예제 #1
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import mechanica as m
import threading

m.init(windowless=True, window_size=[1024, 1024])

print(m.system.gl_info())


class Na(m.Particle):
    radius = 0.4
    style = {"color": "orange"}


class Cl(m.Particle):
    radius = 0.25
    style = {"color": "spablue"}


uc = m.lattice.bcc(0.9, [Na, Cl])

m.lattice.create_lattice(uc, [10, 10, 10])


def threaded_steps(steps):

    print('thread start')

    print("thread, calling context_has_current()")
    m.Simulator.context_has_current()\

    print("thread, calling context_make_current())")
예제 #2
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import mechanica as m

m.init()


class A(m.Particle):
    radius = 0.2


uc = m.lattice.hex(1, A)

print(uc)

m.lattice.create_lattice(uc, [6, 4, 6])

m.show()
예제 #3
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import mechanica as m

m.init(dt=0.1, dim=[15, 5, 5], cutoff = 3,
       bc={'x':('periodic','reset')})

class A(m.Particle):
    species = ['S1', 'S2', 'S3']
    style = {"colormap" : {"species" : "S1",
                           "map" : "rainbow",
                           "range" : "auto"}}


a1 = A(m.universe.center - [0, 1, 0])
a2 = A(m.universe.center + [-5, 1, 0], velocity=[0.5, 0, 0])

pressure = m.forces.ConstantForce([0.1, 0, 0])

m.bind(pressure, A, "S1")

a1.species.S1 = 0
a2.species.S1 = 0.1

m.run()
예제 #4
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import mechanica as m
import numpy as np



# dimensions of universe
dim=np.array([30., 30., 30.])

dist = 3.9

offset = 6

m.init(dim=dim,
       cutoff=7,
       cells=[3,3,3],
       integrator=m.FORWARD_EULER,
       dt=0.01,
       bc={'z':'potential', 'x' : 'potential', 'y' : 'potential'})

class A(m.Particle):
    radius=1
    dynamics = m.Newtonian
    mass=2.5
    style={"color":"MediumSeaGreen"}

class Sphere(m.Particle):
    radius=3
    frozen = True
    style={"color":"orange"}

class Test(m.Particle):
예제 #5
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import mechanica as m
import numpy as np

# potential cutoff distance
cutoff = 8

receptor_count = 500

# dimensions of universe
dim = np.array([20., 20., 20.])
center = dim / 2

# new simulator
m.init(dim=dim, cutoff=cutoff, cells=[4, 4, 4], integrator=m.RUNGE_KUTTA_4)


class Big(m.Particle):
    mass = 500000
    radius = 3


class Receptor(m.Particle):
    mass = 0.1
    radius = 0.1
    target_temperature = 1
    dynamics = m.Overdamped


class Virus(m.Particle):
    mass = 1
    radius = 0.5
예제 #6
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파일: spin2.py 프로젝트: fanbsun/mechanica
import mechanica as m
import numpy as np

# dimensions of universe
dim=np.array([30., 30., 30.])

m.init(dim=dim,
       cutoff=10,
       integrator=m.FORWARD_EULER,
       cells=[3, 3, 3],
       dt=0.001)

class A(m.Particle):
    radius=1
    dynamics = m.Newtonian
    mass=20
    style={"color":"MediumSeaGreen"}


p = m.Potential.glj(e=50, m=6, max=3)
cp = m.Potential.coulomb(q=5000, min=0.05, max=10)

m.bind(p, A, m.Cuboid)
m.bind(cp, A, A)

rforce = m.forces.friction(0.01, 0, 100)

# bind it just like any other force
m.bind(rforce, A)

c = m.Cuboid(m.Universe.center + [0, 0, 0], size=[25, 31, 5])
예제 #7
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import mechanica as m
import numpy as np

m.init(dim=[20., 20., 20.], cutoff=8, bc=m.BOUNDARY_NONE)


class Bead(m.Particle):
    mass = 1
    radius = 0.1
    dynamics = m.Overdamped


# simple harmonic potential to pull particles
pot = m.Potential.harmonic(k=1, r0=0.1, max=3)

# make a ring of of 50 particles
pts = m.points(m.Ring, 50) * 5 + m.Universe.center

# constuct a particle for each position, make
# a list of particles
beads = [Bead(p) for p in pts]

# create an explicit bond for each pair in the
# list of particles. The bind_pairwise method
# searches for all possible pairs within a cutoff
# distance and connects them with a bond.
m.bind_pairwise(pot, beads, 1)

