def create_enemy(self): ship = Ship() ship.set_part('body', self.items_factory.create_body()) return ship
def create_enemy(self): ship = Ship() ship.set_part('body', self.items_factory.create_body()) ship.set_part('leftwing', self.items_factory.create_left_wing()) ship.set_part('rightwing', self.items_factory.create_right_wing()) ship.set_part('leftrearwing', self.items_factory.create_left_rear_wing()) ship.set_part('rightrearwing', self.items_factory.create_right_rear_wing()) ship.set_part('weapon', self.items_factory.create_weapon()) return ship