예제 #1
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    def update_defaults(self, data):
        self._validate_defaults(data)

        # update default switch attributes
        for item in data[SWITCHES]:
            try:
                switch = Switch.objects.get(topology_id=self._top.id, dummy=True, tier=item[TIER])
            except Switch.DoesNotExist:
                # if tier default does not exist, create one
                switch = Switch()
                switch.topology = self._top
                switch.dummy = True
                switch.name = DEFAULT
                switch.tier = item[TIER]

            switch.model = get_switch(item[MODEL])
            switch.image_profile = get_profile(item[IMAGE_PROFILE])
            switch.save()

        # update default link attributes
        for item in data[LINKS]:
            link = Link.objects.get(
                topology_id=self._top.id, dummy=True, src_ports=item[SRC_TIER], dst_ports=item[DST_TIER]
            )
            link.link_type = item[LINK_TYPE]
            link.num_links = item[NUM_LINKS]
            link.save()
예제 #2
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파일: topology.py 프로젝트: whchoi98/ignite
    def update_defaults(self, data):
        self._validate_defaults(data)

        # update default switch attributes
        for item in data[SWITCHES]:
            try:
                switch = Switch.objects.get(topology_id=self._top.id,
                                            dummy=True,
                                            tier=item[TIER])
            except Switch.DoesNotExist:
                # if tier default does not exist, create one
                switch = Switch()
                switch.topology = self._top
                switch.dummy = True
                switch.name = DEFAULT
                switch.tier = item[TIER]

            switch.model = get_switch(item[MODEL])
            switch.image_profile = get_profile(item[IMAGE_PROFILE])
            switch.save()

        # update default link attributes
        for item in data[LINKS]:
            link = Link.objects.get(topology_id=self._top.id,
                                    dummy=True,
                                    src_ports=item[SRC_TIER],
                                    dst_ports=item[DST_TIER])
            link.link_type = item[LINK_TYPE]
            link.num_links = item[NUM_LINKS]
            link.save()
예제 #3
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파일: topology.py 프로젝트: whchoi98/ignite
    def add_topology(self, data, user):
        logger.debug("topology name = %s, model = %s", data[NAME],
                     data[MODEL_NAME])

        self._validate_defaults(data[DEFAULTS])

        self._top = Topology()
        self._top.name = data[NAME]
        self._top.model_name = data[MODEL_NAME]
        self._top.is_fabric = False
        self._top.updated_by = user
        self._top.save()

        # defaults object
        self._top.defaults = dict()
        self._top.defaults[SWITCHES] = list()
        self._top.defaults[LINKS] = list()

        # add topology default switches with dummy=True
        for item in data[DEFAULTS][SWITCHES]:
            if item[MODEL] == 1:
                raise IgniteException(ERR_CAN_NOT_ASSIGN_UNKOWN_MODEL)

            switch = Switch()
            switch.topology = self._top
            switch.dummy = True
            switch.name = DEFAULT
            switch.tier = item[TIER]
            switch.model = get_switch(item[MODEL])
            switch.image_profile = get_profile(item[IMAGE_PROFILE])
            switch.save()

            # add switch to topology defaults
            self._top.defaults[SWITCHES].append(switch)

        # add topology default links with dummy=True
        for item in data[DEFAULTS][LINKS]:
            link = Link()
            link.topology = self._top
            link.dummy = True
            link.src_ports = item[SRC_TIER]  # store tier name in ports
            link.dst_ports = item[DST_TIER]  # store tier name in ports
            link.link_type = item[LINK_TYPE]
            link.num_links = item[NUM_LINKS]
            link.save()

            # need tier names in link object while returning
            link.src_tier = link.src_ports
            link.dst_tier = link.dst_ports

            # add link to topology defaults
            self._top.defaults[LINKS].append(link)

        # new topology has no switches or links
        self._top.switches = list()
        self._top.links = list()

        return self._top
예제 #4
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    def add_topology(self, data, user):
        logger.debug("topology name = %s, model = %s", data[NAME], data[MODEL_NAME])

        self._validate_defaults(data[DEFAULTS])

        self._top = Topology()
        self._top.name = data[NAME]
        self._top.model_name = data[MODEL_NAME]
        self._top.is_fabric = False
        self._top.updated_by = user
        self._top.save()

