def test_two_sinks_are_called_on_create_game(self): sink1 = mock.Mock() sink2 = mock.Mock() self.uc = CreateNewGameUseCase(self.game, [sink1, sink2]) self.uc.create_new_game() assert sink1.game_created.called assert sink2.game_created.called assert sink1.board_size_changed.called assert sink2.board_size_changed.called
def setUp(self): self.game = mock.Mock() self.game.timer = mock.Mock() self.sink = mock.Mock() self.uc = CreateNewGameUseCase(self.game, self.sink)
class TestCreateNewGame(object): def setUp(self): self.game = mock.Mock() self.game.timer = mock.Mock() self.sink = mock.Mock() self.uc = CreateNewGameUseCase(self.game, self.sink) def test_create_new_game_calls_game_created(self): self.uc.create_new_game() assert self.sink.game_created.called def test_create_new_game_calls_board_size_changed(self): self.uc.create_new_game() self.sink.board_size_changed.called def test_difficulty_change_changes_board_size(self): data = ((Difficulty.EASY, 9, 9), (Difficulty.MEDIUM, 16, 16), (Difficulty.HARD, 16, 30)) for level, width, height in data: yield self.check_difficulty, level, width, height def check_difficulty(self, level, width, height): self.uc.create_new_game(difficulty=level) self.sink.board_size_changed.assert_called_once_with(width, height) def test_creating_game_resets_timer(self): self.uc.create_new_game() assert self.game.timer.reset.called def test_creating_game_starts_timer(self): self.uc.create_new_game() assert self.game.timer.start.called def test_two_sinks_are_called_on_create_game(self): sink1 = mock.Mock() sink2 = mock.Mock() self.uc = CreateNewGameUseCase(self.game, [sink1, sink2]) self.uc.create_new_game() assert sink1.game_created.called assert sink2.game_created.called assert sink1.board_size_changed.called assert sink2.board_size_changed.called