def __init__(self, tbrain=None): self.playerNumber = 0 RobotLocation.__init__(self, 0.0, 0.0, 0.0) self.locUncert = 0 # TODO use location objects self.walkingToX = 0 self.walkingToY = 0 self.ballOn = False self.ballAge = 0 self.ballDist = 0 self.ballBearing = 0 self.ballVelX = 0 self.ballVelY = 0 self.ballUncert = 0 self.role = 0 self.inKickingState = False self.kickingToX = 0 self.kickingToY = 0 self.fallen = False self.active = True self.alive = True self.claimedBall = False self.frameSinceActive = 0 self.lastTimestamp = 0 self.framesWithoutPacket = -1 self.brain = tbrain # brain instance
def __init__(self, tbrain=None): self.playerNumber = 0 RobotLocation.__init__(self, 0.0, 0.0, 0.0) self.locUncert = 0 # TODO use location objects self.walkingToX = 0 self.walkingToY = 0 self.ballOn = False self.ballAge = 0 self.ballDist = 0 self.ballBearing = 0 self.ballVelX = 0 self.ballVelY = 0 self.ballUncert = 0 self.role = 0 self.inKickingState = False self.kickingToX = 0 self.kickingToY = 0 self.fallen = False self.active = True self.claimedBall = False self.frameSinceActive = 0 self.lastTimestamp = 0 self.framesWithoutPacket = -1 self.brain = tbrain # brain instance
def __init__(self, tbrain=None): RobotLocation.__init__(self, 0.0, 0.0, 0.0) self.playerNumber = 0 self.ballDist = 0 self.ballBearing = 0 self.ballOn = False self.role = None self.subRole = None self.chaseTime = 0 #other info we want stored self.brain = tbrain # brain instance self.active = True self.grabbing = False self.dribbling = False
def __init__(self, tbrain=None): RobotLocation.__init__(self, 0.0, 0.0, 0.0) self.playerNumber = 0 self.ballDist = 0 self.ballBearing = 0 self.ballOn = False self.role = None self.subRole = None self.chaseTime = 0 #other info we want stored self.brain = tbrain # brain instance self.active = True self.grabbing = False self.dribbling = False
def __init__(self, tbrain=None): RobotLocation.__init__(self, 0.0, 0.0, 0.0) self.playerNumber = 0 self.ballDist = 0 self.ballBearing = 0 self.ballOn = False self.role = None self.chaseTime = 0 self.defenderTime = 0 self.offenderTime = 0 self.middieTime = 0 self.inKickingState = False #other info we want stored self.brain = tbrain # brain instance self.active = True
def __init__(self, tbrain=None): RobotLocation.__init__(self, 0.0, 0.0, 0.0) self.playerNumber = 0 self.ballDist = 0 self.ballBearing = 0 self.ballOn = False self.role = None self.chaseTime = 0 self.defenderTime = 0 self.offenderTime = 0 self.middieTime = 0 self.inKickingState = False #other info we want stored self.brain = tbrain # brain instance self.active = True
def __init__(self, tbrain=None): '''variables include lots from the Packet class''' RobotLocation.__init__(self, 0.0, 0.0, 0.0) # things in the Packet() self.playerNumber = 0 self.ballDist = 0 self.ballBearing = 0 self.ballX = 0 self.ballY = 0 self.role = None self.subRole = None self.chaseTime = 0 self.lastPacketTime = time.time() #other info we want stored self.brain = tbrain # brain instance self.active = True self.grabbing = False self.dribbling = False
def __init__(self, tbrain=None): '''variables include lots from the Packet class''' RobotLocation.__init__(self, 0.0, 0.0, 0.0) # things in the Packet() self.playerNumber = 0 self.ballDist = 0 self.ballBearing = 0 self.ballX = 0 self.ballY = 0 self.ballOn = False self.role = None self.subRole = None self.chaseTime = 0 self.lastPacketTime = time.time() #other info we want stored self.brain = tbrain # brain instance self.active = True self.grabbing = False self.dribbling = False