예제 #1
0
def main(cursor, campaign_id = -1):
	output = ["""<div style="padding: 5px;">"""]
	
	campaign_id	= int(common.get_val('campaign', campaign_id))
	battle_id	= int(common.get_val('battle', 0))
	ajax = common.get_val('ajax', 0)
	
	if campaign_id < 1:
		if battle_id < 1:
			return "No campaign selected"
		else:
			the_battle = battle_q.get_one_battle(cursor, battle_id)
			campaign_id = the_battle.campaign
	
	the_campaign	= campaign_q.get_one_campaign(cursor, campaign_id)
	battle_dict		= battle_q.get_battles_from_campaign(cursor, campaign_id)
	team_dict		= team_q.get_all_teams(cursor)
	city_dict		= city_q.get_all_cities(cursor)
	
	if not ajax:
		output.append("""
		<div style="float:right;border:0px solid #000; width: 50%;">
			<form id="delete_form" action="exec.py" method="post" accept-charset="utf-8">
				<input type="hidden" name="campaign" id="campaign" value="{id}" />
				<input type="hidden" name="mode" id="mode" value="remove_campaign" />
				<input style="float:right; margin-right:100px;" type="button" value="Delete campaign" onclick="var answer = confirm('Delete {esc_name}?')
				if (answer) $('#delete_form').submit();" />
			</form>
			<div id="campaign_info">
				&nbsp;
			</div>
			&nbsp;
		</div>
		
		<a href="web.py?mode=list_campaigns&amp;turn={turn}" class="block_link" style="display:inline; text-align:left;">Campaigns of this turn</a>
		<a href="web.py?mode=setup_campaign&amp;campaign={camp}" class="block_link" style="display:inline;">Setup campaign</a>
		<br /><br />
		
		<span class="stitle">{name}</span>
		<br /><br />
		<table border="0" cellspacing="0" cellpadding="5">
		""".format(
			turn			= common.current_turn(),
			camp			= the_campaign.id,
			name			= the_campaign.name,
			id				= campaign_id,
			esc_name		= common.js_name(the_campaign.name),
		))
		
	else:
		output.append("""<table border="0" cellspacing="0" cellpadding="5" width="100%">""")
	
	output.append("""
		<tr class="row2">
			<th>Battle</th>
			<th>Time</th>
			<th>Location</th>
			<th>Type</th>
			<th>Result</th>
			<th>&nbsp;</th>
			<th colspan="2">Perform</th>
		</tr>""")
	
	# Display battles
	i = -1
	for battle_id, the_battle in battle_dict.items():
		i += 1
		
		location = "%d, %d" % (the_battle.x, the_battle.y)
		city_link = ""
		
		if the_battle.city > 0:
			city_link = '<!-- PY --> <a href="web.py?mode=edit_city&amp;city=%d">Edit city</a><!-- PYEND -->' % the_battle.city
		
		
		output.append("""
		<tr class="row{i}">
			<td>{name} ({battle_id}){city_link}</td>
			<td>{start} : {duration}</td>
			<td>{location} &nbsp; {city}</td>
			<td>{type}</td>
			<td>{result}</td>
			<td style="padding:0px;"><a href="web.py?mode=setup_battle&amp;battle={battle_id}" class="block_link">Setup</a></td>
			<td style="padding:0px;"><a href="web.py?mode=perform_battle&amp;battle={battle_id}" class="block_link">By unit</a></td>
			<td style="padding:0px;"><a href="web.py?mode=perform_by_army&amp;battle={battle_id}" class="block_link">By army</a></td>
		</tr>
		""".format(
			i=i%2,
			city_link = city_link,
			name=common.doubleclick_text("battles", "name", battle_id, the_battle.name, label_style="font-weight:bold;"),
			start=common.doubleclick_text("battles", "start", battle_id, the_battle.start, size=2),
			duration=common.doubleclick_text("battles", "duration", battle_id, the_battle.duration, size=2),
			location=location,
			battle_id=battle_id,
			city = city_dict[the_battle.city].name,
			
			type = battle.battle_types[the_battle.type],
			result = battle.result_types[the_battle.result],
		))
		
	
	if ajax:
		onload = ""
	else:
		onload = common.onload("$('#form_city').focus();")
	
