def __init__(self, debug_ui): """ @param debug_ui: The parent DebugUI @type debug_ui: DebugUI """ DirectObject.__init__(self) Notifier.__init__(self, "ui-games-list") List.__init__(self, debug_ui.messager.games, 10, (-1.1, 0.6), command=self.game_clicked) self.debug_ui = debug_ui self.btn_title = DirectButton(scale=self.scale, text="Games", pos=(-1.1, 1, .8), frameSize=self.frame_size, command=self.debug_ui.switch_list, extraArgs=[1], state=DGG.DISABLED, relief=DGG.SUNKEN) self.accept("arrow_right", self.next_page) self.accept("arrow_left", self.previous_page) self.notify.info("[__init__] Created GamesList")
def __init__(self, debug_ui): Notifier.__init__(self, "ui-single-player") self.debug_ui = debug_ui taskMgr.doMethodLater(1, self.update_info, "UpdateSinglePlayerInfo") self.pid = None self.txts = [] self.btns = [] # texts self.txt_pid = OnscreenText(text="", pos=(1, .8), scale=0.1, fg=(1, 1, 1, 1)) self.txt_gid = OnscreenText(text="", pos=(1, .7), scale=0.1, fg=(1, 1, 1, 1)) # texts append self.txts.append(self.txt_pid) self.txts.append(self.txt_gid) # buttons self.btn_gid = None # buttons append self.btns.append(self.btn_gid) self.notify.info("[__init__] Created SinglePlayer")
def __init__(self, gid, msgr, open_to_public=1): Notifier.__init__(self, "game") self.gid = gid self.msgr = msgr self.open = open_to_public self.started = False self.day = True self.day_count = 0 self.red_room = 0 self.killer = None self.players = [] self.notify.debug(f"[__init__] Created game {gid}")
def __init__(self, messager): DirectObject.__init__(self) Notifier.__init__(self, "ui") self.messager = messager self.games_list = GamesList(self) self.players_all = PlayersList(self) self.single_game = SingleGame(messager) self.single_player = SinglePlayer(self) # True for game, False for player self.single_game_or_player = True self.notify.info("[__init__] Created DebugUI")
def __init__(self): Notifier.__init__(self, "msgr") # dicts self.active_connections = {} self.games = {} port_address = SERVER_PORT backlog = 1000 tcp_socket = self.cManager.openTCPServerRendezvous( port_address, backlog) self.cListener.addConnection(tcp_socket) self.debug_ui = DebugUI(self) self.notify.info("[__init__] Created Messager")
def __init__(self, level_holder): DirectObject.__init__(self) Entry.__init__(self, "", (-1.25, 1, -.9), self.entered_command, focus=True, sort_order=1500) Notifier.__init__(self, "console") self.level_holder = level_holder self.accept("arrow_up", self.move_command, extraArgs=[1]) self.accept("arrow_down", self.move_command, extraArgs=[0]) self.logs = [] self.archivable = [] self.pos = -1
def __init__(self, messager): Notifier.__init__(self, "ui-single-game") self.messager = messager taskMgr.doMethodLater(1, self.update_info, "UpdateSingleGameInfo") self.gid = None self.txts = [] self.txt_gid = OnscreenText(text="", pos=(1, .8), scale=0.1, fg=(1, 1, 1, 1)) self.txt_day = OnscreenText(text="", pos=(1, .7), scale=0.08, fg=(1, 1, 1, 1)) self.txt_red_room = OnscreenText(text="", pos=(1, .6), scale=0.08, fg=(0.68, 0.12, 0.12, 1)) self.txts.append(self.txt_gid) self.txts.append(self.txt_day) self.txts.append(self.txt_red_room) self.notify.info("[__init__] Created SingleGame")
def __init__(self, reason): Notifier.__init__(self, "alert") VirtualFileSystem.getGlobalPtr().mount(Filename("mf/alert.mf"), ".", VirtualFileSystem.MFReadOnly) ok = loader.loadModel("alert.egg") if reason not in LOCAL_EN: reason = GENERAL self.reason = reason self.bg_frame = DirectFrame(frameColor=(0, 0, 0, 0), frameSize=(-1, 1, -1, 1), suppressMouse=1, state=DGG.NORMAL, sortOrder=1000) self.frame = DirectFrame(frameSize=(1, 1, 1, 1), image=ok.find('**/alert'), image_scale=(1, 0, 0.6), state=DGG.NORMAL, parent=self.bg_frame) self.text = OnscreenText(text=LOCAL_EN[reason], fg=(1, 1, 1, 1), pos=(0, 0.15, 0), align=TextNode.ACenter, wordwrap=13, parent=self.frame) self.button = DirectButton(geom=(ok.find('**/ok-ready'), ok.find('**/ok-click'), ok.find('**/ok-hover'), ok.find('**/ok-click')), relief=None, geom_scale=(0.3, 0, 0.15), geom_pos=(0, 0, -0.175), pressEffect=0, command=self.destroy, parent=self.frame) self.notify.debug( f"[__init__] Created Alert with reason {self.reason}") loader.unloadModel(ok)
def __init__(self, debug_ui): """ @param debug_ui: The parent DebugUI @type debug_ui: DebugUI """ DirectObject.__init__(self) List.__init__(self, debug_ui.messager.active_connections, 10, (-1.1, 0.6), active=False, command=debug_ui.change_pid) Notifier.__init__(self, "ui-players-list") self.debug_ui = debug_ui self.btn_title = DirectButton(scale=self.scale, text="Players", pos=(-.65, 1, .8), frameSize=self.frame_size, command=self.debug_ui.switch_list, extraArgs=[2]) self.accept("arrow_right", self.next_page) self.accept("arrow_left", self.previous_page) self.notify.info("[__init__] Created a PlayersList")
def __init__(self, local_id): Player.__init__(self, local_id, ai=True) Notifier.__init__(self, "ai") self.random_name()