
    cache = cacheMem(16, 8, 2)
    mainMem = MainMemory()

    I(cache, mainMem)
예제 #5
0
    def __init__(self, simulationTotalTime):
        self.simulationEndTime = simulationTotalTime
        self.currentInstant = 0
        self.eventList = EventList()
        self.simulatedJobs = []

        # inicia com log ativo
        self.log = True

        # inicializa principais componentes
        self.cpu = Processor(10)  #10 unidades de tempo para slice time
        self.memory = MainMemory(
            256,
            20)  # tamanho: 256 bytes, tempo de relocacao: 100 unidade de tempo
        self.disk = Disk(
            "disk.txt")  # disco possui jobs disponiveis a serem disputados

        self.devices = {
            "printer1": IoDevice("printer1", 1),
            "printer2": IoDevice("printer2", 5),
            "scanner1": IoDevice("scanner1", 5),
            "scanner2": IoDevice("scanner2", 10)
        }
예제 #6
0
class CpuSystem(threading.Thread):
    def __init__(self, guiQueues, mainwin, limit, gameMode):
        threading.Thread.__init__(self)

        self._guiQueues = guiQueues
        self._mainwin = mainwin
        self._Limit = False
        self._flag = False  #Pause event
        #self._flag.set() #As True
        self._triggerins = False
        self.endThread = limit
        self._running = threading.Event(
        )  # Used to stop the thread identification
        self._running.set()  # Set running to True
        self.gameMode = int(gameMode)

        self._chipQueueIn = []
        self._chipQueueOut = queue.Queue()

        self._memory = MainMemory()
        self._chipLock = threading.Lock()

        self._Fqueue1 = queue.Queue()
        self._Fqueue2 = queue.Queue()

        self.stopped = False

        self._chips = []
        #var=gameMode
        if self.gameMode == 2:
            print("OKAY")

    def _startChips(self):
        for _ in range(2):
            self._chipQueueIn.append(queue.Queue())

        self._chips.append(
            ChipSet(0, self._chipLock, self._chipQueueIn[0],
                    self._chipQueueOut, self._Fqueue1, self._Fqueue2,
                    self._guiQueues[1:6], self._mainwin, self.gameMode))

        self._chips.append(
            ChipSet(1, self._chipLock, self._chipQueueIn[1],
                    self._chipQueueOut, self._Fqueue2, self._Fqueue1,
                    self._guiQueues[6:11], self._mainwin, self.gameMode))

        self._chips[0].start()
        self._chips[1].start()

    def setPause(self):
        if self._flag == False:
            self._flag = True  # Set to False to block the thread
            print("Pausando")
        else:
            self._flag = False

    def resume(self):
        self._flag = False  # Set to True, let the thread stop blocking

    #def stop(self):
    #      self._flag.set() # Resume the thread from the suspended state, if it is already suspended
    #      self._running.clear() # Set to False

    def run(self):
        self._startChips()
        counter = 0
        var = self.gameMode

        if int(var) == 2:
            #print("OKAY2")
            while int(var) == 2 and counter // 4 < self.endThread:
                #while self._flag != False:

                memoryPetition = self._chipQueueOut.get().split(',')

                time.sleep(1)
                memoryReturn = self._memory.controlMemory(
                    memoryPetition[0],
                    memoryPetition[1], int(memoryPetition[2]),
                    int(memoryPetition[3]), memoryPetition[4])

                if memoryPetition[4] == "CH0":
                    self._chipQueueIn[0].put(memoryReturn)
                elif memoryPetition[4] == "CH1":
                    self._chipQueueIn[1].put(memoryReturn)

                self._guiQueues[0].put_nowait(self._memory.getMem())
                self._mainwin.event_generate('<<MEM>>')

                counter += 1

                print("Counter = {}".format(counter) + """ 
                                                        """)

        elif var == 1:

            while True:
                memoryPetition = self._chipQueueOut.get().split(',')

                time.sleep(1)
                memoryReturn = self._memory.controlMemory(
                    memoryPetition[0],
                    memoryPetition[1], int(memoryPetition[2]),
                    int(memoryPetition[3]), memoryPetition[4])

