예제 #1
0
 def testMesh(self):
     p = PovrayPaint3D()
     coordinates, normals, triangles = sphereMesh(6)
     f = StringIO()
     p.mesh(coordinates, normals, triangles)
     p.write(f)
     self.assert_("mesh" in f.getvalue())
     self.assert_("smooth_triangle" in f.getvalue())
     f.close()
예제 #2
0
    def testColorMaterial(self):
        p = PovrayPaint3D()
        position = Vector(2, 3, 4)
        p.colorMaterial(color=Vector(1, 0, 0), name="colmat")

        f = StringIO()
        p.write(f)
        self.assert_("< 1.0" in f.getvalue())
        self.assert_("colmat" in f.getvalue())
        f.close()
예제 #3
0
    def testBackground(self):
        p = PovrayPaint3D()

        p.background(Vector(1, 0.5, 0))

        f = StringIO()
        p.write(f)
        self.assert_("background" in f.getvalue())
        self.assert_("color rgb < 1.0" in f.getvalue())
        f.close()
예제 #4
0
    def testAmbientLight(self):
        p = PovrayPaint3D()

        p.ambientLight(Vector(1, 0.5, 0))

        f = StringIO()
        p.write(f)
        self.assert_("ambient_light" in f.getvalue())
        self.assert_("color rgb < 1.0" in f.getvalue())
        f.close()
예제 #5
0
    def testPointLight(self):
        p = PovrayPaint3D()

        p.pointLight(Vector(2, 3, 4), Vector(1, 1, 1))

        f = StringIO()
        p.write(f)
        self.assert_("light_source" in f.getvalue())
        self.assert_("< 2.0" in f.getvalue())
        self.assert_("rgb < 1.0" in f.getvalue())
        f.close()
예제 #6
0
    def testSphere(self):
        p = PovrayPaint3D()
        position = Vector(2, 3, 4)
        p.colorMaterial(Vector(1, 0, 0), name="colmat")

        p.sphere(position, 4, material="colmat")

        f = StringIO()
        p.write(f)
        self.assert_("sphere" in f.getvalue())
        self.assert_("< 2.0" in f.getvalue())
        self.assert_("colmat" in f.getvalue())
        self.assert_("color rgb < 1.0" in f.getvalue())
        f.close()
예제 #7
0
    def testPerspectiveCamera(self):
        p = PovrayPaint3D()
        camera_position = Vector(2, 3, 4)
        look_at = Vector(4, 5, 6)
        right = Vector(-1, 0, 0)
        up = Vector(0, 1, 0)

        p.perspectiveCamera(camera_position, look_at, right, up)

        f = StringIO()
        p.write(f)
        self.assert_("camera" in f.getvalue())
        self.assert_("< 2.0" in f.getvalue())
        self.assert_("< 4.0" in f.getvalue())
        self.assert_("perspective" in f.getvalue())
        f.close()
예제 #8
0
    def testLine(self):
        f = StringIO()
        p = PovrayPaint3D()
        position1 = Vector(2, 3, 4)
        position2 = Vector(4, 5, 6)
        p.colorMaterial(Vector(1, 0, 0), name="colmat")

        p.line(position1, position2, 7, material="colmat")

        p.write(f)
        self.assert_("cylinder" in f.getvalue())
        self.assert_("< 2.0" in f.getvalue())
        self.assert_("< 4.0" in f.getvalue())
        self.assert_("colmat" in f.getvalue())
        self.assert_("color rgb < 1.0" in f.getvalue())
        f.close()
예제 #9
0
 def testFrame(self):
     p = PovrayPaint3D()
     frame = p.frame()