import offshoot class SerpenttrexGameAgentPlugin(offshoot.Plugin): name = "SerpenttrexGameAgentPlugin" version = "0.1.0" plugins = [] libraries = [] files = [{"path": "serpent_trex_game_agent.py", "pluggable": "GameAgent"}] config = {"frame_handler": "PLAY"} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpenttrexGameAgentPlugin)
import offshoot class SerpenthornetGamePlugin(offshoot.Plugin): name = "SerpenthornetGamePlugin" version = "0.1.0" libraries = [] files = [{"path": "serpent_hornet_game.py", "pluggable": "Game"}] config = {"fps": 2} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpenthornetGamePlugin)
import offshoot class SerpentBombermanGameAgentPlugin(offshoot.Plugin): name = "SerpentBombermanGameAgentPlugin" version = "0.1.0" plugins = [] libraries = [] files = [ {"path": "serpent_Bomberman_game_agent.py", "pluggable": "GameAgent"} ] config = { "frame_handler": "PLAY" } @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentBombermanGameAgentPlugin)
import offshoot class SerpentPixelDungeonGamePlugin(offshoot.Plugin): name = "SerpentPixelDungeonGamePlugin" version = "0.1.0" libraries = [] files = [{"path": "serpent_PixelDungeon_game.py", "pluggable": "Game"}] config = {"fps": 2} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentPixelDungeonGamePlugin)
import offshoot class SuperHexagonGamePlugin(offshoot.Plugin): name = "SuperHexagonGamePlugin" version = "0.1.0" libraries = [] files = [{"path": "super_hexagon_game.py", "pluggable": "Game"}] config = {"frame_rate": 10} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SuperHexagonGamePlugin)
import offshoot class SerpentVa11HallAGamePlugin(offshoot.Plugin): name = "SerpentVa11HallAGamePlugin" version = "0.1.0" libraries = [] files = [{"path": "serpent_Va11HallA_game.py", "pluggable": "Game"}] config = {"fps": 2} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentVa11HallAGamePlugin)
import offshoot class SerpentAIsaacGamePlugin(offshoot.Plugin): name = "SerpentAIsaacGamePlugin" version = "0.1.0" libraries = [] files = [ {"path": "serpent_AIsaac_game.py", "pluggable": "Game"} ] config = { "fps": 2 } @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentAIsaacGamePlugin)
import offshoot class SerpentOLDTVGameAgentPlugin(offshoot.Plugin): name = "SerpentOLDTVGameAgentPlugin" version = "0.1.0" plugins = [] libraries = [] files = [{"path": "serpent_OLDTV_game_agent.py", "pluggable": "GameAgent"}] config = {"frame_handler": "PLAY"} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentOLDTVGameAgentPlugin)
import offshoot class SerpentTradingViewSimGameAgentPlugin(offshoot.Plugin): name = "SerpentTradingViewSimGameAgentPlugin" version = "0.1.0" plugins = [] libraries = [] files = [{ "path": "serpent_TradingViewSim_game_agent.py", "pluggable": "GameAgent" }] config = {"frame_handler": "PLAY"} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentTradingViewSimGameAgentPlugin)
import offshoot class SerpentKingdomGameAgentPlugin(offshoot.Plugin): name = "SerpentKingdomGameAgentPlugin" version = "0.1.0" plugins = [] libraries = [] files = [ {"path": "serpent_Kingdom_game_agent.py", "pluggable": "GameAgent"} ] config = { "frame_handler": "PLAY" } @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentKingdomGameAgentPlugin)
import offshoot class SerpentDasherGameAgentPlugin(offshoot.Plugin): name = "SerpentDasherGameAgentPlugin" version = "0.1.0" plugins = [] libraries = [] files = [{ "path": "serpent_Dasher_game_agent.py", "pluggable": "GameAgent" }] config = {"frame_handler": "PLAY"} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentDasherGameAgentPlugin)
import offshoot class SerpentCloneyGamePlugin(offshoot.Plugin): name = "SerpentCloneyGamePlugin" version = "0.1.0" libraries = [] files = [{"path": "serpent_Cloney_game.py", "pluggable": "Game"}] config = {"fps": 2} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentCloneyGamePlugin)
