def _read_node_data_window(reader: BinReader) -> Window: ( origin_x, # 000 origin_y, # 004 resolution_x, # 008 resolution_y, # 012 zero016, # 212 zero bytes buffer_index, # 228 buffer_ptr, # 232 zero236, zero240, zero244, ) = reader.read(WINDOW) assert_eq("origin x", 0, origin_x, reader.prev + 0) assert_eq("origin y", 0, origin_y, reader.prev + 4) assert_eq("resolution x", 320, resolution_x, reader.prev + 8) assert_eq("resolution y", 200, resolution_y, reader.prev + 12) assert_all_zero("field 016", zero016, reader.prev + 16) assert_eq("buffer index", -1, buffer_index, reader.prev + 228) assert_eq("buffer ptr", 0, buffer_ptr, reader.prev + 232) assert_eq("field 236", 0, zero236, reader.prev + 236) assert_eq("field 240", 0, zero240, reader.prev + 240) assert_eq("field 244", 0, zero244, reader.prev + 244) # window nodes always have an action priority of 14 return Window( type="Window", resolution=(resolution_x, resolution_y), )
def read_anim_def_zero(reader: BinReader) -> None: # the first entry is always zero data = bytearray(reader.read_bytes(ANIM_DEF.size)) # except for this one byte? assert_eq("anim def header byte 153", 3, data[153], reader.prev + 153) data[153] = 0 assert_all_zero("anim def header", data, reader.prev) bdata = reader.read_bytes(RESET_STATE.size) assert_all_zero("anim def reset", bdata, reader.prev)
def _read_node_data_lod(reader: BinReader) -> LevelOfDetail: ( level, # 00 range_near_sq, # 04 range_far, # 08 range_far_sq, # 12 zero16, # 44 zero bytes unk60, # 60 unk64, # 64 one68, # 68 zero72, # 72 unk76, # 76 ) = reader.read(LEVEL_OF_DETAIL) assert_in("level", (0, 1), level, reader.prev + 0) assert_between( "range near sq", 0.0, 1000.0 * 1000.0, range_near_sq, reader.prev + 4, ) range_near = sqrt(range_near_sq) assert_ge("range far", 0.0, range_far, reader.prev + 8) expected = force_single_prec(range_far * range_far) assert_eq("range far sq", expected, range_far_sq, reader.prev + 12) assert_all_zero("field 16", zero16, reader.prev + 16) # TODO: assert_ge("field 60", 0.0, unk60, reader.prev + 60) expected = force_single_prec(unk60 * unk60) assert_eq("field 64", expected, unk64, reader.prev + 64) assert_eq("field 68", 1, one68, reader.prev + 68) # TODO: assert_in("field 72", (0, 1), zero72, reader.prev + 72) if zero72 == 0: assert_eq("field 76", 0, unk76, reader.prev + 76) else: assert_ne("field 76", 0, unk76, reader.prev + 76) # object 3d nodes always have an action priority of 6 return LevelOfDetail( type="LOD", level=level == 1, range=(range_near, range_far), unk60=unk60, unk76=unk76, )
def _read_static_sounds(reader: BinReader, count: int) -> List[NameRaw]: # the first entry is always zero name_raw, ptr = reader.read(STATIC_SOUND) assert_all_zero("name", name_raw, reader.prev + 0) assert_eq("field 32", 0, ptr, reader.prev + 32) sounds = [] for _ in range(1, count): name_raw, ptr = reader.read(STATIC_SOUND) with assert_ascii("name", name_raw, reader.prev + 0): name, pad = ascii_zterm_partition(name_raw) assert_eq("field 32", 0, ptr, reader.prev + 32) sounds.append(NameRaw(name=name, pad=Base64(pad))) return sounds
def _read_nodes(reader: BinReader, count: int) -> List[NamePtrFlag]: # the first entry is always zero name_raw, zero, ptr = reader.read(NODE) assert_all_zero("name", name_raw, reader.prev + 0) assert_eq("field 32", 0, zero, reader.prev + 32) assert_eq("field 36", 0, ptr, reader.prev + 36) nodes = [] for _ in range(1, count): name_raw, zero, ptr = reader.read(NODE) with assert_ascii("name", name_raw, reader.prev + 0): name = ascii_zterm_node_name(name_raw) assert_eq("field 32", 0, zero, reader.prev + 32) assert_ne("field 36", 0, ptr, reader.prev + 36) nodes.append(NamePtrFlag(name=name, ptr=ptr)) return nodes
def _read_objects(reader: BinReader, count: int) -> List[NameRaw]: # the first entry is always zero data = reader.read_bytes(OBJECT.size) assert_all_zero("object", data, reader.prev) objects = [] for _ in range(1, count): (name_raw, zero32, bin_dump) = reader.read(OBJECT) with assert_ascii("name", name_raw, reader.prev + 0): name = ascii_zterm_node_name(name_raw) assert_eq("field 32", 0, zero32, reader.prev + 32) # TODO: this is cheating, but i have no idea how to interpret this data # sometimes it's sensible, e.g. floats. other times, it seems like random # garbage. objects.append(NameRaw(name=name, pad=Base64(bin_dump.rstrip(b"\0")))) return objects
