def showSimpleCylinders(self): """ Slightly more complex plotting - plot each section as a cylinders. """ import sys sys.path.append('/usr/share/pyshared/') from morphforge.morphology.mesh import MeshBuilderRings # MonkeyPatchMayaVi() from mayavi import mlab assert len(self.morphs) == 1 mesh = MeshBuilderRings().build(self.morphs[0]) @mlab.show def _showSimpleCylinders(): mlab.triangular_mesh(mesh.vertices[:, 0], mesh.vertices[:, 1], mesh.vertices[:, 2], mesh.triangles, colormap=self.colormap) _showSimpleCylinders()
def make_video(self): """ Slightly more complex plotting - plot each section as a cylinders. """ import sys sys.path.append('/usr/share/pyshared/') from morphforge.morphology.mesh import MeshBuilderRings # MonkeyPatchMayaVi() from mayavi import mlab assert len(self.morphs) == 1 mesh = MeshBuilderRings().build(self.morphs[0]) @mlab.show @mlab.animate(delay=100) #, ui=False) #(delay=500, ui=False) def _showSimpleCylinders(): fig = mlab.figure(bgcolor=None, fgcolor=None, engine=None, size=(1024, 768)) mlab.triangular_mesh(mesh.vertices[:, 0], mesh.vertices[:, 1], mesh.vertices[:, 2], mesh.triangles, colormap=self.colormap) for i in itertools.count(): print i fig.scene.camera.azimuth(0.1) mlab.savefig('/home/michael/Desktop/out/O%04d.png' % i) fig.scene.render() if i > 3600: break yield None _showSimpleCylinders()