        # defaults object
        self._top.defaults = dict()
        self._top.defaults[SWITCHES] = list()
        self._top.defaults[LINKS] = list()

        # add topology default switches with dummy=True
        for item in data[DEFAULTS][SWITCHES]:
            if item[MODEL] == 1:
                raise IgniteException(ERR_CAN_NOT_ASSIGN_UNKOWN_MODEL)

            switch = Switch()
            switch.topology = self._top
            switch.dummy = True
            switch.name = DEFAULT
            switch.tier = item[TIER]
            switch.model = get_switch(item[MODEL])
            switch.image_profile = get_profile(item[IMAGE_PROFILE])
            switch.save()

            # add switch to topology defaults
            self._top.defaults[SWITCHES].append(switch)

        # add topology default links with dummy=True
        for item in data[DEFAULTS][LINKS]:
            link = Link()
            link.topology = self._top
            link.dummy = True
            link.src_ports = item[SRC_TIER]  # store tier name in ports
            link.dst_ports = item[DST_TIER]  # store tier name in ports
            link.link_type = item[LINK_TYPE]
            link.num_links = item[NUM_LINKS]
            link.save()

            # need tier names in link object while returning
            link.src_tier = link.src_ports
            link.dst_tier = link.dst_ports

            # add link to topology defaults
            self._top.defaults[LINKS].append(link)

        # new topology has no switches or links
        self._top.switches = list()
        self._top.links = list()

        return self._top
예제 #5
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def get_default_discovery_switch(fab_id, tier):
    logger.debug("creating default switch")

    switch_default = Switch()
    switch_default.topology_id = fab_id
    switch_default.dummy = True
    switch_default.name = DEFAULT
    switch_default.tier = tier
    switch_default.model = get_switch(1)
    switch_default.image_profile = image.get_profile(1)
    switch_default.save()
    logger.debug("default switch created")
    return switch_default
예제 #6
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파일: fabric.py 프로젝트: datacenter/ignite
def get_default_discovery_switch(fab_id, tier):
    logger.debug("creating default switch")

    switch_default = Switch()
    switch_default.topology_id = fab_id
    switch_default.dummy = True
    switch_default.name = DEFAULT
    switch_default.tier = tier
    switch_default.model = get_switch(1)
    switch_default.image_profile = image.get_profile(1)
    switch_default.save()
    logger.debug("default switch created")
    return switch_default
예제 #7
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파일: views.py 프로젝트: salran40/POAP
    def post(self, request, format=None):
        serializer = SwitchSerializer(data=request.data)
        if serializer.is_valid():

            swi_object = Switch()
            swi_object.model = serializer.data['model']
            swi_object.name = serializer.data['name']
            swi_object.image = serializer.data['image']
            swi_object.slots = serializer.data['slots']
            swi_object.tier = serializer.data['tier']
            swi_object.line_cards = str(serializer.data['line_cards'])
            swi_object.save()

            serializer = SwitchGetSerializer(swi_object)
            return Response(serializer.data, status=status.HTTP_201_CREATED)
        return Response(serializer.errors, status=status.HTTP_400_BAD_REQUEST)
예제 #8
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    def post(self, request, format=None):
        serializer = SwitchSerializer(data=request.data)
        if serializer.is_valid():

            swi_object = Switch()
            swi_object.model = serializer.data['model']
            swi_object.name = serializer.data['name']
            swi_object.image = serializer.data['image']
            swi_object.slots = serializer.data['slots']
            swi_object.tier = serializer.data['tier']
            swi_object.line_cards = str(serializer.data['line_cards'])
            swi_object.save()
            
            serializer = SwitchGetSerializer(swi_object)
            return Response(serializer.data, status=status.HTTP_201_CREATED)
        return Response(serializer.errors, status=status.HTTP_400_BAD_REQUEST)
예제 #9
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    def _add_switch(self, tier, index=0):
        if not index:
            index = self._get_next_index(tier)

