def send_inform(self, message: ACLMessage): message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) message.set_performative(ACLMessage.INFORM) # Send message to all receivers self.agent.send(message)
def notify(self): message = ACLMessage(ACLMessage.INFORM) message.set_protocol(ACLMessage.FIPA_SUBSCRIBE_PROTOCOL) message.set_content(dumps(self.agent.agentInstance.table)) message.set_system_message(is_system_message=True) self.STATE = 0 super(PublisherBehaviour, self).notify(message)
def send_failure(self, message: ACLMessage): message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) message.set_performative(ACLMessage.FAILURE) # Send message to all receivers self.agent.send(message)
def __init__(self, aid, aa): super(AgenteDispositivo, self).__init__(aid=aid, debug=False) self.agente_alimentador = aa # Comportamento de Inicialização message = ACLMessage(ACLMessage.REQUEST) message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) message.set_content( json.dumps({ 'ref': 'R_06', 'dados': 'AUTH' }, indent=4)) message.add_receiver(self.agente_alimentador.aid.localname) comp_request_4 = CompRequest4(self, message) # Comportamento que aguarda por ocorrências na rede comp_request_1 = CompRequest1(self) # Comportamento de comando de IEDs comp_request_3 = CompRequest3(self) self.behaviours.append(comp_request_4) self.behaviours.append(comp_request_1) self.behaviours.append(comp_request_3)
def send_agree(self, message: ACLMessage): message.set_protocol(ACLMessage.FIPA_SUBSCRIBE_PROTOCOL) message.set_performative(ACLMessage.AGREE) # Send message to all receivers self.agent.send(message)
def send_propose(self, message: ACLMessage): message.set_protocol(ACLMessage.FIPA_CONTRACT_NET_PROTOCOL) message.set_performative(ACLMessage.PROPOSE) response = yield AgentSession(self, message) return response
def send_message(self, receiver_agent): message = ACLMessage(ACLMessage.INFORM) message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) message.add_receiver(receiver_agent) self.add_all_agents(message.receivers) message.set_content('I have received Student Object successfully') self.send(message)
def send_message(self, receiver_agent): try: message = ACLMessage(ACLMessage.INFORM) message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) message.add_receiver(receiver_agent) self.add_all_agents(message.receivers) print("Computer's Turn") start = time.time() (m, pos_x, pos_y) = maximize() finish = time.time() print("time =", round((finish - start), 5), "sec") board[pos_x][pos_y] = 'O' print_board() result = finished() if (result == 'O'): print("Computer won !") sys.exit() elif (result == "Tie"): print("tie") sys.exit() message.set_content('Computer Agent played "O" at position') self.send(message) except: print("")
def send_subscribe(self, message: ACLMessage): message.set_protocol(ACLMessage.FIPA_SUBSCRIBE_PROTOCOL) message.set_performative(ACLMessage.SUBSCRIBE) response = yield AgentSession(self, message) return response
def send_message(self): message = ACLMessage(ACLMessage.QUERY_IF) message.set_protocol(ACLMessage.FIPA_QUERY_PROTOCOL) message.add_receiver(self.receiver_agent) self.add_all_agents(message.receivers) message.set_content(self.message) self.send(message)
def send_response(self, response, sender): answer = ACLMessage(ACLMessage.ACCEPT_PROPOSAL) answer.set_protocol(ACLMessage.FIPA_CONTRACT_NET_PROTOCOL) answer.set_content(pickle.dumps(response)) answer.add_receiver(sender) self.agent.send(answer)
def send_message(self): try: message = ACLMessage(ACLMessage.INFORM) message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) message.add_receiver(self.computer_agent) self.add_all_agents(message.receivers) print("Human's Turn") i = None j = None #check wrong inputs by human while (True): digit = True in_range = True new_pos = True pos = input('Enter your position:') if not pos.isdigit(): digit = False print("Please enter a digit!") continue pos = int(pos) if (pos < 1 or pos > 9): in_range = False print("Enter between 1-9") continue # mapping the position entered with board position if (pos <= 3): i = 0 elif (pos > 3 and pos <= 6): i = 1 else: i = 2 if (pos % 3 == 0): j = 2 else: j = pos % 3 - 1 if (board[i][j] != '_'): new_pos = False print("Already occupied!") continue break board[i][j] = 'X' print_board() result = finished() if (result == 'X'): print("You won !") sys.exit() elif (result == "Tie"): print("Tie\n") sys.exit() message.set_content('Human Agent played "X" at position' + str(pos)) self.send(message) except: print("")
