def getEntity(self): activeEntity = Exit.getEntity( self) # call the parent method to get the entity # check the attribute and update the counters accordingly if activeEntity.machineId == "M1": G.NumM1 += 1 elif activeEntity.machineId == "M2": G.NumM2 += 1 return activeEntity # return the entity obtained
def getEntity(self): activeEntity = Exit.getEntity(self) if activeEntity.status == "Good": self.numGoodParts += 1 return activeEntity