	# Add new battle
	i += 1
	output.append("""
	<tr class="row{i}">
		<form action="exec.py" id="add_battle_form" method="post" accept-charset="utf-8">
		<input type="hidden" name="mode" value="add_battle" />
		<input type="hidden" name="campaign" value="{campaign_id}" />
		<td style="padding: 1px;"><input type="text" name="name" id="new_name" value="" /></td>
		<td style="padding: 1px;">
			<input type="text" name="start" value="-1" size="2"/>
			<input type="text" name="duration" value="" size="2"/>
		</td>
		<td style="padding: 1px;">
			<input type="text" name="location" value="" size="8"/>
		</td>
		
		<td style="padding: 1px;">
			{type}
		</td>
		<td>&nbsp;</td>
		
		<td colspan="3" style="padding: 0px;">
			<!--<a class="block_link" href="#" onclick="$('#add_battle_form').submit();">Add</a>-->
			<input type="submit" value="Add" />
		</td>
		</form>
	</tr>""".format(
		i=i%2,
		campaign_id=campaign_id,
		type = common.option_box("type", elements = battle.battle_types, element_order = [], custom_id = ""),
	))
	
	# Add by city
	city_dict = city_q.get_cities_for_dropdown(cursor)
	keys, names = [], {}
	for c, the_city in city_dict.items():
		if the_city.dead > 0: continue
		if not team_dict[the_city.team].active: continue
		
		keys.append(c)
		names[c] = the_city.name
	
	i += 1
	output.append("""
	<tr class="row{i}">
		<form action="exec.py" id="add_battle_form" method="post" accept-charset="utf-8">
		<input type="hidden" name="mode" value="add_battle" />
		<input type="hidden" name="campaign" value="{campaign_id}" />
		<td style="padding: 1px;">{city_list}</td>
		<td style="padding: 1px;">
			<input type="text" name="start" value="-1" size="2"/>
			<input type="text" name="duration" value="" size="2"/>
		</td>
		<td>
			&nbsp;
		</td>
		
		<td style="padding: 1px;">
			{type}
		</td>
		<td>&nbsp;</td>
		
		<td colspan="3" style="padding: 0px;">
			<!--<a class="block_link" href="#" onclick="$('#add_battle_form').submit();">Add</a>-->
			<input type="submit" value="Add" />
		</td>
		</form>
		{onload}
	</tr>
	</table>
	<br /><br />
	""".format(
		i=i%2,
		campaign_id=campaign_id,
		onload=onload,
		city_list = common.option_box(
			name='city',
			elements=names,
			element_order=keys,
			custom_id="form_city",
		),
		type = common.option_box("type", elements = battle.battle_types, element_order = [], custom_id = ""),
	))
	
	
	# Chosen kills
	output.append("""
	<div style="float:right;border:0px solid #000; width: 60%;">
		<div id="player_kills">
			&nbsp;
		</div>
	</div>
	""")
	
	
	# Now for moving all the armies
	output.append("""
	<!-- PY -->
	<table border="0" cellspacing="0" cellpadding="5">
	<!--
		<tr class="row2">
			<th>Team</th>
			<th colspan="3">Move</th>
			<th>&nbsp;</th>
		</tr>
	-->""")
	
	the_campaign.get_sides_full(cursor)
	for s in range(1, the_campaign.sides+1):
		teams_on_side = the_campaign.sides_full[s]
		
		if len(teams_on_side) > 0:
			i = 0
			output.append("<tr class='row2'><td colspan='5' style='text-align:center;'>Side %d</td></tr>" % s)
			
