예제 #1
0
    def construct(self):
        number_line = NumberLine(x_min=-2, x_max=2)
        text_1 = TextMobject("Theorem of") \
            .next_to(number_line, DOWN)
        text_2 = TextMobject("Beethoven") \
            .next_to(number_line, DOWN)
        dashed_line = DashedLine(
            number_line.get_left(),
            number_line.get_right(),
            color=YELLOW,
        ).set_stroke(width=11)

        self.add(number_line, text_1)

        self.play(
            LaggedStart(*[
                ShowCreationThenDestruction(dashed_segment)
                for dashed_segment in dashed_line
            ],
                        run_time=5),
            AnimationGroup(Animation(Mobject(), run_time=2.1),
                           ReplacementTransform(text_1, text_2),
                           lag_ratio=1))

        self.wait()
예제 #2
0
    def construct(self):
        number_line = NumberLine(x_min=-2, x_max=2)
        triangle = RegularPolygon(3, start_angle=-PI / 2) \
            .scale(0.2) \
            .next_to(number_line.get_left(), UP, buff=SMALL_BUFF)
        numbers = VGroup(
            *[TextMobject("%s" % i) \
                  .next_to(number_line.get_tick(i - 2), DOWN) for i in range(1, 5)]
        )

        self.add(number_line)
        self.play(ShowCreation(triangle))
        self.wait(0.3)

        self.play(
            ApplyMethod(triangle.shift,
                        RIGHT * 4,
                        rate_func=linear,
                        run_time=4),
            *[
                AnimationGroup(Animation(Mobject(), run_time=i + 1),
                               Write(numbers[i]),
                               lag_ratio=1) for i in range(4)
            ],
        )

        self.wait()
예제 #3
0
    def construct(self):
        number_line = NumberLine(x_min=-1, x_max=1)
        triangle = RegularPolygon(3, start_angle=-PI / 2) \
            .scale(0.2) \
            .next_to(number_line.get_left(), UP, buff=SMALL_BUFF)
        decimal = DecimalNumber(
            0,
            num_decimal_places=3,
            include_sign=True,
            unit="\\rm cm",  # Change this with None
        )

        decimal.add_updater(lambda d: d.next_to(triangle, UP * 0.1))
        decimal.add_updater(lambda d: d.set_value(triangle.get_center()[0]))
        #       You can get the value of decimal with: .get_value()

        self.add(number_line, triangle, decimal)

        self.play(
            triangle.shift,
            RIGHT * 2,
            rate_func=there_and_back,  # Change this with: linear,smooth
            run_time=5)

        self.wait()
예제 #4
0
    def construct(self):
        number_line = NumberLine(x_min=-1, x_max=1)
        triangle = RegularPolygon(3, start_angle=-PI / 2) \
            .scale(0.2) \
            .next_to(number_line.get_left(), UP, buff=SMALL_BUFF)

        def update_t(triangle, dt):
            triangle.shift(RIGHT * dt)

        self.add(number_line, triangle)

        self.wait(0.3)
        triangle.shift(LEFT)
        triangle.add_updater(update_t)

        # The animation begins
        self.wait(2)

        triangle.clear_updaters()
        self.wait()
예제 #5
0
    def construct(self):
        number_line = NumberLine(x_min=-2, x_max=2)
        text = TextMobject("Text") \
            .next_to(number_line, DOWN)
        dashed_line = DashedLine(
            number_line.get_left(),
            number_line.get_right(),
            color=YELLOW,
        ).set_stroke(width=11)

        self.add(number_line)
        self.wait(0.3)

        self.play(
            LaggedStart(*[
                ShowCreationThenDestruction(dashed_segment)
                for dashed_segment in dashed_line
            ],
                        run_time=5),
            AnimationGroup(Animation(Mobject(), run_time=2.1),
                           Write(text),
                           lag_ratio=1))
        self.wait()
예제 #6
0
    def construct(self):
        number_line = NumberLine(x_min=-2, x_max=2)
        triangle = RegularPolygon(3, start_angle=-PI / 2) \
            .scale(0.2) \
            .next_to(number_line.get_left(), UP, buff=SMALL_BUFF)
        text_1 = TextMobject("1") \
            .next_to(number_line.get_tick(-1), DOWN)
        text_2 = TextMobject("2") \
            .next_to(number_line.get_tick(0), DOWN)
        text_3 = TextMobject("3") \
            .next_to(number_line.get_tick(1), DOWN)
        text_4 = TextMobject("4") \
            .next_to(number_line.get_tick(2), DOWN)

        self.add(number_line)
        self.play(ShowCreation(triangle))
        self.wait(0.3)

        self.play(
            ApplyMethod(triangle.shift,
                        RIGHT * 4,
                        rate_func=linear,
                        run_time=4),
            AnimationGroup(Animation(Mobject(), run_time=1),
                           Write(text_1),
                           lag_ratio=1),
            AnimationGroup(Animation(Mobject(), run_time=2),
                           Write(text_2),
                           lag_ratio=1),
            AnimationGroup(Animation(Mobject(), run_time=3),
                           Write(text_3),
                           lag_ratio=1),
            AnimationGroup(Animation(Mobject(), run_time=4),
                           Write(text_4),
                           lag_ratio=1))

        self.wait()