예제 #1
0
 def edit_choices(self, flag, arguments):
     """ Edit flag multiple choice items """
     choiceitems = {}
     currentchoices = json.loads(flag.choices())
     for item in arguments:
         if item.startswith("choice"):
             if arguments[item][0] != "":
                 uuidsplit = item.split("uuid-")
                 if len(uuidsplit) > 1:
                     choiceitems[uuidsplit[1]] = arguments[item][0]
                 else:
                     for flagoption in arguments[item]:
                         if len(flagoption) > 0:
                             # add choice
                             FlagChoice.create_choice(flag, flagoption)
     for choice in currentchoices:
         if not choice["uuid"] in choiceitems:
             # delete choice
             flagchoice = FlagChoice.by_uuid(choice["uuid"])
             self.dbsession.delete(flagchoice)
     for choice in choiceitems:
         flagchoice = FlagChoice.by_uuid(choice)
         if choiceitems[choice] != flagchoice.choice:
             # update choice
             flagchoice.choice = choiceitems[choice]
             self.dbsession.add(flagchoice)
     self.dbsession.commit()
예제 #2
0
    def _mkflag(self, flag_type, is_file=False):
        """ Creates the flag in the database """
        box = Box.by_uuid(self.get_argument("box_uuid", ""))
        if box is None:
            raise ValidationError("Box does not exist")
        if is_file:
            if not hasattr(self.request,
                           "files") or not "flag" in self.request.files:
                raise ValidationError("No file in request")
            token = self.request.files["flag"][0]["body"]
        else:
            token = self.get_argument("token", "")
        name = self.get_argument("flag_name", "")
        description = self.get_argument("description", "")
        reward = self.get_argument("reward", "")
        flag = Flag.create_flag(flag_type, box, name, token, description,
                                reward)
        flag.capture_message = self.get_argument("capture_message", "")
        flag.case_sensitive = self.get_argument("case-sensitive", 1)
        flag.order = len(box.flags) + 1
        lock = Flag.by_uuid(self.get_argument("lock_uuid", ""))
        if lock:
            flag.lock_id = lock.id
        else:
            flag.lock_id = None
        self.add_attachments(flag)
        self.dbsession.add(flag)
        self.dbsession.commit()

        choices = self.get_arguments("addmore[]", strip=True)
        if choices is not None:
            for item in choices:
                FlagChoice.create_choice(flag, item)

        self.redirect("/admin/view/game_objects#%s" % box.uuid)
 def edit_choices(self, flag, arguments):
     ''' Edit flag multiple choice items '''
     choiceitems = {}
     currentchoices = json.loads(flag.choices())
     for item in arguments:
         if item.startswith("choice"):
             if arguments[item][0] != "":
                 uuidsplit = item.split("uuid-")
                 if len(uuidsplit) > 1:
                     choiceitems[uuidsplit[1]] = arguments[item][0]
                 else:
                     for flagoption in arguments[item]:
                         if flagoption != "":
                             # add choice
                             FlagChoice.create_choice(flag, flagoption)
     for choice in currentchoices:
         if not choice['uuid'] in choiceitems:
             # delete choice
             flagchoice = FlagChoice.by_uuid(choice['uuid'])
             self.dbsession.delete(flagchoice)
     for choice in choiceitems:
         flagchoice = FlagChoice.by_uuid(choice)
         if choiceitems[choice] != flagchoice.choice:
             # update choice
             flagchoice.choice = choiceitems[choice]
             self.dbsession.add(flagchoice)
     self.dbsession.commit()
 def _mkflag(self, flag_type, is_file=False):
     ''' Creates the flag in the database '''
     box = Box.by_uuid(self.get_argument('box_uuid', ''))
     if box is None:
         raise ValidationError('Box does not exist')
     if is_file:
         if not hasattr(self.request,
                        'files') or not 'flag' in self.request.files:
             raise ValidationError('No file in request')
         token = self.request.files['flag'][0]['body']
     else:
         token = self.get_argument('token', '')
     name = self.get_argument('flag_name', '')
     description = self.get_argument('description', '')
     reward = self.get_argument('reward', '')
     flag = Flag.create_flag(flag_type, box, name, token, description,
                             reward)
     flag.capture_message = self.get_argument('capture_message', '')
     flag.case_sensitive = self.get_argument('case-sensitive', 1)
     lock = Flag.by_uuid(self.get_argument('lock_uuid', ''))
     if lock:
         flag.lock_id = lock.id
     else:
         flag.lock_id = None
     self.add_attachments(flag)
     self.dbsession.add(flag)
     self.dbsession.commit()
     choices = self.get_arguments('addmore[]', strip=True)
     if choices is not None:
         for item in choices:
             FlagChoice.create_choice(flag, item)
     self.redirect("/admin/view/game_objects#%s" % box.uuid)
 def _mkflag(self, flag_type, is_file=False):
     ''' Creates the flag in the database '''
     box = Box.by_uuid(self.get_argument('box_uuid', ''))
     if box is None:
         raise ValidationError('Box does not exist')
     if is_file:
         if not hasattr(self.request, 'files') or not 'flag' in self.request.files:
             raise ValidationError('No file in request')
         token = self.request.files['flag'][0]['body']
     else:
         token = self.get_argument('token', '')
     name = self.get_argument('flag_name', '')
     description = self.get_argument('description', '')
     reward = self.get_argument('reward', '')
     flag = Flag.create_flag(
         flag_type, box, name, token, description, reward)
     flag.capture_message = self.get_argument('capture_message', '')
     flag.case_sensitive = self.get_argument('case-sensitive', 1)
     lock = Flag.by_uuid(self.get_argument('lock_uuid', ''))
     if lock:
         flag.lock_id = lock.id
     else:
         flag.lock_id = None
     self.add_attachments(flag)
     self.dbsession.add(flag)
     self.dbsession.commit()
     choices = self.get_arguments('addmore[]', strip=True)
     if choices is not None:
         for item in choices:
             FlagChoice.create_choice(flag, item)
     self.redirect("/admin/view/game_objects#%s" % box.uuid)