			for t in teams_on_side:
				i += 1
				
				output.append("""
				<tr class="row{i}">
					<td>{team}</td>
					<td style='padding:0px;'>
						<!--
						<a class="block_link" href="#" onclick="$.get('exec.py', {{mode: 'move_armies', team:{team_id}, campaign:{campaign}, location: ''}}, function () {{$('#ajax_result_{team_id}').html('Moved to location of final battle').val());}}); return false;">Final battle</a>
						-->
						<a class="block_link" href="exec.py?mode=move_armies&team={team_id}&campaign={campaign}">Final battle</a>
					</td>
					<td style='padding:0px;'>
						<a class="block_link" href="#" onclick="$.get('exec.py', {{mode: 'move_armies', team:{team_id}, campaign:{campaign}, location: $('#location_{team_id}').value}}, function () {{$('#ajax_result_{team_id}').html('Moved to ' + $('#location_{team_id}').val());}}); return false;">Location:</a>
					</td>
					<td style="padding:2px;">
						<form action="exec.py" method="post" accept-charset="utf-8" id="team_form_{team_id}">
							<input type="hidden" name="mode" value="move_armies" />
							<input type="hidden" name="team" value="{team_id}" />
							<input type="hidden" name="campaign" value="{campaign}" />
							<input type="text" name="location" id="location_{team_id}" value="" size="6"/>
						</form>
					</td>
					<td id="ajax_result_{team_id}">
						&nbsp;
					</td>
				</tr>
				""".format(
					i = i % 2,
					team_id = t['team'],
					team = team_dict[t['team']].name,
					campaign = campaign_id,
				))
	output.append("</table><!-- PYEND -->")
	
	output.append("</div><!-- PY -->%s<!-- PYEND -->" % common.onload("""
		$('#campaign_info').load('web.py',{'mode':'campaign_info','ajax':'True','campaign':'%d'});
		$('#player_kills').load('web.py',{'mode':'player_kills','ajax':'True','campaign':'%d'});
	""" % (campaign_id, campaign_id)))
	
	if ajax:
		output.append("<br />")
	
	return "".join(output)
예제 #2
0
def main(cursor):
	wonders_dict = wonder_q.get_all_wonders(cursor)
	cities_dict = city_q.get_all_cities(cursor)
	teams_dict = team_q.get_all_teams(cursor)
	
	output = []
	
	output.append("""
	<table border="0" cellspacing="0" cellpadding="5" style="width: 100%;">
		<tr class="row2">
			<th>Wonder name</th>
			<th>City</th>
			<th>Points</th>
			<th>Materials</th>
			<th>Description</th>
			<th>&nbsp;</th>
		</tr>""")
	
	count = -1
	if len(wonders_dict) > 0:
		for wonder_id, the_wonder in wonders_dict.items():
			count += 1
			
			# May need a key-exception try-catch block around this
			the_city = cities_dict[the_wonder.city]
			# city_string = "%s <em>(%s)</em>" % (the_city.name, teams_dict[the_city.team].name)
		
			output.append("""
			<tr class="row%(row)d" id="%(wonder_id)d">
				<td>%(name)s</td>
				<td>%(city)s <em>%(team)s</em></td>
			
				<td>%(completion)s/%(point_cost)s</td>
				<td>%(material_cost)s</td>
			
				<td>%(description)s</td>
			
				<td style="padding: 0px;"><a class="block_link" href="web.py?mode=edit_wonder&amp;wonder=%(wonder_id)d">Edit wonder</a></td>
			</tr>
			""" % {	'row': (count % 2),
				
					'wonder_id':	the_wonder.id,
					'name':			common.doubleclick_text("wonders", "name", the_wonder.id, the_wonder.name, "font-weight:bold"),
				
					"completion":		common.doubleclick_text("wonders", "completion", the_wonder.id, the_wonder.completion, size=5),
					"point_cost":		common.doubleclick_text("wonders", "point_cost", the_wonder.id, the_wonder.point_cost, size=5),
					"material_cost":	common.doubleclick_text("wonders", "material_cost", the_wonder.id, the_wonder.material_cost, size=5),
				
					"description":		the_wonder.description,
				
					'city':		the_city.name,
					"team":		teams_dict[the_wonder.team].name,
				})



	cities_dict = city_q.get_live_cities(cursor)
	names = {}
	for c, the_city in cities_dict.items():
		names[c] = the_city.name

