def registerTileEntityRefClass(ID, cls): """ Register a TileEntityRef class with the world loader to create when loading a TileEntity with the given ID. xxx specify world format here, too. >>> from mceditlib.anvil.entities import PCTileEntityRefBase >>> class MyBarrelRef(PCTileEntityRefBase): >>> pass >>> registerTileEntityRefClass("MyBarrel", MyBarrelRef) :param cls: :type cls: :return: :rtype: """ # xxx this is anvil.entities - delegate to correct world format return entities.registerTileEntityRefClass(ID, cls)
def registerTileEntityRefClass(ID, cls): """ Register a TileEntityRef class with the world loader to create when loading a TileEntity with the given ID. xxx specify world format here, too. >>> from mceditlib.anvil.entities import PCTileEntityRefBase >>> class MyBarrelRef(PCTileEntityRefBase): >>> pass >>> registerTileEntityRefClass("MyBarrel", MyBarrelRef) :param cls: :type cls: :return: :rtype: """ # xxx this is anvil.entities - delegate to correct world format _registerClass(cls) return entities.registerTileEntityRefClass(ID, cls)
return None return self[slot] class DrawerInventoryAttr(nbtattr.NBTCompoundListAttr): def __init__(self, name="Slots"): super(DrawerInventoryAttr, self).__init__(name, DrawerItemStackRef) self.listProxyClass = DrawerSlotsListProxy class StorageDrawerRef(PCTileEntityRefBase): Slots = DrawerInventoryAttr() def __init__(self, rootTag, chunk=None): super(StorageDrawerRef, self).__init__(rootTag, chunk) DRAWERS4_SLOT_LAYOUT = [(s % 2, s // 2, s) for s in range(4)] DRAWERS2_SLOT_LAYOUT = [(s, 0, s) for s in range(2)] DRAWERS1_SLOT_LAYOUT = [(1, 0, 0)] class StorageDrawers4EditorWidget(GenericContainerEditorWidget): tileEntityID = "StorageDrawers:halfDrawers4" def __init__(self, editorSession, tileEntityRef): super(StorageDrawers4EditorWidget, self).__init__("StorageDrawers:halfDrawers4", DRAWERS4_SLOT_LAYOUT, editorSession, tileEntityRef) def getItemsRef(self): return self.tileEntityRef.Slots registerTileEntityRefClass("StorageDrawers:halfDrawers4", StorageDrawerRef) registerBlockInspectorWidget(StorageDrawers4EditorWidget)