                if memoryPetition[4] == "CH0":
                    self._chipQueueIn[0].put(memoryReturn)
                elif memoryPetition[4] == "CH1":
                    self._chipQueueIn[1].put(memoryReturn)

                self._guiQueues[0].put_nowait(self._memory.getMem())
                self._mainwin.event_generate('<<MEM>>')

                counter += 1

                print("Counter = {}".format(counter) + """ 
                                                        """)

                if self._flag == True:
                    while True:
                        if self._flag == False:
                            break

        elif var == 3:

            while True:

                ok = input("Desea ingresar instrucciones este ciclo? Y/n:" +
                           """
                                                                            """
                           )
                if ok == "Y" or ok == "y":
                    self._chips[0]._buses[0].cpu._triggerFlag = True
                    self._chips[0]._buses[1].cpu._triggerFlag = True
                    self._chips[1]._buses[0].cpu._triggerFlag = True
                    self._chips[1]._buses[1].cpu._triggerFlag = True
                else:
                    self._chips[0]._buses[0].cpu._triggerFlag = False
                    self._chips[0]._buses[1].cpu._triggerFlag = False
                    self._chips[1]._buses[0].cpu._triggerFlag = False
                    self._chips[1]._buses[1].cpu._triggerFlag = False
                #ok=input("Presione enter para ver los cambios :3")
                memoryPetition = self._chipQueueOut.get().split(',')

                memoryReturn = self._memory.controlMemory(
                    memoryPetition[0],
                    memoryPetition[1], int(memoryPetition[2]),
                    int(memoryPetition[3]), memoryPetition[4])

                if memoryPetition[4] == "CH0":
                    self._chipQueueIn[0].put(memoryReturn)
                elif memoryPetition[4] == "CH1":
                    self._chipQueueIn[1].put(memoryReturn)

                self._guiQueues[0].put_nowait(self._memory.getMem())
                self._mainwin.event_generate('<<MEM>>')

                counter += 1

                print("Counter = {}".format(counter) + """ 
                                                        """)

                if self._flag == True:
                    while True:
                        if self._flag == False:
                            break
예제 #7
0
class Simulator:
    def __init__(self, simulationTotalTime):
        self.simulationEndTime = simulationTotalTime
        self.currentInstant = 0
        self.eventList = EventList()
        self.simulatedJobs = []

        # inicia com log ativo
        self.log = True

        # inicializa principais componentes
        self.cpu = Processor(10)  #10 unidades de tempo para slice time
        self.memory = MainMemory(
            256,
            20)  # tamanho: 256 bytes, tempo de relocacao: 100 unidade de tempo
        self.disk = Disk(
            "disk.txt")  # disco possui jobs disponiveis a serem disputados

        self.devices = {
            "printer1": IoDevice("printer1", 1),
            "printer2": IoDevice("printer2", 5),
            "scanner1": IoDevice("scanner1", 5),
            "scanner2": IoDevice("scanner2", 10)
        }

    # loop principal do simulador
    def main(self):

        # tela para programar simulacao (escolha de jobs e tempos)

        choose = 1

        # loop escolhas de jobs no disco
        while (choose != 0):
            # limpa tela
            os.system('cls' if os.name == 'nt' else 'clear')

            print("Simulador Sistema Operacional - PCS2453\n")

            print(
                "Escolha os Jobs a serem executados, e seus respctivos tempos: \n"
            )

            print("Jobs: \n")
            i = 0
            for job in self.disk.avaiablesJobs:
                i += 1
                print("%s - " % (i) + job.name)
            print("\n")
            jobChoose = input("Escreva o nome de um: ")
            jobArrivalTime = int(input("Tempo de chegada no simulador: "))

            found = False

            for job in self.disk.avaiablesJobs:
                if job.name == jobChoose:
                    found = True
                    selectedJob = job
                    break

            # se achou continua
            if found:
                # adiciona job a lista de jobs simulados
                self.simulatedJobs.append(selectedJob)

