def at_server_start(): """ This is called every time the server starts up, regardless of how it was shut down. """ # reset settings GAME_SETTINGS.reset() # reload keys OBJECT_KEY_HANDLER.reload() # reset default locations builder.reset_default_locations() # clear dialogues DIALOGUE_HANDLER.clear() # clear quest dependencies QUEST_DEP_HANDLER.clear() # reload equipment types EQUIP_TYPE_HANDLER.reload() # reload local strings LOCALIZED_STRINGS_HANDLER.reload() # localize model fields localize_model_fields()
def at_server_start(): """ This is called every time the server starts up, regardless of how it was shut down. """ # reset settings GAME_SETTINGS.reset() CLIENT_SETTINGS.reset() # reload keys OBJECT_KEY_HANDLER.reload() # reset default locations builder.reset_default_locations() # clear dialogues DIALOGUE_HANDLER.clear() # clear quest dependencies QUEST_DEP_HANDLER.clear() # reload equipment types EQUIP_TYPE_HANDLER.reload() # reload local strings LOCALIZED_STRINGS_HANDLER.reload() # localize model fields localize_model_fields()
def at_server_start(): """ This is called every time the server starts up, regardless of how it was shut down. """ # reload keys OBJECT_KEY_HANDLER.reload() # reset default locations builder.reset_default_locations() # clear dialogues DIALOGUE_HANDLER.clear() # clear quest dependencies QUEST_DEP_HANDLER.clear() # reload equipment types EQUIP_TYPE_HANDLER.reload() # reload local strings LOCALIZED_STRINGS_HANDLER.reload() # reload skill modules MudderySkill.load_skill_modules()
def at_server_start(): """ This is called every time the server starts up, regardless of how it was shut down. """ # reset settings GAME_SETTINGS.reset() # reload keys OBJECT_KEY_HANDLER.reload() # reload attributes CHARACTER_ATTRIBUTES_INFO.reload() EQUIPMENT_ATTRIBUTES_INFO.reload() FOOD_ATTRIBUTES_INFO.reload() # reset default locations builder.reset_default_locations() # clear dialogues DIALOGUE_HANDLER.clear() # clear quest dependencies QUEST_DEP_HANDLER.clear() # reload equipment types EQUIP_TYPE_HANDLER.reload() # reload local strings LOCALIZED_STRINGS_HANDLER.reload() # localize model fields localize_model_fields() # set character attribute field names CHARACTER_ATTRIBUTES_INFO.set_model_fields() EQUIPMENT_ATTRIBUTES_INFO.set_model_fields() FOOD_ATTRIBUTES_INFO.set_model_fields() # load condition descriptions DESC_HANDLER.reload() # load honours HONOURS_MAPPER.reload()