# run the model
m.run()
예제 #8
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import mechanica as m
import numpy as np

m.init(dt=0.1, dim=[15, 12, 10],
       bc={'x':'no_slip',
           'y':'periodic',
           'bottom':'no_slip',
           'top':{'velocity':[-0.4, 0, 0]}},
       perfcounter_period=100)

# lattice spacing
a = 0.3

#m.universe.boundary_conditions.left.restore = 0.5

class A (m.Particle):
    radius = 0.2
    style={"color":"seagreen"}
    dynamics = m.Newtonian
    mass=10

dpd = m.Potential.dpd(alpha=0.3, gamma=1, sigma=1, cutoff=0.6)
dpd_wall = m.Potential.dpd(alpha=0.5, gamma=10, sigma=1, cutoff=0.1)
dpd_left = m.Potential.dpd(alpha=1, gamma=100, sigma=0, cutoff=0.5)

m.bind(dpd, A, A)
m.bind(dpd_wall, A, m.Universe.boundary_conditions.top)
m.bind(dpd_left, A, m.Universe.boundary_conditions.left)


uc = m.lattice.sc(a, A)
예제 #9
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import mechanica as m
import numpy as np

# potential cutoff distance
cutoff = 3

# dimensions of universe
dim = [10., 10., 10.]

# new simulator
m.init(dim=dim, window_size=[900, 900], perfcounter_period=100)

# create a potential representing a 12-6 Lennard-Jones potential
# A The first parameter of the Lennard-Jones potential.
# B The second parameter of the Lennard-Jones potential.
# cutoff
pot = m.Potential.lennard_jones_12_6(0.275, cutoff, 9.5075e-06, 6.1545e-03,
                                     1.0e-3)


# create a particle type
# all new Particle derived types are automatically
# registered with the universe
class Argon(m.Particle):
    radius = 0.1
    mass = 39.4


# bind the potential with the *TYPES* of the particles
m.Universe.bind(pot, Argon, Argon)
예제 #10
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import mechanica as m
import numpy as np

# potential cutoff distance
cutoff = 8

count = 3000

# dimensions of universe
dim=np.array([20., 20., 20.])
center = dim / 2

# new simulator
m.init(dim=dim, cutoff=cutoff, bc=m.BOUNDARY_NONE)

class Yolk(m.Particle):
    mass = 500000
    radius = 3

class Cell(m.Particle):
    mass = 5
    radius = 0.2
    target_temperature=0
    dynamics = m.Overdamped

pot_bs = m.Potential.soft_sphere(kappa=5, epsilon=20, r0=2.9, \
    eta=3, tol = 0.1, min=0, max=9)
pot_ss = m.Potential.soft_sphere(kappa=10, epsilon=0.000000001, r0=0.2, \
    eta=2, tol = 0.05, min=0, max=3)

# bind the potential with the *TYPES* of the particles
예제 #11
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import mechanica as m
import numpy as np

# dimensions of universe
dim = np.array([30., 30., 30.])
center = dim / 2

m.init(dim=dim, cutoff=10, integrator=m.FORWARD_EULER, dt=0.0005)


class C(m.Cluster):
    radius = 3

    class A(m.Particle):
        radius = 0.5
        dynamics = m.Overdamped
        mass = 10
        style = {"color": "MediumSeaGreen"}

    class B(m.Particle):
        radius = 0.5
        dynamics = m.Overdamped
        mass = 10
        style = {"color": "skyblue"}


c1 = C(position=center - (3, 0, 0))
c2 = C(position=center + (7, 0, 0))

c1.A(2000)
c2.B(2000)
예제 #12
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import mechanica as m
import numpy as np

m.init(dim=[25., 25., 25.], dt=0.0005, cutoff=3, bc=m.BOUNDARY_NONE)


class Green(m.Particle):
    mass = 1
    radius = 0.1
    dynamics = m.Overdamped
    style = {'color': 'mediumseagreen'}


class Big(m.Particle):
    mass = 10
    radius = 8
    frozen = True
    style = {'color': 'orange'}


# simple harmonic potential to pull particles
pot = m.Potential.harmonic(k=1, r0=0.1, max=3)

# potentials between green and big objects.
pot_yc = m.Potential.glj(e=1, r0=1, m=3, min=0.01)
pot_cc = m.Potential.glj(e=0.0001, r0=0.1, m=3, min=0.005, max=2)