                # cria evento
                newEvent = Event(selectedJob, jobArrivalTime, "JOB ARRIVAL")

                # adiciona a lista de eventos
                self.eventList.add(newEvent)

            else:
                print("\n")
                print("Job inexistente no disco!")

            print("\n")
            print("Deseja continuar selecionando Jobs para simular? ")
            choose = int(input("1 - Sim, 0 - Nao\n"))

        while (self.simulationEndTime > self.currentInstant and choose != "5"):
            # limpa tela
            os.system('cls' if os.name == 'nt' else 'clear')

            print("Simulador Sistema Operacional - PCS2453\n")

            print(
                "1 - Enable Log, 2 - Disable Log, 3 - Alter Simulation End Time, ENTER - Run One Time Unit\n"
            )

            choose = input()
            # enable log
            if choose == "1":
                if self.log:
                    print("Log ja ativado")
                    time.sleep(1)
                else:
                    self.eventList.add(
                        Event(None, self.currentInstant, "ENABLE LOG"))
            # disable log
            elif choose == "2":
                if not self.log:
                    print("Log ja desativado")
                    time.sleep(1)
                else:
                    self.eventList.add(
                        Event(None, self.currentInstant, "DISABLE LOG"))
            # alter simulation end time
            elif choose == "3":
                valor = int(input("\nEscolha novo final para simulacao: "))
                self.eventList.add(
                    Event(valor, self.currentInstant,
                          "ALTER SIMULATION END TIME"))

            # run events for the current instant
            elif choose == "":

                print("\n Simulating ... \n")

                if len(self.eventList.events) > 0:
                    hasEventToSim = (
                        self.eventList.events[0].time == self.currentInstant)
                else:
                    hasEventToSim = False

                while (hasEventToSim and self.eventList.total != 0):

                    if (self.eventList.events[0].time == self.currentInstant):
                        # existe evento para tratar
                        currentEvent = self.eventList.pop()
                        eventType = currentEvent.type

                        print("Current Event: " + str(currentEvent))
                        input()

                        # aciona rotinas de tratamento de acordo com o tipo de evento

                        if eventType == "JOB ARRIVAL":
                            #
                            self.arrival(currentEvent.job)

                        elif eventType == "REQUEST MEM":
                            #
                            self.reqMemory(currentEvent.job)

                        elif eventType == "RELEASE MEM":
                            #
                            self.releaseMemory(currentEvent.job)

                        elif eventType == "REQUEST CPU":
                            #
                            self.reqCpu(currentEvent.job)

                        elif eventType == "PROCESS CPU":
                            #
                            self.processCpu(currentEvent.job)

                        elif eventType == "RELEASE CPU":
                            #
                            self.releaseCpu(currentEvent.job)

                        elif eventType == "REQUEST IO":
                            #
                            self.reqIo(currentEvent.job)

                        elif eventType == "RELEASE IO":
                            #
                            self.releaseIo(currentEvent.job)

                        elif eventType == "ENABLE LOG":
                            #
                            self.enableLog()

                        elif eventType == "DISABLE LOG":
                            #
                            self.disableLog()

                        elif eventType == "ALTER SIMULATION END TIME":
                            #
                            self.alterSimulationEndTime(currentEvent.job)

                        # verifica se proximo evento da lista possui mesmo tempo de execucao
                        if len(self.eventList.events) > 0:
                            hasEventToSim = (self.eventList.events[0].time ==
                                             self.currentInstant)
                        else:
                            hasEventToSim = False
                #atualiza tempo
                self.currentInstant += 1
                # limpa tela
                os.system('cls' if os.name == 'nt' else 'clear')

                print("Simulador Sistema Operacional - PCS2453\n")
                print("Tempo Atual: " + str(self.currentInstant) + "\n")
                input()

