def test_collides_example(self): vertices = [ vec3(1.0, -1.0, -1.0), vec3(1.0, -1.0, 1.0), vec3(-1.0, -1.0, 1.0), vec3(-1.0, -1.0, -1.0), vec3(1.0, 1.0, -0.999999), vec3(0.999999, 1.0, 1.000001), vec3(-1.0, 1.0, 1.0), vec3(-1.0, 1.0, -1.0) ] normals = [ vec3(1.0, -1.0, -2.0), vec3(2.0, -2.0, 1.0), vec3(-2.0, -1.0, 2.0), vec3(-1.0, -2.0, -1.0), vec3(2.0, 1.0, -1.0), vec3(1.0, 2.0, 2.0), vec3(-1.0, 1.0, 1.0), vec3(-2.0, 2.0, -2.0) ] box = BoundingBox() box.vertices = vertices box.normals = normals matrix = identity() translate(matrix, vec3(0, 0, 25)) other = BoundingBox() other.vertices = vertices other.normals = normals other_matrix = identity() translate(other_matrix, vec3(5, 0, 25)) collides = CollisionSystem.collides(box, matrix, other, other_matrix) self.assertFalse(collides)
def test_translate(self): m = identity() v = vec3(1, 2, 3) translate(m, v) self.assertEqual(mat4([ [1, 0, 0, 1], [0, 1, 0, 2], [0, 0, 1, 3], [0, 0, 0, 1] ]), m)
def test_not_collides_simple_position(self): box = BoundingBox() box.vertices = self.vertices box.normals = self.normals other = BoundingBox() other.vertices = self.vertices other.normals = self.normals matrix = identity() translate(matrix, vec3(3)) collides = CollisionSystem.collides(box, matrix, other, identity()) self.assertFalse(collides)
def test_rotate_and_translate(self): m = identity() rot = vec3(90) trans = vec3(1, 2, 3) rotate(m, rot) translate(m, trans) self.assertEqual(mat4([ [1.0, 0.0, 0.0, 1.0], [0.0, 0.0, -1.0, 2.0], [0.0, 1.0, 0.0, 3.0], [0.0, 0.0, 0.0, 1.0] ]), m) v = m * vec3(0, 1, 0) self.assertEqual(vec3(1, 2, 4), v)