def test_player(self): expected_player = Max game = NumericalTicTacToe() state = game.get_initial_state() self.assertEqual(expected_player, game.player(state))
def test_initial_state(self): expected_initial_state = self.get_expected_initial_state() game = NumericalTicTacToe() self.assertEqual(expected_initial_state, game.get_initial_state())