def test_add_new_player_accepts_new_player(self): game = Game(playground=self.playground_a, playtime=('2000', '2200'), players=[self.players[0]]) game.add_new_player(self.players[1]) self.assertTrue(self.players[1] in game.get_players())
def test_add_new_player_fails_when_player_exists(self): game = Game(playground=self.playground_a, playtime=('2000', '2200'), players=self.players) self.assertRaises(PlayerIsAlreadyInException, lambda: game.add_new_player(self.players[0]))