def _read_dynamic_sounds(reader: BinReader, count: int) -> List[NamePtrFlag]: # the first entry is always zero name_raw, flag, ptr, zero = reader.read(READER_LOOKUP) assert_all_zero("name", name_raw, reader.prev + 0) assert_eq("field 32", 0, flag, reader.prev + 32) assert_eq("field 36", 0, ptr, reader.prev + 36) assert_eq("field 40", 0, zero, reader.prev + 40) sounds = [] for _ in range(1, count): name_raw, flag, ptr, zero = reader.read(READER_LOOKUP) with assert_ascii("name", name_raw, reader.prev + 0): name = ascii_zterm_node_name(name_raw) assert_eq("field 32", 0, flag, reader.prev + 32) assert_ne("field 36", 0, ptr, reader.prev + 36) assert_eq("field 40", 0, zero, reader.prev + 40) sounds.append(NamePtrFlag(name=name, ptr=ptr)) return sounds
def _read_lights(reader: BinReader, count: int) -> List[NamePtrFlag]: # the first entry is always zero name_raw, flag, ptr, zero = reader.read(READER_LOOKUP) assert_all_zero("name", name_raw, reader.prev + 0) assert_eq("field 32", 0, flag, reader.prev + 32) assert_eq("field 36", 0, ptr, reader.prev + 36) assert_eq("field 40", 0, zero, reader.prev + 40) lights = [] for _ in range(1, count): name_raw, flag, ptr, zero = reader.read(READER_LOOKUP) with assert_ascii("name", name_raw, reader.prev + 0): name = ascii_zterm_node_name(name_raw) assert_eq("field 32", 0, flag, reader.prev + 32) assert_ne("field 36", 0, ptr, reader.prev + 36) # if this were non-zero, it would cause the light to be removed instead # of added (???) assert_eq("field 40", 0, zero, reader.prev + 40) lights.append(NamePtrFlag(name=name, ptr=ptr)) return lights
def _read_sequence_definitions(reader: BinReader, anim_def: AnimDef, count: int) -> List[SeqDef]: sequences = [] for _ in range(count): name_raw, flag, zero, seqdef_ptr, seqdef_len = reader.read(SEQDEF_INFO) with assert_ascii("name", name_raw, reader.prev + 0): name = ascii_zterm_padded(name_raw) assert_in("activation", (0x0, 0x303), flag, reader.prev + 32) activation: SeqActivation = "ON_CALL" if flag == 0x303 else "NONE" assert_all_zero("field 36", zero, reader.prev + 36) assert_gt("seqdef length", 0, seqdef_len, reader.prev + 56) assert_ne("seqdef ptr", 0, seqdef_ptr, reader.prev + 60) script = _parse_script(reader, anim_def, seqdef_len) sequences.append( SeqDef(name=name, ptr=seqdef_ptr, activation=activation, script=script)) return sequences
def _read_puffers(reader: BinReader, count: int) -> List[NamePtrFlag]: # the first entry is always zero name_raw, flag, ptr, zero = reader.read(READER_LOOKUP) assert_all_zero("name", name_raw, reader.prev + 0) assert_eq("field 32", 0, flag, reader.prev + 32) assert_eq("field 36", 0, ptr, reader.prev + 36) assert_eq("field 40", 0, zero, reader.prev + 40) puffers = [] for _ in range(1, count): name_raw, flag, ptr, zero = reader.read(READER_LOOKUP) with assert_ascii("name", name_raw, reader.prev + 0): name = ascii_zterm_padded(name_raw) assert_eq("field 32", 0, (flag & 0x00FFFFFF), reader.prev + 32) # TODO: what does this flag mean? # this is something the code does, but i'm not sure why # some of these values make decent floating point numbers flag = flag >> 24 assert_ne("field 36", 0, ptr, reader.prev + 36) assert_eq("field 40", 0, zero, reader.prev + 40) puffers.append(NamePtrFlag(name=name, ptr=ptr, flag=flag)) return puffers
def _read_node_data_light( # pylint: disable=too-many-locals reader: BinReader, ) -> Light: ( direction_x, # 000 direction_y, # 004 direction_z, # 008 trans_x, # 012 trans_y, # 016 trans_z, # 020 zero024, # 112 zero bytes one136, zero140, zero144, zero148, zero152, diffuse, # 156 ambient, # 160 color_r, # 164 color_g, # 168 color_b, # 172 flag_raw, # 176 range_min, # 180 range_max, # 184 range_min_sq, # 188 range_max_sq, # 192 range_inv, # 196 parent_count, # 200 parent_ptr, # 204 zero208, ) = reader.read(LIGHT) # translation is never set assert_eq("trans x", 0.0, trans_x, reader.prev + 12) assert_eq("trans y", 0.0, trans_y, reader.prev + 16) assert_eq("trans z", 0.0, trans_z, reader.prev + 20) assert_all_zero("field 024", zero024, reader.prev + 24) assert_eq("field 