예제 #1
0
파일: polyUtils.py 프로젝트: ytakzk/mola
def normalVertex2D(vprev, v, vnext):
    vec1 = vec.subtract(v, vprev)
    vec1 = vec.unitize(vec1)
    vec2 = vec.subtract(vnext, v)
    vec2 = vec.unitize(vec2)
    n = vec.add(vec1, vec2)
    n = vec.scale(n, 0.5)
    n = vec.rot2D90(n)
    #t=n.x
    #n.x=-n.y
    #n.y=t
    return n
예제 #2
0
def normalEdge2D(vprev, v):
    vec1 = vec.subtract(v, vprev)
    vec1 = vec.unitize(vec1)
    return vec.rot2D90(vec1)
예제 #3
0
def normalEdge2DNonUnified(vprev, v):
    vec1 = vec.subtract(v, vprev)
    return vec.rot2D90(vec1)