def load_low_rig(self): item = self.current_item() if not item: return False rig_file = item.asset.low_rig_file() maya_asset.load_maya_file(rig_file, item.asset.name, True) return True
def load_model(self): item = self.current_item() if not item: return False model_file = item.asset.model_file() maya_asset.load_maya_file(model_file, item.asset.name) return True