def send_refuse(self, message: ACLMessage): message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) message.set_performative(ACLMessage.REFUSE) # Send message to all receivers self.agent.send(message)
def __init__(self, host, port, session, main_ams=True, debug=False): self.ams_aid = AID('ams@' + str(host) + ':' + str(port)) super(AMS, self).__init__(self.ams_aid, debug=debug) self.ams = {'name': str(host), 'port': str(port)} super(AMS, self).update_ams(self.ams) self.host = host self.port = port self.session = session self.main_ams = main_ams self.agents_conn_time = dict() self.comport_ident = PublisherBehaviour(self) # message to check the connection. message = ACLMessage(ACLMessage.REQUEST) message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) self.add_all(message) message.set_content('CONNECTION') message.set_system_message(is_system_message=True) self.comport_conn_verify = CompConnectionVerify(self, message) self.comport_send_conn_messages = ComportSendConnMessages( self, message, 4.0) self.comport_conn_verify_timed = ComportVerifyConnTimed(self, 10.0) self.comport_conn_verify_reg = CompVerifyRegister(self) self.system_behaviours.append(self.comport_ident) self.system_behaviours.append(self.comport_conn_verify) self.system_behaviours.append(self.comport_send_conn_messages) self.system_behaviours.append(self.comport_conn_verify_timed) self.system_behaviours.append(self.comport_conn_verify_reg) self.on_start()
def on_time(self): super(AnalisaLances, self).on_time() message = ACLMessage(ACLMessage.INFORM) message.set_protocol(ACLMessage.FIPA_SUBSCRIBE_PROTOCOL) # Se ja tiverem lances registrados, vemos o atual maior lance e definimos ele como novo minimo if self.agent.lances: # Verifica se existe apenas um agente concorrente # Caso positivo o vencedor é declarado e o programa é encerrado. novo_lance_minimo = max(self.agent.lances.values()) if len(self.agent.lances) == 1: winner = list(self.agent.lances.keys())[0] self.agent.logger.log(self.agent.aid.name, f'O vencedor foi o comprador {winner}!') msg = ACLMessage(ACLMessage.INFORM) msg.add_receiver(AID(winner)) msg.set_content('vencedor') self.agent.send(msg) else: self.agent.logger.log( self.agent.aid.name, f'Novo valor a bater {novo_lance_minimo}') # Caso contrario, damos o primeiro lance minimo do leilao. Que deveria vir do objeto leiloado else: novo_lance_minimo = self.agent.objeto_leiloado.valor_inicial self.agent.logger.log( self.agent.aid.name, 'Iniciando leilão do item {} com valor inicial de R${}'. format(self.agent.objeto_leiloado.nome, novo_lance_minimo)) # usa o protocolo do editor para mandar o novo lance minimo a todos os compradores self.agent.lances.clear() message.set_content(f'lance:{novo_lance_minimo}') self.notify(message)
def send_message(self, receiver_agent): message = ACLMessage(ACLMessage.INFORM) message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) message.add_receiver(receiver_agent) self.add_all_agents(message.receivers) message.set_content(self.message) self.send(message)
def __init__(self, aid): super(BallReceivingWinger, self).__init__(aid=aid, debug=False) print('Winger') message = ACLMessage(ACLMessage.SUBSCRIBE) message.set_protocol(ACLMessage.FIPA_SUBSCRIBE_PROTOCOL) message.set_content("Ball!!") self.call_later(8.0, self.launch_subscriber_protocol, message)
def on_time(self): super(Time, self).on_time() message = ACLMessage(ACLMessage.INFORM) message.set_protocol(ACLMessage.FIPA_SUBSCRIBE_PROTOCOL) message.set_content(str(random.random())) self.notify(message) self.inc += 0.1
def handle_request(self, message): # carrega o conteudo da mensagem recebida self.content = json.loads(message.content) if self.content['ref'] == 'R_04': display_message(self.agent.aid.name, 'Mensagem REQUEST recebida') # cria resposta para a mensagem recebida resposta = message.create_reply() resposta.set_performative(ACLMessage.INFORM) content = json.dumps({'ref': 'R_04'}, indent=4) resposta.set_content(content) self.agent.send(resposta) rams_desener = self.encontrar_rams_desener() message = ACLMessage(ACLMessage.CFP) message.set_protocol(ACLMessage.FIPA_CONTRACT_NET_PROTOCOL) message.set_content(json.dumps({'ref': 'CN_01', 'dados': pickle.dumps(rams_desener) }, indent=4)) for agente in self.agent.topologia['alimentadores'].keys(): if self.agent.aid.localname not in agente: message.add_receiver(AID(agente)) # lança comportamento ContractNet na versão Iniciante comp = CompContNet1(self.agent, message) self.agent.behaviours.append(comp) comp.on_start()
