def draw_environment(car, rot=0): """Draw the Environment Filling the Background with black color. Adding a Rectangle which represents the car. TODO: Adding Orientation of the Car Updating the Frame. :param car: The Car Object which is driving in the screen :type car: Car """ game_display.fill(BLACK) re = Rectangle(200, 200, 100, 50) re.rotate(rot) re.move(int(car.x, ), int(car.y)) pygame.draw.polygon(game_display, WHITE, re.get_point_list(), 5) # print(re.get_point_list()) # Draw Car with fixed Dimensions # pygame.draw.rect(game_display, WHITE, [int(car.x), int(car.y), 50, 20], 2) # TODO: Rotate Car to Orientation # TODO: Add Vector to Steer pygame.display.update()