136", 1.0, one136, reader.prev + 136) assert_eq("field 140", 0.0, zero140, reader.prev + 140) assert_eq("field 144", 0.0, zero144, reader.prev + 144) assert_eq("field 148", 0.0, zero148, reader.prev + 148) assert_eq("field 152", 0.0, zero152, reader.prev + 152) assert_between("diffuse", 0.0, 1.0, diffuse, reader.prev + 156) assert_between("ambient", 0.0, 1.0, ambient, reader.prev + 160) assert_eq("color r", 1.0, color_r, reader.prev + 164) assert_eq("color g", 1.0, color_g, reader.prev + 168) assert_eq("color b", 1.0, color_b, reader.prev + 172) with assert_flag("flag", flag_raw, reader.prev + 176): flag = LightFlag.check(flag_raw) assert_eq("flag", LIGHT_FLAG, flag, reader.prev + 176) assert_gt("range min", 0.0, range_min, reader.prev + 180) assert_gt("range max", range_min, range_max, reader.prev + 184) expected = range_min * range_min assert_eq("range min sq", expected, range_min_sq, reader.prev + 188) expected = range_max * range_max assert_eq("range max sq", expected, range_max_sq, reader.prev + 192) expected = force_single_prec(1.0 / (range_max - range_min)) assert_eq("range inv", expected, range_inv, reader.prev + 196) # if this was ever zero, field 208 wouldn't be read assert_eq("parent count", 1, parent_count, reader.prev + 200) assert_ne("parent ptr", 0, parent_ptr, reader.prev + 204) assert_eq("field 208", 0, zero208, reader.prev + 208) # light nodes always have an action priority of 9 return Light( type="Light", direction=(direction_x, direction_y, direction_z), diffuse=diffuse, ambient=ambient, color=(color_r, color_g, color_b), range=(range_min, range_max), parent_ptr=parent_ptr, )
def _read_node_data_camera( # pylint: disable=too-many-locals reader: BinReader, ) -> Camera: ( world_index, # 000 window_index, # 004 focus_node_xy, # 008 focus_node_xz, # 012 flag_raw, # 016 trans_x, # 020 trans_y, # 024 trans_z, # 028 rot_x, # 032 rot_y, # 036 rot_z, # 040 zero044, # 132 zero bytes clip_near_z, # 176 clip_far_z, # 180 zero184, # 24 zero bytes lod_multiplier, # 208 lod_inv_sq, # 212 fov_h_zoom_factor, # 216 fov_v_zoom_factor, # 220 fov_h_base, # 224 fov_v_base, # 228 fov_h, # 232 fov_v, # 236 fov_h_half, # 240 fov_v_half, # 244 one248, zero252, # 60 zero bytes one312, zero316, # 72 zero bytes one388, zero392, # 72 zero bytes zero464, fov_h_tan_inv, # 468 fov_v_tan_inv, # 472 stride, zone_set, unk484, ) = reader.read(CAMERA) assert_eq("world index", 0, world_index, reader.prev + 0) assert_eq("window index", 1, window_index, reader.prev + 4) assert_eq("focus node xy", -1, focus_node_xy, reader.prev + 8) assert_eq("focus node xz", -1, focus_node_xz, reader.prev + 12) assert_eq("flag", 0, flag_raw, reader.prev + 16) assert_eq("trans x", 0.0, trans_x, reader.prev + 20) assert_eq("trans y", 0.0, trans_y, reader.prev + 24) assert_eq("trans z", 0.0, trans_z, reader.prev + 28) assert_eq("rot x", 0.0, rot_x, reader.prev + 32) assert_eq("rot y", 0.0, rot_y, reader.prev + 36) assert_eq("rot z", 0.0, rot_z, reader.prev + 40) # WorldTranslate: Vec3 # WorldRotate: Vec3 # MtwMatrix: Mat # Unk: Vec3 # ViewVector: Vec3 # Matrix: Mat # AltTranslate: Vec3 assert_all_zero("field 044", zero044, reader.prev + 44) assert_gt("clip near z", 0.0, clip_near_z, reader.prev + 176) assert_gt("clip far z", clip_near_z, clip_far_z, reader.prev + 180) assert_all_zero("field 184", zero184, reader.prev + 184) assert_eq("LOD mul", 1.0, lod_multiplier, reader.prev + 208) assert_eq("LOD inv sq", 1.0, lod_inv_sq, reader.prev + 212) assert_eq("FOV H zoom factor", 1.0, fov_h_zoom_factor, reader.prev + 216) assert_eq("FOV V zoom factor", 1.0, fov_v_zoom_factor, reader.prev + 220) assert_gt("FOV H base", 0.0, fov_h_base, reader.prev + 224) assert_gt("FOV V base", 0.0, fov_v_base, reader.prev + 228) assert_eq("FOV H zoomed", fov_h_base, fov_h, reader.prev + 232) assert_eq("FOV V zoomed", fov_v_base, fov_v, reader.prev + 236) assert_eq("FOV H half", fov_h / 2.0, fov_h_half, reader.prev + 240) assert_eq("FOV V half", fov_v / 2.0, fov_v_half, reader.prev + 244) assert_eq("field 248", 1, one248, reader.prev + 248) assert_all_zero("field 252", zero252, reader.prev + 252) assert_eq("field 312", 1, one312, reader.prev + 312) assert_all_zero("field 316", zero316, reader.prev + 316) assert_eq("field 388", 1, one388, reader.prev + 388) assert_all_zero("field 392", zero392, reader.prev + 392) assert_eq("field 464", 0, zero464, reader.prev + 464) expected = force_single_prec(1.0 / tan(fov_h_half)) assert_eq("FOV H tan inv", expected, fov_h_tan_inv, reader.prev + 468) expected = force_single_prec(1.0 / tan(fov_v_half)) assert_eq("FOV V tan inv", expected, fov_v_tan_inv, reader.prev + 472) assert_eq("stride", 0, stride, reader.prev + 476) assert_eq("zone set", 0, zone_set, reader.prev + 480) assert_eq("field 484", -256, unk484, reader.prev + 484) return Camera(type="Camera", clip=(clip_near_z, clip_far_z), fov=(fov_h_base, fov_v_base))
def read_node_data_object3d( # pylint: disable=too-many-locals reader: BinReader, ) -> Object3d: ( flag_raw, # 000 opacity, # 004 zero008, zero012, zero016, zero020, rot_x, # 024 rot_y, # 028 rot_z, # 032 scale_x, # 036 scale_y, # 040 scale_z, # 044 matrix00, # 048 matrix01, # 052 matrix02, # 056 matrix10, # 060 matrix11, # 064 matrix12, # 068 matrix20, # 072 matrix21, # 076 matrix22, # 080 trans_x, # 084 trans_y, # 088 trans_z, # 092 zero096, # 42 zero bytes ) = reader.read(OBJECT3D) assert_in("flag", (32, 40), flag_raw, reader.prev + 0) assert_eq("opacity", 0.0, opacity, reader.prev + 4) assert_eq("field 008", 0.0, zero008, reader.prev + 8) assert_eq("field 012", 0.0, zero012, reader.prev + 12) assert_eq("field 016", 0.0, zero016, reader.prev + 16) assert_eq("field 020", 0.0, zero020, reader.prev + 20) assert_eq("scale x", 1.0, scale_x, reader.prev + 36) assert_eq("scale y", 1.0, scale_y, reader.prev + 40) assert_eq("scale z", 1.0, scale_z, reader.prev + 44) assert_all_zero("field 096", zero096, reader.prev + 96) def _assert_matrix(expected: Matrix) -> None: assert_eq("matrix 00", expected[0], matrix00, reader.prev + 48) assert_eq("matrix 01", expected[1], matrix01, reader.prev + 52) assert_eq("matrix 02", expected[2], matrix02, reader.prev + 56) assert_eq("matrix 10", expected[3], matrix10, reader.prev + 60) assert_eq("matrix 11", expected[4], matrix11, reader.prev + 64) assert_eq("matrix 12", expected[5], matrix12, reader.prev + 68) assert_eq("matrix 20", expected[6], matrix20, reader.prev + 72) assert_eq("matrix 21", expected[7], matrix21, reader.prev + 76) assert_eq("matrix 22", expected[8], matrix22, reader.prev + 80) matrix_sign = extract_zero_signs( matrix00, matrix01, matrix02, matrix10, matrix11, matrix12, matrix20, matrix21, matrix22, ) if flag_raw == 40: assert_eq("rot x", 0.0, rot_x, reader.prev + 24) assert_eq("rot y", 0.0, rot_y, reader.prev + 28) assert_eq("rot z", 0.0, rot_z, reader.prev + 32) assert_eq("trans x", 0.0, trans_x, reader.prev + 84) assert_eq("trans y", 0.0, trans_y, reader.prev + 88) assert_eq("trans z", 0.0, trans_z, reader.prev + 92) _assert_matrix(IDENTITY_MATRIX) rotation = None translation = None matrix = None else: # all values between PI assert_between("rot x", -PI, PI, rot_x, reader.prev + 24) assert_between("rot y", -PI, PI, rot_y, reader.prev + 28) assert_between("rot z", -PI, PI, rot_z, reader.prev + 32) rotation = (rot_x, rot_y, rot_z) translation = (trans_x, trans_y, trans_z) expected = euler_to_matrix(rot_x, rot_y, rot_z) # in most cases, the calculated matrix is correct :/ # for 58 out of 2729 Object3D nodes, this fails though try: _assert_matrix(expected) except Mech3ParseError: matrix = ( matrix00, matrix01, matrix02, matrix10, matrix11, matrix12, matrix20, matrix21, matrix22, ) matrix_sign = 0 else: matrix = None # object 3d nodes always have an action priority of 6 return Object3d( type="Object3D", rotation=rotation, translation=translation, matrix=matrix, matrix_sign=matrix_sign, )