def handle_all_proposes(self, proposes): """ """ super(CompContNet1, self).handle_all_proposes(proposes) best_proposer = None higher_power = 0.0 other_proposers = list() display_message(self.agent.aid.name, 'Analyzing ball passing possibilities...') i = 1 # logic to select proposals by the higher available power. for message in proposes: content = message.content power = float(content) display_message(self.agent.aid.name, 'Analyzing ball passing chances {i}'.format(i=i)) display_message(self.agent.aid.name, 'Chances of receiving: {pot}'.format(pot=power)) i += 1 if power > higher_power: if best_proposer is not None: other_proposers.append(best_proposer) higher_power = power best_proposer = message.sender else: other_proposers.append(message.sender) display_message( self.agent.aid.name, 'The ball passed with potential: {pot} VA'.format( pot=higher_power)) if other_proposers != []: display_message( self.agent.aid.name, 'Telling the contingent the ball will not be passed to him...') answer = ACLMessage(ACLMessage.REJECT_PROPOSAL) answer.set_protocol(ACLMessage.FIPA_CONTRACT_NET_PROTOCOL) answer.set_content('') for agent in other_proposers: answer.add_receiver(agent) self.agent.send(answer) if best_proposer is not None: display_message( self.agent.aid.name, 'Passing the ball to {}'.format(self.agent.aid.name)) answer = ACLMessage(ACLMessage.ACCEPT_PROPOSAL) answer.set_protocol(ACLMessage.FIPA_CONTRACT_NET_PROTOCOL) answer.set_content('OK') answer.add_receiver(best_proposer) self.agent.send(answer)
def send_message(self, content): message = ACLMessage(ACLMessage.INFORM) message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) message.add_receiver(self.receiver_agent) self.add_all_agents(message.receivers) msg = "Played at position {}".format(content) message.set_content(msg) self.send(message)
def send_message(self): message = ACLMessage(ACLMessage.INFORM) message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) message.set_content("Your turn") message.add_receiver(self.opponent.aid) self.agentInstance.table[self.opponent.aid.localname] = self.opponent.aid self.call_later(1, self.send, message)
def on_time(self): super(Time, self).on_time() message = ACLMessage(ACLMessage.INFORM) message.set_protocol(ACLMessage.FIPA_SUBSCRIBE_PROTOCOL) message.set_content(str(sin(self.inc))) self.notify(message) self.inc += 0.1
def send_message(self): # print('Test') message = ACLMessage(ACLMessage.INFORM) message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) message.add_receiver(self.receiver_agent) self.add_all_agents(message.receivers) message.set_content('Test Message') self.send(message)
def launch_subscriber_protocol(self): message = ACLMessage(ACLMessage.SUBSCRIBE) message.set_protocol(ACLMessage.FIPA_SUBSCRIBE_PROTOCOL) message.set_content(f'Registro: {self.aid.localname}') message.add_receiver(AID('leiloeiro')) self.protocol = SubscriberProtocol(self, message) self.behaviours.append(self.protocol) self.protocol.on_start()
def send_agree(self, message: ACLMessage): message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) message.set_performative(ACLMessage.AGREE) # Send message to all receivers self.agent.send_until(message) return message
def send_subscribe(self, message: ACLMessage): message.set_protocol(ACLMessage.FIPA_SUBSCRIBE_PROTOCOL) message.set_performative(ACLMessage.SUBSCRIBE) # Send message to all receivers self.agent.send_until(message) return message
def send_reject_proposal(self, message: ACLMessage): message.set_protocol(ACLMessage.FIPA_CONTRACT_NET_PROTOCOL) message.set_performative(ACLMessage.REJECT_PROPOSAL) # Send message to all receivers self.agent.send_until(message) return message
def send_refuse(self, message: ACLMessage): message.set_protocol(ACLMessage.FIPA_CONTRACT_NET_PROTOCOL) message.set_performative(ACLMessage.REFUSE) # Send message to all receivers self.agent.send_until(message) return message