# random points on surface of a sphere
pts = m.random_points(m.Sphere,
                      10000) * (Green.radius + Big.radius) + m.Universe.center
예제 #13
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import numpy as np

# total number of cells
A_count = 5000
B_count = 5000

# potential cutoff distance
cutoff = 3

# dimensions of universe
dim = np.array([20., 20., 20.])
center = dim / 2

# new simulator
m.init(dim=dim,
       cutoff=cutoff,
       clip_planes=[([8, 8, 8], [1, 1, 0]), ([11, 11, 11], [-1, -1, 0])])


class A(m.Particle):
    mass = 40
    radius = 0.4
    dynamics = m.Overdamped


class B(m.Particle):
    mass = 40
    radius = 0.4
    dynamics = m.Overdamped

예제 #14
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파일: sphere.py 프로젝트: fanbsun/mechanica
import mechanica as m
import numpy as np

m.init(dim=[25., 25., 25.], cutoff=3, bc=m.BOUNDARY_NONE)


class Blue(m.Particle):
    mass = 1
    radius = 0.1
    dynamics = m.Overdamped
    style = {'color': 'dodgerblue'}


class Big(m.Particle):
    mass = 1
    radius = 8
    frozen = True
    style = {'color': 'orange'}


# simple harmonic potential to pull particles
pot = m.Potential.harmonic(k=1, r0=0.1, max=3)

# make big cell in the middle
Big(m.Universe.center)

#Big.style.visible = False

# create a uniform mesh of particles and bonds on the surface of a sphere
parts, bonds = m.bind_sphere(pot,
                             type=Blue,
예제 #15
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# number of particles
count = 6000

# number of time points we avg things
avg_pts = 3

# dimensions of universe
dim=np.array([50., 50., 100.])
center = dim / 2

# new simulator
m.init(dim=dim,
       cutoff=cutoff,
       integrator=m.FORWARD_EULER,
       bc=m.BOUNDARY_NONE,
       dt=0.001,
       max_distance=0.2,
       threads=8,
       cells=[5, 5, 5])

clump_radius = 8

class Yolk(m.Particle):
    mass = 500000
    radius = 20
    frozen = True

class Cell(m.Particle):
    mass = 10
    radius = 1.2
    target_temperature=0
예제 #16
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import mechanica as m
import numpy as np

m.init(dt=0.1,
       dim=[15, 12, 10],
       bc={
           'x': 'periodic',
           'z': 'no_slip',
           'y': 'periodic'
       },
       perfcounter_period=100)

# lattice spacing
a = 0.7


class A(m.Particle):
    radius = 0.3
    style = {"color": "seagreen"}
    dynamics = m.Newtonian
    mass = 10


dpd = m.Potential.dpd(sigma=1.5)

m.bind(dpd, A, A)

f = m.forces.ConstantForce([0.01, 0, 0])

m.bind(f, A)
예제 #17
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파일: cube2.py 프로젝트: fanbsun/mechanica
import mechanica as m
import numpy as np

# dimensions of universe
dim = np.array([30., 30., 30.])

m.init(dim=dim,
       cutoff=10,
       integrator=m.FORWARD_EULER,
       cells=[1, 1, 1],
       dt=0.005)


class A(m.Particle):
    radius = 0.5
    dynamics = m.Newtonian
    mass = 30
    style = {"color": "MediumSeaGreen"}


class Sphere(m.Particle):
    radius = 3
    frozen = True
    style = {"color": "orange"}


class Test(m.Particle):
    radius = 0
    frozen = True
    style = {"color": "orange"}
예제 #18
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import mechanica as m
import numpy as np

# potential cutoff distance
cutoff = 1

# new simulator
m.init(dim=[20., 20., 20.])

pot = m.Potential.soft_sphere(kappa=10,
                              epsilon=0.1,
                              r0=0.6,
                              eta=3,
                              tol=0.1,
                              min=0.05,
                              max=4)


class Cell(m.Particle):
    mass = 20
    target_temperature = 0
    radius = 0.5
    events = [
        m.on_time(m.Particle.fission, period=1, distribution='exponential')
    ]
    dynamics = m.Overdamped


m.Universe.bind(pot, Cell, Cell)

rforce = m.forces.random(0, 0.5)
예제 #19
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import mechanica as m
import numpy as np

