def test_can_set_off_geometry_properties():
    component = Component("test")

    vertices = [
        QVector3D(0.0, 0.0, 1.0),
        QVector3D(0.0, 1.0, 0.0),
        QVector3D(0.0, 0.0, 0.0),
        QVector3D(0.0, 1.0, 1.0),
    ]

    faces = [[0, 1, 2, 3]]

    shape = OFFGeometryNoNexus(vertices, faces)

    component.set_off_shape(shape)

    nexus_shape, _ = component.shape

    vertex_2_x = 0.5
    vertex_2_y = -0.5
    vertex_2_z = 0
    new_vertices = [
        QVector3D(-0.5, -0.5, 0),
        QVector3D(0, 0.5, 0),
        QVector3D(vertex_2_x, vertex_2_y, vertex_2_z),
    ]
    triangle = [0, 1, 2]
    new_faces = [triangle]
    nexus_shape.vertices = new_vertices
    nexus_shape.faces = new_faces

    assert nexus_shape.faces == new_faces
    assert nexus_shape.vertices[2].x() == approx(vertex_2_x)
    assert nexus_shape.vertices[2].y() == approx(vertex_2_y)
    assert nexus_shape.vertices[2].z() == approx(vertex_2_z)
def test_can_get_off_geometry_properties():
    component = Component("test")

    vertex_3_x = 0.0
    vertex_3_y = 1.0
    vertex_3_z = 1.0

    vertices = [
        QVector3D(0, 0, 1),
        QVector3D(0, 1, 0),
        QVector3D(0, 0, 0),
        QVector3D(vertex_3_x, vertex_3_y, vertex_3_z),
    ]

    faces = [[0, 1, 2, 3]]

    shape = OFFGeometryNoNexus(vertices, faces)

    component.set_off_shape(shape)

    nexus_shape, _ = component.shape
    assert isinstance(nexus_shape, OFFGeometryNexus)
    assert nexus_shape.faces == faces
    assert nexus_shape.vertices[3].x() == approx(vertex_3_x)
    assert nexus_shape.vertices[3].y() == approx(vertex_3_y)
    assert nexus_shape.vertices[3].z() == approx(vertex_3_z)
예제 #3
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def replace_pixel_mapping_in_off_component(component: Component,
                                           pixel_mapping: PixelMapping,
                                           off_geometry: OFFGeometryNexus):
    """
    Change the pixel mapping that is currently stored in a Component. Used to see if everything behaves correctly even
    for pixel data with 'special' properties.
    :param component: The component to have its pixel data replaced.
    :param pixel_mapping: The PixelMapping or PixielGrid object.
    :param off_geometry: The OffGeometry.
    """
    component.record_pixel_mapping(pixel_mapping)
    component.set_off_shape(off_geometry, pixel_data=pixel_mapping)
    def generate_geometry_model(self,
                                component: Component,
                                pixel_data: PixelData = None):
        """
        Generates a geometry model depending on the type of geometry selected and the current values
        of the line edits that apply to the particular geometry type.
        :return: The generated model.
        """
        if self.CylinderRadioButton.isChecked():
            geometry = component.set_cylinder_shape(
                QVector3D(
                    self.cylinderXLineEdit.value(),
                    self.cylinderYLineEdit.value(),
                    self.cylinderZLineEdit.value(),
                ),
                self.cylinderHeightLineEdit.value(),
                self.cylinderRadiusLineEdit.value(),
                self.unitsLineEdit.text(),
                pixel_data=pixel_data,
            )
            if not geometry:
                show_warning_dialog(
                    "3D vector is zero length in cylinder geometry.", "")
        elif self.boxRadioButton.isChecked():
            component.set_box_shape(
                self.boxLengthLineEdit.value(),
                self.boxWidthLineEdit.value(),
                self.boxHeightLineEdit.value(),
                self.unitsLineEdit.text(),
            )
        elif self.meshRadioButton.isChecked() and self.cad_file_name:
            mesh_geometry = OFFGeometryNoNexus()
            geometry_model = load_geometry(self.cad_file_name,
                                           self.unitsLineEdit.text(),
                                           mesh_geometry)

            # Units have already been used during loading the file, but we store them and file name
            # so we can repopulate their fields in the edit component window
            geometry_model.units = self.unitsLineEdit.text()
            geometry_model.file_path = self.cad_file_name

            component.set_off_shape(
                geometry_model,
                units=self.unitsLineEdit.text(),
                filename=self.fileLineEdit.text(),
                pixel_data=pixel_data,
            )
예제 #5
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def _set_slit_geometry(component: Component):
    slit_geometry = SlitGeometry(component)
    component.set_off_shape(slit_geometry.create_slit_geometry())