                # printa log atual
                if (self.log and
                    (eventType != "ENABLE LOG" or eventType != "DISABLE LOG"
                     or eventType != "ALTER SIMULATION END TIME")):

                    print("Jobs Simulados: \n")

                    i = 0

                    for j in self.simulatedJobs:
                        i += 1
                        print("job %s: " % (str(i)))
                        print(j)

                    print("Event List: \n")
                    i = 0
                    for e in self.eventList.events:
                        i += 1
                        print(str(i) + " - " + str(e))

                    print("\nComputer Infos: \n")

                    print("Processor: ")
                    print("Round Robin Start Time: " +
                          str(self.cpu.roundRobin.startTime))
                    print("Round Robin End Time: " +
                          str(self.cpu.roundRobin.endTime))
                    print("Avaiable position: " +
                          str(self.cpu.roundRobin.avaiablePositions))
                    print("\nMemory: ")
                    print("avaible space (bytes): " +
                          str(self.memory.avaiableSpace))
                    print("\nDevice Status: ")
                    # Printer 1
                    if (self.devices["printer1"].busy):
                        infoP1 = "busy"
                    else:
                        infoP1 = "free"
                    print("printer 1: " + infoP1)
                    # Printer 2
                    if (self.devices["printer2"].busy):
                        infoP2 = "busy"
                    else:
                        infoP2 = "free"
                    print("printer 2: " + infoP2)
                    # Scanner 1
                    if (self.devices["scanner1"].busy):
                        infoS1 = "busy"
                    else:
                        infoS1 = "free"
                    print("Scanner 1: " + infoS1)
                    # Scanner 1
                    if (self.devices["scanner2"].busy):
                        infoS2 = "busy"
                    else:
                        infoS2 = "free"
                    print("Scanner 2: " + infoS2)

                    input()

            else:
                print("Escolha inválida")

        print("SIMULACAO FINALIZADA!!")
        time.sleep(2)

    # tratamentos de eventos

    def arrival(self, job):
        # cria evento de para solicitar memoria
        self.eventList.add(Event(job, self.currentInstant, "REQUEST MEM"))

    def reqMemory(self, job):
        # solicita uso da memoria
        self.memory.request(job)

        try:
            # existem segmentos alocados = > cria evento
            next(segment for segment in job.segmentMapTable
                 if segment.alocated)
            self.eventList.add(
                Event(job, self.currentInstant + self.memory.relocationTime,
                      "REQUEST CPU"))
        except:
            # se não conseguiu alocar nada, nao cria evento
            pass

    def releaseMemory(self, job):

        pendToProc = []

        # libera memoria ocupado por segmento "done"
        for segment in job.segmentMapTable:
            if (segment.done and segment.alocated):
                pendToProc += self.memory.release(segment)

        # descobre a quais jobs os segmentos adicionados pertencem e cria evento process para tais

        createReqEvent = []
        for segment in pendToProc:
            for job in self.simulatedJobs:
                if segment in job.segmentMapTable:
                    createReqEvent.append(job)

        for job in createReqEvent:
            self.eventList.add(
                Event(job, self.currentInstant + self.memory.relocationTime,
                      "REQUEST CPU"))

    def reqCpu(self, job):
        #

        addedSeg = []
        for segment in job.segmentMapTable:
            if (segment.alocated and not segment.processing):
                self.cpu.request(segment, self.currentInstant)
                # A partir do momento em que vai para o processador vira "processing"
                segment.processing = True
                addedSeg.append(segment)

        createEvent = False
        for seg in addedSeg:
            if seg in self.cpu.roundRobin.list:
                createEvent = True

        if createEvent:
            self.eventList.add(
                Event(job, self.currentInstant + self.cpu.sliceTime,
                      "PROCESS CPU"))

    def processCpu(self, job):
        # run nos segmentos not dones
        for segment in job.segmentMapTable:
            if (not segment.done and segment.processing):
                self.cpu.run(segment)

        # apos run faz analises para definir eventos criados (existe a possibilidade de um mesmo job possuir eventos de release e process cpu)
        createRelease = False
        createProcess = False
        for segment in job.segmentMapTable:
            if segment.done and segment.processing:
                createRelease = True
            # se nao esta pronto, analisa se tem IO
            elif segment.alocated and segment.processing:
                if segment.hasIoOp():
                    createRelease = True
                else:
                    createProcess = True