# potential cutoff distance
cutoff = 1

# dimensions of universe
dim=[10., 10., 10.]

# new simulator
m.init(dim=dim)

# create a potential representing a 12-6 Lennard-Jones potential
# A The first parameter of the Lennard-Jones potential.
# B The second parameter of the Lennard-Jones potential.
# cutoff
#pot = m.Potential.lennard_jones_12_6(0.275 , cutoff, 9.5075e-06 , 6.1545e-03 , 1.0e-3 )
pot = m.Potential.glj(e=0.1, min=0.5, max=3)


# create a particle type
# all new Particle derived types are automatically
# registered with the universe
class Argon(m.Particle):
    radius=0.19
    mass = 39.4

# bind the potential with the *TYPES* of the particles
m.Universe.bind(pot, Argon, Argon)

# uniform random cube
예제 #20
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import mechanica as m

m.init(windowless=True,
       window_size=[1024, 1024],
       clip_planes=[([2, 2, 2], [1, 1, 0]), ([5, 5, 5], [-1, -1, 0])])

print(m.system.gl_info())


class Na(m.Particle):
    radius = 0.4
    style = {"color": "orange"}


class Cl(m.Particle):
    radius = 0.25
    style = {"color": "spablue"}


uc = m.lattice.bcc(0.9, [Na, Cl])

m.lattice.create_lattice(uc, [10, 10, 10])

# m.system.image_data() is a jpg byte stream of the
# contents of the frame buffer.

with open('system.jpg', 'wb') as f:
    f.write(m.system.image_data())
예제 #21
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파일: nacl.py 프로젝트: fanbsun/mechanica
import mechanica as m

m.init(window_size=[1000, 1000])


class Na(m.Particle):
    radius = 0.4
    style = {"color": "orange"}


class Cl(m.Particle):
    radius = 0.25
    style = {"color": "spablue"}


uc = m.lattice.bcc(0.9, [Na, Cl])

m.lattice.create_lattice(uc, [10, 10, 10])

m.show()
예제 #22
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import mechanica as m

m.init(dim=[6.5, 6.5, 6.5], bc=m.FREESLIP_FULL)


class A(m.Particle):
    radius = 0.1
    species = ['S1', 'S2', 'S3']
    style = {"colormap": {"species": "S1", "map": "rainbow", "range": "auto"}}


class B(m.Particle):
    radius = 0.1
    species = ['S1', 'S2', 'S3']
    style = {"colormap": {"species": "S1", "map": "rainbow", "range": "auto"}}

    def spew(self, event):

        print("spew...")

        # reset the value of the species
        # secrete consumes material...
        self.species.S1 = 500
        self.species.S1.secrete(250, distance=1)


m.flux(A, A, "S1", 5, 0.005)

uc = m.lattice.sc(0.25, A)

parts = m.lattice.create_lattice(uc, [25, 25, 25])
예제 #23
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import mechanica as m
import numpy as np

m.init(dt=0.1, dim=[15, 12, 10])  #, bc=m.FREESLIP_FULL)

# lattice spacing
a = 0.65


class A(m.Particle):
    radius = 0.3
    style = {"color": "seagreen"}
    dynamics = m.Overdamped


class B(m.Particle):
    radius = 0.3
    style = {"color": "red"}
    dynamics = m.Overdamped


class Fixed(m.Particle):
    radius = 0.3
    style = {"color": "blue"}
    frozen = True


repulse = m.Potential.coulomb(q=0.08, min=0.01, max=2 * a)

m.bind(repulse, A, A)
m.bind(repulse, A, B)
예제 #24
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import mechanica as m
import numpy as np

# potential cutoff distance
cutoff = 8

receptor_count = 10000

# dimensions of universe
dim = np.array([20., 20., 20.])
center = dim / 2

# new simulator
m.init(dim=dim, cutoff=cutoff, cells=[4, 4, 4], threads=8)


class Nucleus(m.Particle):
    mass = 500000
    radius = 1


class Receptor(m.Particle):
    mass = 0.2
    radius = 0.05
    target_temperature = 1
    #dynamics = m.Overdamped