def read( # pylint: disable=too-many-locals,too-many-branches,too-many-statements cls, reader: BinReader, anim_def: AnimDef) -> ObjectMotion: ( flag_raw, # 000, 012 node_index, # 004, 016 zero008, # 008, 020 gravity_value, # 012, 024 zero016, # 016, 028 trans_range_min_1, # 020, 032 trans_range_max_1, # 024, 036 trans_range_min_2, # 028, 040 trans_range_max_2, # 032, 044 trans_range_min_3, # 036, 048 trans_range_max_3, # 040, 052 trans_range_min_4, # 044, 056 trans_range_max_4, # 048, 060 translation_1, # 052, 064 translation_2, # 056, 068 translation_3, # 060, 072 translation_4, # 064, 076 translation_5, # 068, 080 translation_6, # 072, 084 # used for translation calculations zero076, # 076, 088 zero080, # 080, 092 zero084, # 084, 096 zero088, # 088, 100 zero092, # 092, 104 zero096, # 096, 108 # used for translation calculations unk100, # 100, 112 unk104, # 104, 116 unk108, # 108, 120 # FORWARD_ROTATION forward_rotation_1, # 112, 124 forward_rotation_2, # 116, 128 zero120, # 120, 132 # XYZ_ROTATION xyz_rotation_1, # 124, 136 xyz_rotation_2, # 128, 140 xyz_rotation_3, # 132, 144 xyz_rotation_4, # 136, 148 xyz_rotation_5, # 140, 152 xyz_rotation_6, # 144, 156 # used for xyz rotation calculations zero148, # 148, 160 zero152, # 152, 164 zero156, # 156, 168 scale_1, # 160, 172 scale_2, # 164, 176 scale_3, # 168, 180 scale_4, # 172, 184 scale_5, # 176, 188 scale_6, # 180, 192 # used for scale calculations zero184, # 184, 196 zero188, # 188, 200 zero192, # 192, 204 bounce_seq0_name_raw, # 196, 208 bounce_seq0_sentinel, # 228, 240 bounce_snd0_index, # 230, 242 bounce_snd0_volume, # 232, 244 bounce_seq1_name_raw, # 236, 248 bounce_seq1_sentinel, # 268, 280 bounce_snd1_index, # 270, 282 bounce_snd1_volume, # 272, 284 bounce_seq2_name_raw, # 276, 288 bounce_seq2_sentinel, # 308, 320 bounce_snd2_index, # 310, 322 bounce_snd2_volume, # 312, 324 run_time, # 316, 328 ) = reader.read(cls._STRUCT) assert_lt("flag", 0x7FFF, flag_raw, reader.prev + 0) with assert_flag("flag", flag_raw, reader.prev + 0): flag = MotionFlag.check(flag_raw) node = anim_def.get_node(node_index - 1, reader.prev + 4) assert_eq("field 008", 0.0, zero008, reader.prev + 8) assert_eq("field 016", 0.0, zero016, reader.prev + 16) gravity_no_alt = MotionFlag.GravityNoAltitude(flag) gravity_complex = MotionFlag.GravityComplex(flag) if not MotionFlag.Gravity(flag): assert_eq("gravity", 0.0, gravity_value, reader.prev + 12) assert_eq("gravity no alt", False, gravity_no_alt, reader.prev + 0) assert_eq("gravity complex", False, gravity_complex, reader.prev + 0) gravity: Gravity = None elif gravity_no_alt: assert_eq("gravity complex", False, gravity_complex, reader.prev + 0) gravity = ("NO_ALTITUDE", gravity_value) elif gravity_complex: gravity = ("COMPLEX", gravity_value) else: gravity = ("LOCAL", gravity_value) if MotionFlag.TranslationMin(flag): translation_range_min: Optional[Vec4] = ( trans_range_min_1, trans_range_min_2, trans_range_min_3, trans_range_min_4, ) else: assert_eq("trans range min 1", 0.0, trans_range_min_1, reader.prev + 20) assert_eq("trans range min 2", 0.0, trans_range_min_2, reader.prev + 28) assert_eq("trans range min 3", 0.0, trans_range_min_3, reader.prev + 36) assert_eq("trans range min 4", 0.0, trans_range_min_4, reader.prev + 44) translation_range_min = None if MotionFlag.TranslationMax(flag): translation_range_max: Optional[Vec4] = ( trans_range_max_1, trans_range_max_2, trans_range_max_3, trans_range_max_4, ) else: assert_eq("trans range max 1", 0.0, trans_range_max_1, reader.prev + 24) assert_eq("trans range max 2", 0.0, trans_range_max_2, reader.prev + 32) assert_eq("trans range max 3", 0.0, trans_range_max_3, reader.prev + 40) assert_eq("trans range max 4", 0.0, trans_range_max_4, reader.prev + 48) translation_range_max = None if MotionFlag.Translation(flag): translation: Optional[Vec9] = ( translation_1, translation_2, translation_3, translation_4, translation_5, translation_6, unk100, unk104, unk108, ) else: assert_eq("translation 1", 0.0, translation_1, reader.prev + 52) assert_eq("translation 2", 0.0, translation_2, reader.prev + 56) assert_eq("translation 3", 0.0, translation_3, reader.prev + 60) assert_eq("translation 4", 0.0, translation_4, reader.prev + 64) assert_eq("translation 5", 0.0, translation_5, reader.prev + 68) assert_eq("translation 6", 0.0, translation_6, reader.prev + 72) assert_eq("field 100", 0.0, unk100, reader.prev + 100) assert_eq("field 104", 0.0, unk104, reader.prev + 104) assert_eq("field 108", 0.0, unk108, reader.prev + 108) translation = None assert_eq("field 076", 0.0, zero076, reader.prev + 76) assert_eq("field 080", 0.0, zero080, reader.prev + 80) assert_eq("field 084", 0.0, zero084, reader.prev + 84) assert_eq("field 088", 0.0, zero088, reader.prev + 