def at_server_start(): """ This is called every time the server starts up, regardless of how it was shut down. """ # reset settings GAME_SETTINGS.reset() # reload keys OBJECT_KEY_HANDLER.reload() # reset default locations builder.reset_default_locations() # clear dialogues DIALOGUE_HANDLER.clear() # clear quest dependencies QUEST_DEP_HANDLER.clear() # reload equipment types EQUIP_TYPE_HANDLER.reload() # reload local strings LOCALIZED_STRINGS_HANDLER.reload() # localize model fields localize_model_fields()
def at_server_start(): """ This is called every time the server starts up, regardless of how it was shut down. """ # reset settings GAME_SETTINGS.reset() CLIENT_SETTINGS.reset() # reload keys OBJECT_KEY_HANDLER.reload() # reset default locations builder.reset_default_locations() # clear dialogues DIALOGUE_HANDLER.clear() # clear quest dependencies QUEST_DEP_HANDLER.clear() # reload equipment types EQUIP_TYPE_HANDLER.reload() # reload local strings LOCALIZED_STRINGS_HANDLER.reload() # localize model fields localize_model_fields()
def at_server_start(): """ This is called every time the server starts up, regardless of how it was shut down. """ # reset settings from muddery.utils.game_settings import GAME_SETTINGS GAME_SETTINGS.reset() # reload local strings from muddery.utils.localized_strings_handler import LOCALIZED_STRINGS_HANDLER LOCALIZED_STRINGS_HANDLER.reload() # reset default locations from muddery.utils import builder builder.reset_default_locations() # clear dialogues from muddery.utils.dialogue_handler import DIALOGUE_HANDLER DIALOGUE_HANDLER.clear() # reload equipment types from muddery.utils.equip_type_handler import EQUIP_TYPE_HANDLER EQUIP_TYPE_HANDLER.reload() # localize model fields from muddery.utils.localiztion_handler import localize_model_fields localize_model_fields() # load condition descriptions from muddery.utils.desc_handler import DESC_HANDLER DESC_HANDLER.reload()
def at_server_start(): """ This is called every time the server starts up, regardless of how it was shut down. """ # reset settings from muddery.utils.game_settings import GAME_SETTINGS GAME_SETTINGS.reset() # reload local strings from muddery.utils.localized_strings_handler import LOCALIZED_STRINGS_HANDLER LOCALIZED_STRINGS_HANDLER.reload() # reload attributes from muddery.utils.attributes_info_handler import CHARACTER_ATTRIBUTES_INFO CHARACTER_ATTRIBUTES_INFO.reload() from muddery.utils.attributes_info_handler import EQUIPMENT_ATTRIBUTES_INFO EQUIPMENT_ATTRIBUTES_INFO.reload() from muddery.utils.attributes_info_handler import FOOD_ATTRIBUTES_INFO FOOD_ATTRIBUTES_INFO.reload() # reset default locations from muddery.utils import builder builder.reset_default_locations() # clear dialogues from muddery.utils.dialogue_handler import DIALOGUE_HANDLER DIALOGUE_HANDLER.clear() # reload equipment types from muddery.utils.equip_type_handler import EQUIP_TYPE_HANDLER EQUIP_TYPE_HANDLER.reload() # localize model fields from muddery.utils.localiztion_handler import localize_model_fields localize_model_fields() # set character attribute field names CHARACTER_ATTRIBUTES_INFO.set_model_fields() EQUIPMENT_ATTRIBUTES_INFO.set_model_fields() FOOD_ATTRIBUTES_INFO.set_model_fields() # load condition descriptions from muddery.utils.desc_handler import DESC_HANDLER DESC_HANDLER.reload() # load honours from muddery.dao.honours_mapper import HONOURS_MAPPER HONOURS_MAPPER.reload()
def at_server_start(): """ This is called every time the server starts up, regardless of how it was shut down. """ # reset settings GAME_SETTINGS.reset() # reload keys OBJECT_KEY_HANDLER.reload() # reload attributes CHARACTER_ATTRIBUTES_INFO.reload() EQUIPMENT_ATTRIBUTES_INFO.reload() FOOD_ATTRIBUTES_INFO.reload() # reset default locations builder.reset_default_locations() # clear dialogues DIALOGUE_HANDLER.clear() # clear quest dependencies QUEST_DEP_HANDLER.clear() # reload equipment types EQUIP_TYPE_HANDLER.reload() # reload local strings LOCALIZED_STRINGS_HANDLER.reload() # localize model fields localize_model_fields() # set character attribute field names CHARACTER_ATTRIBUTES_INFO.set_model_fields() EQUIPMENT_ATTRIBUTES_INFO.set_model_fields() FOOD_ATTRIBUTES_INFO.set_model_fields() # load condition descriptions DESC_HANDLER.reload() # load honours HONOURS_MAPPER.reload()