# locations of initial receptor positions
receptor_pts = m.random_points(m.SolidSphere, receptor_count) * 5 + center
예제 #25
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import mechanica as m
import numpy as np

cutoff = 8
count = 3

# dimensions of universe
dim = np.array([20., 20., 20.])
center = dim / 2

m.init(dim=dim, cutoff=cutoff)


class B(m.Particle):
    mass = 1
    dynamics = m.Overdamped


# make a glj potential, this automatically reads the
# particle radius to determine rest distance.
pot = m.Potential.glj(e=1)

m.bind(pot, B, B)

p1 = B(center + (-2, 0, 0))
p2 = B(center + (2, 0, 0))
p1.radius = 1
p2.radius = 2

m.Simulator.run()
예제 #26
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import mechanica as m
import numpy as np

cutoff = 1

m.init(dim=[10., 10., 10.])


class Argon(m.Particle):
    mass = 39.4
    target_temperature = 100


# hook up the destroy method on the Argon type to the
# on_time event
m.on_time(Argon.destroy, period=2, distribution='exponential')

pot = m.Potential.lennard_jones_12_6(0.275, cutoff, 9.5075e-06, 6.1545e-03,
                                     1.0e-3)
m.Universe.bind(pot, Argon, Argon)

tstat = m.forces.berenderson_tstat(10)

m.Universe.bind(tstat, Argon)

size = 100

# uniform random cube
positions = np.random.uniform(low=0, high=10, size=(size, 3))
velocities = np.random.normal(0, 0.2, size=(size, 3))
예제 #27
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import mechanica as m
import numpy as np

# dimensions of universe
dim=np.array([30., 30., 30.])
center = dim / 2

m.init(dim=dim,
       cutoff=3,
       integrator=m.FORWARD_EULER,
       dt=0.001)

class C(m.Cluster):
    radius=2.3

    class B(m.Particle):
        radius=0.25
        dynamics = m.Overdamped
        mass=15
        style={"color":"skyblue"}

    def split(self, event):
        print("C.split(" + str(self) + ", event: " + str(event) + ")")
        axis = self.position - C.yolk_pos
        print("axis: " + str(axis))
        m.Cluster.split(self, axis=axis)


m.on_time(C.split, period=0.2, predicate="largest")

class Yolk(m.Particle):
예제 #28
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import mechanica as m
import numpy as np

# dimensions of universe
dim = np.array([30., 30., 30.])
center = dim / 2

m.init(dim=dim,
       cutoff=3,
       integrator=m.FORWARD_EULER,
       dt=0.001,
       cells=[6, 6, 6])


class C(m.Cluster):
    radius = 5

    class B(m.Particle):
        radius = 0.25
        dynamics = m.Overdamped
        mass = 15
        style = {"color": "skyblue"}

    def split(self, event):
        print("splitting cluster, C.split(" + str(self) + ", event: " +
              str(event) + ")")
        axis = self.position - C.yolk_pos
        print("axis: " + str(axis))
        m.Cluster.split(self, axis=axis)

        print("new cluster count: ", len(C.items()))
예제 #29
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import mechanica as m
import numpy as np

m.init(dt=0.1,
       dim=[15, 12, 10],
       cells=[7, 6, 5],
       cutoff=0.5,
       bc={
           'x': 'periodic',
           'y': 'periodic',
           'top': {
               'velocity': [0, 0, 0]
           },
           'bottom': {
               'velocity': [0, 0, 0]
           }
       })

# lattice spacing
a = 0.15


class A(m.Particle):
    radius = 0.05
    style = {"color": "seagreen"}
    dynamics = m.Newtonian
    mass = 10


dpd = m.Potential.dpd(alpha=10, sigma=1)
예제 #30
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import mechanica as m
import numpy as np

# potential cutoff distance
cutoff = 3

# dimensions of universe
dim=[10., 10., 10.]

# new simulator
m.init(dim=dim,
       window_size=[900,900],
       perfcounter_period=100,
       clip_planes = [([2, 2, 2], [1, 1, 0.5]), ([8, 8, 8], [-1, -1, 0.9])])

# create a potential representing a 12-6 Lennard-Jones potential
# A The first parameter of the Lennard-Jones potential.
# B The second parameter of the Lennard-Jones potential.
# cutoff
pot = m.Potential.lennard_jones_12_6(0.275 , cutoff, 9.5075e-06 , 6.1545e-03 , 1.0e-3 )


# create a particle type
# all new Particle derived types are automatically
# registered with the universe
class Argon(m.Particle):
    radius=0.1
    mass = 39.4

# bind the potential with the *TYPES* of the particles
m.Universe.bind(pot, Argon, Argon)