88) assert_eq("field 092", 0.0, zero092, reader.prev + 92) assert_eq("field 096", 0.0, zero096, reader.prev + 96) if MotionFlag.ForwardRotationTime(flag): forward_rotation: ForwardRotation = ( "TIME", forward_rotation_1, forward_rotation_2, ) elif MotionFlag.ForwardRotationDistance(flag): assert_eq("fwd rot 2", 0.0, forward_rotation_2, reader.prev + 116) forward_rotation = ( "DISTANCE", forward_rotation_1, 0.0, ) else: assert_eq("fwd rot 1", 0.0, forward_rotation_1, reader.prev + 112) assert_eq("fwd rot 2", 0.0, forward_rotation_2, reader.prev + 116) forward_rotation = None assert_eq("field 120", 0.0, zero120, reader.prev + 120) if MotionFlag.XYZRotation(flag): xyz_rotation: Optional[Vec6] = ( xyz_rotation_1, xyz_rotation_2, xyz_rotation_3, xyz_rotation_4, xyz_rotation_5, xyz_rotation_6, ) else: assert_eq("xyz rot 1", 0.0, xyz_rotation_1, reader.prev + 124) assert_eq("xyz rot 2", 0.0, xyz_rotation_2, reader.prev + 128) assert_eq("xyz rot 3", 0.0, xyz_rotation_3, reader.prev + 132) assert_eq("xyz rot 4", 0.0, xyz_rotation_4, reader.prev + 136) assert_eq("xyz rot 5", 0.0, xyz_rotation_5, reader.prev + 140) assert_eq("xyz rot 6", 0.0, xyz_rotation_6, reader.prev + 144) xyz_rotation = None assert_eq("field 148", 0.0, zero148, reader.prev + 148) assert_eq("field 152", 0.0, zero152, reader.prev + 152) assert_eq("field 156", 0.0, zero156, reader.prev + 156) if MotionFlag.Scale(flag): scale: Optional[Vec6] = ( scale_1, scale_2, scale_3, scale_4, scale_5, scale_6, ) else: assert_eq("scale 1", 0.0, scale_1, reader.prev + 160) assert_eq("scale 2", 0.0, scale_2, reader.prev + 164) assert_eq("scale 3", 0.0, scale_3, reader.prev + 168) assert_eq("scale 4", 0.0, scale_4, reader.prev + 172) assert_eq("scale 5", 0.0, scale_5, reader.prev + 176) assert_eq("scale 6", 0.0, scale_6, reader.prev + 180) scale = None assert_eq("field 184", 0.0, zero184, reader.prev + 184) assert_eq("field 188", 0.0, zero188, reader.prev + 188) assert_eq("field 192", 0.0, zero192, reader.prev + 192) assert_eq("bounce seq 0 sentinel", -1, bounce_seq0_sentinel, reader.prev + 228) assert_eq("bounce seq 1 sentinel", -1, bounce_seq1_sentinel, reader.prev + 268) assert_eq("bounce seq 2 sentinel", -1, bounce_seq2_sentinel, reader.prev + 308) bounce_sequence = [] if MotionFlag.BounceSeq(flag): with assert_ascii("bounce seq 0 name", bounce_seq0_name_raw, reader.prev + 196): bounce_seq0_name = ascii_zterm_padded(bounce_seq0_name_raw) # should have at least one value assert_ne("bounce seq 0 name", "", bounce_seq0_name, reader.prev + 196) bounce_sequence.append(bounce_seq0_name) with assert_ascii("bounce seq 1 name", bounce_seq1_name_raw, reader.prev + 236): bounce_seq1_name = ascii_zterm_padded(bounce_seq1_name_raw) if bounce_seq1_name: bounce_sequence.append(bounce_seq1_name) with assert_ascii("bounce seq 2 name", bounce_seq2_name_raw, reader.prev + 276): bounce_seq2_name = ascii_zterm_padded(bounce_seq2_name_raw) if bounce_seq2_name: bounce_sequence.append(bounce_seq2_name) else: assert_all_zero("bounce seq 0 name", bounce_seq0_name_raw, reader.prev + 196) assert_all_zero("bounce seq 1 name", bounce_seq1_name_raw, reader.prev + 236) assert_all_zero("bounce seq 2 name", bounce_seq2_name_raw, reader.prev + 276) bounce_sounds = [] if MotionFlag.BounceSound(flag): # should have at least one value assert_gt("bounce snd 0 volume", 0.0, bounce_snd0_volume, reader.prev + 232) sound = anim_def.get_sound(bounce_snd0_index - 1, reader.prev + 230) bounce_sounds.append((sound, bounce_snd0_volume)) else: assert_eq("bounce snd 0 sound", 0, bounce_snd0_index, reader.prev + 230) assert_eq("bounce snd 0 volume", 0.0, bounce_snd0_volume, reader.prev + 232) # these are never set, regardless of the flag assert_eq("bounce snd 1 sound", 0, bounce_snd1_index, reader.prev + 270) assert_eq("bounce snd 1 volume", 0.0, bounce_snd1_volume, reader.prev + 272) assert_eq("bounce snd 2 sound", 0, bounce_snd2_index, reader.prev + 310) assert_eq("bounce snd 2 volume", 0.0, bounce_snd2_volume, reader.prev + 312) if MotionFlag.RunTime(flag): assert_gt("run time", 0.0, run_time, reader.prev + 316) else: assert_eq("run time", 0.0, run_time, reader.prev + 316) run_time = None return cls( node=node, gravity=gravity, impact_force=MotionFlag.ImpactForce(flag), translation_range_min=translation_range_min, translation_range_max=translation_range_max, translation=translation, forward_rotation=forward_rotation, xyz_rotation=xyz_rotation, scale=scale, bounce_sequence=bounce_sequence, bounce_sounds=bounce_sounds, run_time=run_time, )
