예제 #1
0
	def __init__(self, resolution, flags):
		GraphicEngine.__init__(self)
		pygame.init()
		pygame.font.init()
		self._screen = pygame.display.set_mode(resolution, flags)
		self._clock = pygame.time.Clock()
		self._font = pygame.font.Font(None, 40)
		# for examples TODO: find a better way
		self._img_path = '../data/pix'
예제 #2
0
	def __init__(self, resolution, caption):
		GraphicEngine.__init__(self)
		# for examples TODO: find a better way
		pyglet.resource.path.append('../data/pix')
		# for games: standard path
		pyglet.resource.path.append('data/pix')
		pyglet.resource.reindex()
		self._win = pyglet.window.Window(resolution[0], resolution[1],
							caption=caption)
		self._fps_display = pyglet.clock.ClockDisplay()