        #cria eventos
        if createRelease:
            self.eventList.add(Event(job, self.currentInstant, "RELEASE CPU"))
        if createProcess:
            self.eventList.add(
                Event(job, self.currentInstant + self.cpu.sliceTime,
                      "PROCESS CPU"))
            self.cpu.roundRobin.startTime = self.currentInstant
            self.cpu.roundRobin.endTime = self.currentInstant + self.cpu.sliceTime

    def releaseCpu(self, job):

        # processing done:
        #   has Io? y => release, req Io, n => release, release mem
        #
        # processing hasIO y => release, req IO, n => nothing to do

        createIo = False
        createReleaseMem = False

        for segment in job.segmentMapTable:
            if segment.processing and segment.done:
                self.cpu.release(segment)
                segment.processing = False
                if (segment.hasIoOp()):
                    createIo = True
                else:
                    createReleaseMem = True
            # not finished, mas analisa IO
            elif segment.processing:
                if segment.hasIoOp():
                    self.cpu.release(segment)
                    segment.processing = False
                    createIo = True

        # reseta tempo de inicio round robin
        self.cpu.roundRobin.startTime = None

        #cria eventos
        if createIo:
            self.eventList.add(Event(job, self.currentInstant, "REQUEST IO"))
        if createReleaseMem:
            self.eventList.add(Event(job, self.currentInstant, "RELEASE MEM"))

        # tenta colocar o maximo de segmentos da fila no roundRobin, se tiver algo na fila
        if len(self.cpu.queue.queue) > 0:

            addedSeg = []
            while (self.cpu.roundRobin.avaiable()
                   and len(self.cpu.queue.queue) > 0):
                nextSegment = self.cpu.queue.dequeue()
                self.cpu.roundRobin.add(nextSegment)
                addedSeg.append(nextSegment)

            # reset timing round robin
            self.cpu.roundRobin.startTime = self.currentInstant
            self.cpu.roundRobin.endTime = self.currentInstant + self.cpu.sliceTime

            # descobre a quais jobs os segmentos adicionados pertencem e cria evento process para tais
            createProcEvent = []
            for segment in addedSeg:
                for job in self.simulatedJobs:
                    if segment in job.segmentMapTable:
                        createProcEvent.append(job)

            for job in createProcEvent:
                self.eventList.add(
                    Event(job, self.currentInstant + self.cpu.sliceTime,
                          "PROCESS CPU"))

    def reqIo(self, job):
        #
        for segment in job.segmentMapTable:
            if segment.hasIoOp():
                for io in segment.ioOperationsList:
                    if not io.finished:
                        opStart = self.devices[io.device].request(io)
                        if opStart:
                            ioTotalTime = io.numberOfRepeticions * self.devices[
                                io.device].timePerOp
                            self.eventList.add(
                                Event(job, self.currentInstant + ioTotalTime,
                                      "RELEASE IO"))

    def releaseIo(self, job):
        # libera e pega ios da fila (já cria evento)
        addedIO = []
        for segment in job.segmentMapTable:
            if segment.hasIoOp():
                for io in segment.ioOperationsList:
                    if io.processing:
                        newIo = self.devices[io.device].release(io)
                        if newIo != None:
                            addedIO.append(newIo)

        # descobre de a quais jobs os ios adcionados pertencem
        if len(addedIO) > 0:
            for newIo in addedIO:
                for job in self.simulatedJobs:
                    for seg in job.segmentMapTable:
                        if (newIo in seg.ioOperationsList):
                            opStart = self.devices[newIo.device].request(newIo)
                            if opStart:
                                ioTotalTime = newIo.numberOfRepeticions * self.devices[
                                    io.device].timePerOp
                                self.eventList.add(
                                    Event(job,
                                          self.currentInstant + ioTotalTime,
                                          "RELEASE IO"))

        # analisa se job ja pode voltar para processador ou nao
        pend = False
        for segment in job.segmentMapTable:
            if segment.hasIoOp():
                pend = True

        if not pend:
            self.eventList.add(Event(job, self.currentInstant, "REQUEST CPU"))

    def enableLog(self):
        #
        self.log = True

    def disableLog(self):
        #
        self.log = False

    def alterSimulationEndTime(self, valor):
        #
        self.simulationEndTime = valor