def read_anim_def( # pylint: disable=too-many-locals,too-many-branches,too-many-statements reader: BinReader, ) -> Tuple[AnimDef, AnimDefPointers]: ( anim_name_raw, name_raw, base_node_ptr, # 064 anim_root_raw, anim_root_ptr, zero104, # 44 zero bytes flag_raw, # 148 zero152, activation_value, action_prio, byte155, exec_by_range_min, exec_by_range_max, reset_time, zero168, max_health, cur_health, zero180, zero184, zero188, zero192, seq_defs_ptr, # 196 reset_state_ptr, # 200 int204, int208, int212, zero216, # 40 zero bytes reset_state_events_ptr, # 256 reset_state_events_len, # 260 seq_def_count, # 264 object_count, # 265 node_count, # 266 light_count, # 267 puffer_count, # 268 dynamic_sound_count, # 269 static_sound_count, # 270 unknown_count, # 271 activ_prereq_count, # 272 activ_prereq_min_to_satisfy, # 273 anim_ref_count, # 274 zero275, objects_ptr, # 276 nodes_ptr, # 280 lights_ptr, # 284 puffers_ptr, # 288 dynamic_sounds_ptr, # 292 static_sounds_ptr, # 296 unknown_ptr, # 300 activ_prereqs_ptr, # 304 anim_refs_ptr, # 308 zero312, ) = reader.read(ANIM_DEF) # save this so we can output accurate offsets after doing further reads data_offset = reader.prev with assert_ascii("anim name", anim_name_raw, reader.prev + 0): anim_name, _anim_name_pad = ascii_zterm_partition(anim_name_raw) with assert_ascii("name", name_raw, reader.prev + 32): name = ascii_zterm_padded(name_raw) assert_ne("base node ptr", 0, base_node_ptr, data_offset + 64) with assert_ascii("anim root", anim_root_raw, reader.prev + 68): anim_root, _anim_root_pad = ascii_zterm_partition(anim_root_raw) if name != anim_root: assert_ne("anim root ptr", base_node_ptr, anim_root_ptr, data_offset + 100) else: assert_eq("anim root ptr", base_node_ptr, anim_root_ptr, data_offset + 100) assert_all_zero("field 104", zero104, data_offset + 104) with assert_flag("flag", flag_raw, data_offset + 148): flag = AnimDefFlag.check(flag_raw) network_log: Optional[bool] = None if AnimDefFlag.NetworkLogSet(flag): network_log = AnimDefFlag.NetworkLogOn(flag) save_log: Optional[bool] = None if AnimDefFlag.SaveLogSet(flag): save_log = AnimDefFlag.SaveLogOn(flag) assert_eq("field 152", 0, zero152, data_offset + 152) assert_in("field 153", (0, 1, 2, 3, 4), activation_value, data_offset + 153) assert_eq("field 154", 4, action_prio, data_offset + 154) assert_eq("field 155", 2, byte155, data_offset + 155) exec_by_zone = AnimDefFlag.ExecutionByZone(flag) if not AnimDefFlag.ExecutionByRange(flag): assert_eq("exec by range min", 0.0, exec_by_range_min, data_offset + 156) assert_eq("exec by range max", 0.0, exec_by_range_max, data_offset + 156) exec_by_range = None else: assert_eq("exec by zone", False, exec_by_zone, data_offset + 148) assert_ge("exec by range min", 0.0, exec_by_range_min, data_offset + 156) assert_ge("exec by range max", exec_by_range_max, exec_by_range_max, data_offset + 156) exec_by_range = (exec_by_range_min, exec_by_range_max) if not AnimDefFlag.ResetUnk(flag): assert_eq("reset time", -1.0, reset_time, data_offset + 164) reset_time = None assert_eq("field 168", 0.0, zero168, data_offset + 168) assert_ge("health", 0.0, max_health, data_offset + 172) assert_eq("health", max_health, cur_health, data_offset + 176) assert_eq("field 180", 0, zero180, data_offset + 180) assert_eq("field 184", 0, zero184, data_offset + 184) assert_eq("field 188", 0, zero188, data_offset + 188) assert_eq("field 192", 0, zero192, data_offset + 192) # WTF??? assert_eq("field 200", 0x45534552, int200, data_offset + 200) assert_eq("field 204", 0x45535F54, int204, data_offset + 204) assert_eq("field 208", 0x4E455551, int208, data_offset + 208) assert_eq("field 212", 0x00004543, int212, data_offset + 212) assert_all_zero("field 216", zero216, data_offset + 216) assert_eq("field 275", 0, zero275, data_offset + 275) assert_eq("field 312", 0, zero312, data_offset + 312) activation = ANIM_ACTIVATION[activation_value] if object_count: assert_ne("object ptr", 0, objects_ptr, data_offset + 276) objects = _read_objects(reader, object_count) else: assert_eq("object ptr", 0, objects_ptr, data_offset + 276) objects = [] if node_count: assert_ne("node ptr", 0, nodes_ptr, data_offset + 280) nodes = _read_nodes(reader, node_count) else: assert_eq("node ptr", 0, nodes_ptr, data_offset + 280) nodes = [] if light_count: assert_ne("light ptr", 0, lights_ptr, data_offset + 284) lights = _read_lights(reader, light_count) else: assert_eq("light ptr", 0, lights_ptr, data_offset + 284) lights = [] if puffer_count: assert_ne("puffer ptr", 0, puffers_ptr, data_offset + 288) puffers = _read_puffers(reader, puffer_count) else: assert_eq("puffer ptr", 0, puffers_ptr, data_offset + 288) puffers = [] if dynamic_sound_count: assert_ne("dynamic sound ptr", 0, dynamic_sounds_ptr, data_offset + 292) dynamic_sounds = _read_dynamic_sounds(reader, dynamic_sound_count) else: assert_eq("dynamic sound ptr", 0, dynamic_sounds_ptr, data_offset + 292) dynamic_sounds = [] if static_sound_count: assert_ne("static sound ptr", 0, static_sounds_ptr, data_offset + 296) static_sounds = _read_static_sounds(reader, static_sound_count) else: assert_eq("static sound ptr", 0, static_sounds_ptr, data_offset + 296) static_sounds = [] # this isn't set in any file i have (it is read like the static sound data) assert_eq("unknown count", 0, unknown_count, data_offset + 271) assert_eq("unknown ptr", 0, unknown_ptr, data_offset + 300) if activ_prereq_count: assert_ne("activ prereq ptr", 0, activ_prereqs_ptr, data_offset + 304) assert_in( "activ prereq min", (0, 1, 2), activ_prereq_min_to_satisfy, data_offset + 273, ) activ_prereq = read_activation_prereq( reader, activ_prereq_count, activ_prereq_min_to_satisfy, ) else: assert_eq("activ prereq ptr", 0, activ_prereqs_ptr, data_offset + 304) assert_eq("activ prereq min", 0, activ_prereq_min_to_satisfy, data_offset + 273) activ_prereq = None if anim_ref_count: assert_ne("anim ref ptr", 0, anim_refs_ptr, data_offset + 308) anim_refs = _read_anim_refs(reader, anim_ref_count) else: assert_eq("anim ref ptr", 0, anim_refs_ptr, data_offset + 308) anim_refs = [] base_name = name.replace(".flt", "") if name == anim_root: file_name = f"{base_name}-{anim_name}.json" else: file_name = f"{base_name}-{anim_name}-{anim_root}.json" anim_def = AnimDef( name=name, anim_name=anim_name, anim_root=anim_root, file_name=file_name, # --- auto_reset_node_states=AnimDefFlag.AutoResetNodeStates(flag), activation=activation, execution_by_range=exec_by_range, execution_by_zone=exec_by_zone, network_log=network_log, save_log=save_log, has_callback=AnimDefFlag.HasCallback(flag), callback_count=0, reset_time=reset_time, health=max_health, proximity_damage=AnimDefFlag.ProximityDamage(flag), # --- objects=objects, nodes=nodes, lights=lights, puffers=puffers, dynamic_sounds=dynamic_sounds, static_sounds=static_sounds, activation_prereq=activ_prereq, anim_refs=anim_refs, # skip reset_sequence and sequences, as they need to look up other items ) # unconditional read anim_def.reset_sequence = _read_reset_state( reader, anim_def, reset_state_events_len, reset_state_events_ptr, data_offset + 256, ) # this could be zero, in which case the pointer would also be NULL (but never is) assert_gt("seq count", 0, seq_def_count, data_offset + 264) assert_ne("seq ptr", 0, seq_defs_ptr, data_offset + 196) anim_def.sequences = _read_sequence_definitions(reader, anim_def, seq_def_count) # the Callback script object checks if callbacks are allowed, but i also # want to catch the case where the flag might've been set, but no callbacks # were in the scripts if anim_def.has_callback: assert_gt("callbacks", 0, anim_def.callback_count, data_offset + 148) # don't need this value any more anim_def.callback_count = 0 pointers = AnimDefPointers( file_name=file_name, objects_ptr=objects_ptr, nodes_ptr=nodes_ptr, lights_ptr=lights_ptr, puffers_ptr=puffers_ptr, dynamic_sounds_ptr=dynamic_sounds_ptr, static_sounds_ptr=static_sounds_ptr, activ_prereqs_ptr=activ_prereqs_ptr, anim_refs_ptr=anim_refs_ptr, reset_state_ptr=reset_state_ptr, reset_state_events_ptr=reset_state_events_ptr, seq_defs_ptr=seq_defs_ptr, ) return anim_def, pointers