        # create new switch
        switch = Switch()
        switch.topology = self._top
        switch.dummy = False
        switch.tier = tier

        # get switch model from tier default
        default = Switch.objects.get(topology_id=self._top.id, tier=tier, dummy=True)
        switch.model = default.model

        # new switch name = fabric prefix (if any) + tier + index
        if self._top.is_fabric:
            switch.name = self._top.name + "_" + tier + str(index)
        else:
            switch.name = tier + str(index)

        switch.save()
        self._add_auto_links(switch)
예제 #10
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파일: topology.py 프로젝트: whchoi98/ignite
    def _add_switch(self, tier, index=0):
        if not index:
            index = self._get_next_index(tier)

        # create new switch
        switch = Switch()
        switch.topology = self._top
        switch.dummy = False
        switch.tier = tier

        # get switch model from tier default
        default = Switch.objects.get(topology_id=self._top.id,
                                     tier=tier,
                                     dummy=True)
        switch.model = default.model

        # new switch name = fabric prefix (if any) + tier + index
        if self._top.is_fabric:
            switch.name = self._top.name + "_" + tier + str(index)
        else:
            switch.name = tier + str(index)

        switch.save()
        self._add_auto_links(switch)
예제 #11
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def add_discovered_switches(fab_id, tiers, switch_with_ip):
    from bootstrap import bootstrap
    logger.debug("Adding discovered switches in fabric")
    switch_id_details = dict()
    switch_id_details[SPINE] = dict()
    switch_id_details[LEAF] = dict()
    switch_id_details[CORE] = dict()
    switch_id_details[BORDER] = dict()
    for spine_switch in tiers[SPINE]:
        logger.debug("Adding spine switch:%s in fabric", spine_switch[0])
        switch = Switch()
        switch.tier = SPINE
        switch.name = spine_switch[0]
        switch.dummy = False
        switch.serial_num = spine_switch[1]
        find_duplicate([spine_switch[1]])
        switch.topology_id = fab_id
        switch.mgmt_ip = switch_with_ip[spine_switch[0]]
        switch.model = SwitchModel.objects.get(id=1)
        switch.save()
        bootstrap.update_boot_detail(switch,
                                     match_type=DISCOVERY,
                                     discovery_rule=None,
                                     boot_time=timezone.now(),
                                     boot_status=BOOT_SUCCESS,
                                     model_type='')
        logger.debug("Spine added")
        switch_id_details[SPINE][spine_switch[0]] = switch.id
    for leaf_switch in tiers[LEAF]:
        logger.debug("Adding leaf switch:%s to fabric", leaf_switch[0])
        switch = Switch()
        switch.tier = LEAF
        switch.name = leaf_switch[0]
        switch.serial_num = leaf_switch[1]
        find_duplicate([leaf_switch[1]])
        switch.topology_id = fab_id
        switch.mgmt_ip = switch_with_ip[leaf_switch[0]]
        switch.model = SwitchModel.objects.get(id=1)
        switch.save()
        bootstrap.update_boot_detail(switch,
                                     match_type=DISCOVERY,
                                     discovery_rule=None,
                                     boot_time=timezone.now(),
                                     boot_status=BOOT_SUCCESS,
                                     model_type='')
        logger.debug("Leaf added")
        switch_id_details[LEAF][leaf_switch[0]] = switch.id
    for core_switch in tiers[CORE]:
        logger.debug("Adding core switch:%s in fabric", core_switch)
        switch = Switch()
        switch.tier = CORE
        switch.name = core_switch
        switch.dummy = False
        switch.topology_id = fab_id
        switch.model = SwitchModel.objects.get(id=1)
        switch.save()
        bootstrap.update_boot_detail(switch,
                                     match_type=DISCOVERY,
                                     discovery_rule=None,
                                     boot_time=timezone.now(),
                                     boot_status=BOOT_SUCCESS,
                                     model_type='')
        logger.debug("core added")
        switch_id_details[CORE][core_switch] = switch.id
    for border_switch in tiers[BORDER]:
        logger.debug("Adding border switch:%s in fabric", border_switch)
        switch = Switch()
        switch.tier = BORDER
        switch.name = border_switch
        switch.dummy = False
        switch.topology_id = fab_id
        switch.model = SwitchModel.objects.get(id=1)
        switch.save()
        bootstrap.update_boot_detail(switch,
                                     match_type=DISCOVERY,
                                     discovery_rule=None,
                                     boot_time=timezone.now(),
                                     boot_status=BOOT_SUCCESS,
                                     model_type='')
        logger.debug("Border added")
        switch_id_details[BORDER][border_switch] = switch.id

