def read(self, filename): """ read a database (a bgeom file) """ sc = Scene() sc.read(filename) #,'BGEOM') self.clear() for shp in sc: self[shp.id] = shp
def read (self, filename) : """ read a database (a bgeom file) """ sc=Scene() sc.read(filename)#,'BGEOM') self.clear() for shp in sc : self[shp.id]=shp
def load_scene (filename) : sc = PGLScene() sc.read(filename) print("loaded",len(sc)) return sc_to_blender(sc)