def _build_message_for_proposer(self): message = ACLMessage(ACLMessage.CFP) message.set_protocol(ACLMessage.FIPA_CONTRACT_NET_PROTOCOL) message.add_receiver(self.game_agent.aid) message.content = pickle.dumps({'position': self.position}) return message
def send_request(self, message: ACLMessage): # Only individual messages assert len(message.receivers) == 1 message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) message.set_performative(ACLMessage.REQUEST) response = yield AgentSession(self, message) return response
def handle_all_proposes(self, proposes): """ """ super(CompContNet1, self).handle_all_proposes(proposes) melhor_propositor = None maior_potencia = 0.0 demais_propositores = list() display_message(self.agent.aid.name, 'Analisando propostas...') i = 1 # lógica de seleção de propostas pela maior potência disponibilizada for message in proposes: content = message.content potencia = float(content) display_message(self.agent.aid.name, 'Analisando proposta {i}'.format(i=i)) display_message(self.agent.aid.name, 'Potencia Ofertada: {pot}'.format(pot=potencia)) i += 1 if potencia > maior_potencia: if melhor_propositor is not None: demais_propositores.append(melhor_propositor) maior_potencia = potencia melhor_propositor = message.sender else: demais_propositores.append(message.sender) display_message(self.agent.aid.name, 'A melhor proposta foi de: {pot} VA'.format( pot=maior_potencia)) if demais_propositores != []: display_message(self.agent.aid.name, 'Enviando respostas de recusa...') resposta = ACLMessage(ACLMessage.REJECT_PROPOSAL) resposta.set_protocol(ACLMessage.FIPA_CONTRACT_NET_PROTOCOL) resposta.set_content('') for agente in demais_propositores: resposta.add_receiver(agente) self.agent.send(resposta) if melhor_propositor is not None: display_message(self.agent.aid.name, 'Enviando resposta de aceitacao...') resposta = ACLMessage(ACLMessage.ACCEPT_PROPOSAL) resposta.set_protocol(ACLMessage.FIPA_CONTRACT_NET_PROTOCOL) resposta.set_content('OK') resposta.add_receiver(melhor_propositor) self.agent.send(resposta)
def __init__(self, aid): super(AgenteIniciante, self).__init__(aid=aid, debug=False) message = ACLMessage(ACLMessage.CFP) message.set_protocol(ACLMessage.FIPA_CONTRACT_NET_PROTOCOL) message.set_content('60.0') message.add_receiver(AID('AP1')) message.add_receiver(AID('AP2')) comp = CompContNet1(self, message) self.behaviours.append(comp) self.call_later(2.0, comp.on_start)
def __init__(self, aid): super(AgenteRelogio, self).__init__(aid=aid) # mensagem que requisita horario do horario message = ACLMessage(ACLMessage.REQUEST) message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) message.add_receiver(AID(name='horario')) message.set_content('time') self.comport_request = CompRequest2(self, message) self.comport_temp = ComportTemporal(self, 1.0, message) self.behaviours.append(self.comport_request) self.behaviours.append(self.comport_temp)
def __init__(self, aid): super(AgenteParticipante, self).__init__(aid) self.protocol = SubscribeParticipant(self) self.timed = Time(self, self.protocol.notify) self.behaviours.append(self.protocol) self.behaviours.append(self.timed) if __name__ == '__main__': set_ams('localhost', 5000, debug=False) editor = AgenteParticipante(AID('editor')) editor.ams = {'name': 'localhost', 'port': 5000} msg = ACLMessage(ACLMessage.SUBSCRIBE) msg.set_protocol(ACLMessage.FIPA_SUBSCRIBE_PROTOCOL) msg.set_content('Pedido de subscricao') msg.add_receiver('editor') ass1 = AgenteInitiator(AID('assinante_1'), msg) ass1.ams = {'name': 'localhost', 'port': 5000} ass2 = AgenteInitiator(AID('assinante_2'), msg) ass2.ams = {'name': 'localhost', 'port': 5000} agentes = [editor, ass1, ass2] start_loop(agentes, gui=True)
def filter(self, message): state = True if self.conversationID != None and self.conversationID != message.conversationID: state = False if self.sender != None and self.sender != message.sender: state = False if self.performative != None and self.performative != message.performative: state = False if self.protocol != None and self.protocol != message.protocol: state = False return state if __name__ == '__main__': message = ACLMessage(ACLMessage.REQUEST) message.set_sender(AID('lucas')) message.add_receiver('allana') message.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) filtro = Filter() filtro.set_protocol(ACLMessage.FIPA_REQUEST_PROTOCOL) if filtro.filter(message): print message.as_xml() else: print 'A mensagem foi barrada pelo protocolo'