    return switch_id_details
예제 #12
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파일: fabric.py 프로젝트: datacenter/ignite
def add_discovered_switches(fab_id, tiers, switch_with_ip):
    from bootstrap import bootstrap
    logger.debug("Adding discovered switches in fabric")
    switch_id_details = dict()
    switch_id_details[SPINE] = dict()
    switch_id_details[LEAF] = dict()
    switch_id_details[CORE] = dict()
    switch_id_details[BORDER] = dict()
    for spine_switch in tiers[SPINE]:
        logger.debug("Adding spine switch:%s in fabric", spine_switch[0])
        switch = Switch()
        switch.tier = SPINE
        switch.name = spine_switch[0]
        switch.dummy = False
        switch.serial_num = spine_switch[1]
        find_duplicate([spine_switch[1]])
        switch.topology_id = fab_id
        switch.mgmt_ip = switch_with_ip[spine_switch[0]]
        switch.model = SwitchModel.objects.get(id=1)
        switch.save()
        bootstrap.update_boot_detail(switch,
                                      match_type=DISCOVERY,
                                      discovery_rule=None,
                                      boot_time=timezone.now(),
                                      boot_status=BOOT_SUCCESS,
                                      model_type='')
        logger.debug("Spine added")
        switch_id_details[SPINE][spine_switch[0]] = switch.id
    for leaf_switch in tiers[LEAF]:
        logger.debug("Adding leaf switch:%s to fabric", leaf_switch[0])
        switch = Switch()
        switch.tier = LEAF
        switch.name = leaf_switch[0]
        switch.serial_num = leaf_switch[1]
        find_duplicate([leaf_switch[1]])
        switch.topology_id = fab_id
        switch.mgmt_ip = switch_with_ip[leaf_switch[0]]
        switch.model = SwitchModel.objects.get(id=1)
        switch.save()
        bootstrap.update_boot_detail(switch,
                                      match_type=DISCOVERY,
                                      discovery_rule=None,
                                      boot_time=timezone.now(),
                                      boot_status=BOOT_SUCCESS,
                                      model_type='')
        logger.debug("Leaf added")
        switch_id_details[LEAF][leaf_switch[0]] = switch.id
    for core_switch in tiers[CORE]:
        logger.debug("Adding core switch:%s in fabric", core_switch)
        switch = Switch()
        switch.tier = CORE
        switch.name = core_switch
        switch.dummy = False
        switch.topology_id = fab_id
        switch.model = SwitchModel.objects.get(id=1)
        switch.save()
        bootstrap.update_boot_detail(switch,
                                      match_type=DISCOVERY,
                                      discovery_rule=None,
                                      boot_time=timezone.now(),
                                      boot_status=BOOT_SUCCESS,
                                      model_type='')
        logger.debug("core added")
        switch_id_details[CORE][core_switch] = switch.id
    for border_switch in tiers[BORDER]:
        logger.debug("Adding border switch:%s in fabric", border_switch)
        switch = Switch()
        switch.tier = BORDER
        switch.name = border_switch
        switch.dummy = False
        switch.topology_id = fab_id
        switch.model = SwitchModel.objects.get(id=1)
        switch.save()
        bootstrap.update_boot_detail(switch,
                                      match_type=DISCOVERY,
                                      discovery_rule=None,
                                      boot_time=timezone.now(),
                                      boot_status=BOOT_SUCCESS,
                                      model_type='')
        logger.debug("Border added")
        switch_id_details[BORDER][border_switch] = switch.id

    return switch_id_details