import offshoot class YouMustBuildABoatGameAgentPlugin(offshoot.Plugin): name = "YouMustBuildABoatGameAgentPlugin" version = "0.1.0" libraries = [] files = [ {"path": "you_must_build_a_boat_game_agent.py", "pluggable": "GameAgent"} ] config = { "frame_handler": "COLLECT_FRAMES", "collect_frames_interval": 1, "collect_character_interval": 10 } @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(YouMustBuildABoatGameAgentPlugin)
import offshoot class SerpentT4SimGameAgentPlugin(offshoot.Plugin): name = "SerpentT4SimGameAgentPlugin" version = "0.1.0" plugins = [] libraries = [] files = [{"path": "serpent_T4Sim_game_agent.py", "pluggable": "GameAgent"}] config = {"frame_handler": "PLAY"} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentT4SimGameAgentPlugin)
import offshoot class SerpentSuperHexagonGameAgentPlugin(offshoot.Plugin): name = "SerpentSuperHexagonGameAgentPlugin" version = "0.1.0" plugins = [] libraries = [] files = [ {"path": "serpent_SuperHexagon_game_agent.py", "pluggable": "GameAgent"} ] config = { "frame_handler": "PLAY" } @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentSuperHexagonGameAgentPlugin)
import offshoot class BindingOfIsaacRebirthGamePlugin(offshoot.Plugin): name = "BindingOfIsaacRebirthGamePlugin" version = "0.1.0" libraries = [] files = [ {"path": "binding_of_isaac_rebirth_game.py", "pluggable": "Game"} ] config = { "fps": 2 } @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(BindingOfIsaacRebirthGamePlugin)
import offshoot class YouMustBuildABoatGamePlugin(offshoot.Plugin): name = "YouMustBuildABoatGamePlugin" version = "0.1.0" libraries = [] files = [{"path": "you_must_build_a_boat_game.py", "pluggable": "Game"}] config = {"fps": 2} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(YouMustBuildABoatGamePlugin)
import offshoot class SerpentGeometryDashGamePlugin(offshoot.Plugin): name = "SerpentGeometryDashGamePlugin" version = "0.1.0" libraries = [] files = [{"path": "serpent_GeometryDash_game.py", "pluggable": "Game"}] config = {"fps": 30} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentGeometryDashGamePlugin)
import offshoot class SerpentHearthstoneGamePlugin(offshoot.Plugin): name = "SerpentHearthstoneGamePlugin" version = "0.1.0" libraries = [] files = [{"path": "serpent_Hearthstone_game.py", "pluggable": "Game"}] config = {"fps": 2} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentHearthstoneGamePlugin)
import offshoot class SerpentPikaBallGameAgentPlugin(offshoot.Plugin): name = "SerpentPikaBallGameAgentPlugin" version = "0.1.0" plugins = [] libraries = [] files = [{ "path": "serpent_PikaBall_game_agent.py", "pluggable": "GameAgent" }] config = {"frame_handler": "PLAY"} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentPikaBallGameAgentPlugin)
import offshoot class SerpentMinecraftGamePlugin(offshoot.Plugin): name = "SerpentMinecraftGamePlugin" version = "0.1.0" libraries = [] files = [ {"path": "serpent_Minecraft_game.py", "pluggable": "Game"} ] config = { "fps": 2 } @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentMinecraftGamePlugin)
import offshoot class SerpentRivalsofAetherGameAgentPlugin(offshoot.Plugin): name = "SerpentRivalsofAetherGameAgentPlugin" version = "0.1.0" plugins = [] libraries = [] files = [{ "path": "serpent_RivalsofAether_game_agent.py", "pluggable": "GameAgent" }] config = {"frame_handler": "PLAY"} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentRivalsofAetherGameAgentPlugin)
import offshoot class TestPlugin(offshoot.Plugin): name = "TestPlugin" version = "0.1.0" plugins = [] libraries = ["requests"] files = [{ "path": "test_plugin_pluggable_expected.py", "pluggable": "TestPluggable" }] config = {"is_test": True} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(TestPlugin)
