예제 #1
0
def setup_factory(factory):
    factory.add_card_class(CardClass("Cooper", Kind.Treasure, 0))
    factory.add_card_class(CardClass("Silver", Kind.Treasure, 3))
    factory.add_card_class(CardClass("Gold", Kind.Treasure, 6))

    factory.add_card_class(CardClass("Estate", Kind.Victory, 2))
    factory.add_card_class(CardClass("Duchy", Kind.Victory, 5))
    factory.add_card_class(CardClass("Province", Kind.Victory, 8))

    factory.add_card_class(CardClass("Curse", Kind.Curse, 0))

    card = CardClass("Village", Kind.Action, 3)

    def action(self):
        yield Resource(action=2)

    card.set_action(action)
    factory.add_card_class(card)
예제 #2
0
 def to_card_class(cls):
     cc = CardClass(cls.__name__, cls.kind, cls.cost)
     if hasattr(cls, "action"):
         cc.set_action(cls.action)
     return cc