예제 #1
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def player_warp(data):
    mapserv.cmsg_map_loaded()
예제 #2
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def map_login_success(data):
    mapserv.cmsg_map_loaded()
예제 #3
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def player_warp(data):
    mapserv.cmsg_map_loaded()
    m = "[warp] {} ({},{})".format(data.map, data.x, data.y)
    debuglog.info(m)
예제 #4
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def map_login_success(data):
    mapserv.server.raw = True
    mapserv.cmsg_map_loaded()
예제 #5
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def player_warp(data):
    mapserv.cmsg_map_loaded()
    m = "[warp] {} ({},{})".format(data.map, data.x, data.y)
    debuglog.info(m)
예제 #6
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def map_login_success(data):
    m = "[map] {} ({},{})".format(map_name, data.coor.x, data.coor.y)
    debuglog.info(m)
    mapserv.server.raw = True
    mapserv.cmsg_map_loaded()
예제 #7
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파일: handlers.py 프로젝트: wushin/manachat
def map_login_success(data):
    m = "[map] {} ({},{})".format(map_name, data.coor.x, data.coor.y)
    debuglog.info(m)
    mapserv.server.raw = True
    mapserv.cmsg_map_loaded()