import offshoot class SerpentSpaceInvadersGamePlugin(offshoot.Plugin): name = "SerpentSpaceInvadersGamePlugin" version = "0.1.0" libraries = [] files = [{"path": "serpent_SpaceInvaders_game.py", "pluggable": "Game"}] config = {"fps": 4} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentSpaceInvadersGamePlugin)
import offshoot class SerpentexitGamePlugin(offshoot.Plugin): name = "SerpentexitGamePlugin" version = "0.1.0" libraries = [] files = [{"path": "serpent_exit_game.py", "pluggable": "Game"}] config = {"fps": 10} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentexitGamePlugin)
import offshoot class SerpentBindingOfIsaacAfterbirthGameAgentPlugin(offshoot.Plugin): name = "SerpentBindingOfIsaacAfterbirthGameAgentPlugin" version = "0.1.0" plugins = [] libraries = [] files = [ {"path": "serpent_BindingOfIsaacAfterbirth_game_agent.py", "pluggable": "GameAgent"} ] config = { "frame_handler": "PLAY" } @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentBindingOfIsaacAfterbirthGameAgentPlugin)
import offshoot class SerpentMiniMetroGamePlugin(offshoot.Plugin): name = "SerpentMiniMetroGamePlugin" version = "0.1.0" libraries = [] files = [ {"path": "serpent_MiniMetro_game.py", "pluggable": "Game"}, ] config = { "fps": 2, } @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentMiniMetroGamePlugin)
import offshoot class SerpentTiamatXGameAgentPlugin(offshoot.Plugin): name = "SerpentTiamatXGameAgentPlugin" version = "0.1.0" plugins = [] libraries = [] files = [{ "path": "serpent_TiamatX_game_agent.py", "pluggable": "GameAgent" }] config = {"frame_handler": "PLAY"} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentTiamatXGameAgentPlugin)
import offshoot class SerpentHorizonChaseTurboGameAgentPlugin(offshoot.Plugin): name = "SerpentHorizonChaseTurboGameAgentPlugin" version = "0.1.0" plugins = [] libraries = [] files = [{ "path": "serpent_HorizonChaseTurbo_game_agent.py", "pluggable": "GameAgent" }] config = {"frame_handler": "PLAY"} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentHorizonChaseTurboGameAgentPlugin)
class BindingOfIsaacRebirthGameAgentPlugin(offshoot.Plugin): name = "BindingOfIsaacRebirthGameAgentPlugin" version = "0.1.0" libraries = [] files = [{ "path": "binding_of_isaac_rebirth_game_agent.py", "pluggable": "GameAgent" }] config = { "frame_handler": "COLLECT_FRAMES", "collect_frames_interval": 1, "collect_character_interval": 10 } @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(BindingOfIsaacRebirthGameAgentPlugin)
import offshoot class SerpentFortniteGameAgentPlugin(offshoot.Plugin): name = "SerpentFortniteGameAgentPlugin" version = "0.1.0" plugins = [] libraries = [] files = [{ "path": "serpent_Fortnite_game_agent.py", "pluggable": "GameAgent" }] config = {"frame_handler": "PLAY"} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SerpentFortniteGameAgentPlugin)
import offshoot class CirclePlugin(offshoot.Plugin): name = "CirclePlugin" version = "0.1.0" libraries = ["invoke"] files = [{"path": "shapes/circle.py", "pluggable": "Shape"}] config = {"count": 12345, "digits": [1, 2, 3, 4, 5, 6, 7, 8, 9, 0]} @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(CirclePlugin)
import offshoot class SuperHexagonGamePlugin(offshoot.Plugin): name = "SuperHexagonGamePlugin" version = "0.1.0" libraries = [] files = [ {"path": "super_hexagon_game.py", "pluggable": "Game"} ] config = { "frame_rate": 10 } @classmethod def on_install(cls): print("\n\n%s was installed successfully!" % cls.__name__) @classmethod def on_uninstall(cls): print("\n\n%s was uninstalled successfully!" % cls.__name__) if __name__ == "__main__": offshoot.executable_hook(SuperHexagonGamePlugin)