	# Add new wonder
	count += 1
	output.append("""
	<tr class="row%(row)d">
		<form action="exec.py" id="add_wonder_form" method="post" accept-charset="utf-8">
		<input type="hidden" name="mode" value="add_wonder" />
	
		<td style="padding: 1px;"><input type="text" name="name" id="new_name" value="" /></td>
		<td style="padding: 0px;">%(city_menu)s</td>
		<td style="padding: 2px;"><input type="text" name="point_cost" value="" size="7"/></td>
		<td style="padding: 2px;"><input type="text" name="material_cost" value="" size="7"/></td>
	
		<td style="padding: 2px;"><input type="text" style="width:95%%;" name="description" value=""/></td>
	
		<td style="padding: 0px;"><a class="block_link" href="#" onclick="$('#add_wonder_form').submit();">Add</a></td>
		</form>
		%(onload)s
	</tr>
	""" % {	'row': (count % 2),
		
			"city_menu":					common.option_box(
				name='city',
				elements=names,
				element_order=cities_dict.keys(),
				custom_id="",
				# selected=the_artefact.city,
			),
			"onload":	common.onload("$('#new_name').focus();"),
			})


	output.append("</table>")

	return "".join(output)
예제 #3
0
파일: list_cities.py 프로젝트: Teifion/Rob3
def main(cursor):
	# Get team Id
	team_id = int(common.get_val('team', 0))
	
	text_location = common.get_val('location', "")
	
	if team_id < 1:
		return "<div style='padding: 5px;'>{0}</div>".format(common.select_team_form(cursor, 'list_cities'))
	
	cities_dict = city_q.get_cities_from_team(cursor, team = team_id, include_dead = True)
	
	# Work out city points
	total_points = 0
	for city_id, the_city in cities_dict.items():
		if the_city.dead == True: continue
		total_points += the_city.point_value()
	
	output = []
	
	output.append("""
	<table border="0" cellspacing="0" cellpadding="5" style="width: 100%;">
		<tr class="row2">
			<th>City name</th>
			<th colspan="3">Location</th>
			<th>Port</th>
			<th>Secret</th>
			<th>Dead</th>
			<th>Nomadic</th>
			
			<th>Overlap</th>
			
			<th>Wonder speed</th>
			<th>Population</th>
			<th>Slaves</th>
			<th>Happiness</th>
			
			<th colspan="2">&nbsp;</th>
		</tr>""")
	
	# Work out how fast it can build wonders
	city_wonder_speed = {}
	for c1, city1 in cities_dict.items():
		city_wonder_speed[c1] = math.floor((city1.population + city1.slaves)/1000)
		c1_loc = (cities_dict[c1].x, cities_dict[c1].y)
		
		for c2, city2 in cities_dict.items():
			if city2.dead: continue
			
			if c2 != c1:
				amount = city_rules.wonder_build_rate(city2, city1)
				city_wonder_speed[c1] += amount
		
		city_wonder_speed[c1] = common.number_format(int(city_wonder_speed[c1]))
	
	count = -1
	if len(cities_dict) > 0:
		for city_id, the_city in cities_dict.items():
			count += 1
			
			city_share = 0
			if not the_city.dead:
				if total_points > 0:
					city_share = round(the_city.point_value()/total_points*100,1)
			
			# Happiness
			happiness = city.happiness_str(the_city.happiness)
			
			if happiness == "Rebellious":
				happiness = '<span style="font-weight:bold;color:#A00;">Rebellious</span>'
			
			if happiness == "Utopian":
				happiness = '<span style="font-weight:bold;color:#0A0;">Utopian</span>'
			
			output.append("""
			<tr class="row%(row)d" id="%(city_id)d">
				<td>%(name)s</td>
		
				<td>%(x)s</td>
				<td>%(y)s</td>
				<td style="padding: 0px;"><a class="block_link" href="web.py?mode=view_map&amp;%(map_link)s">Map link</a></td>
				
				<td style="text-align: center;">%(port)s</td>
				<td style="text-align: center;">%(secret)s</td>
				<td style="text-align: center;">%(dead)s</td>
				<td style="text-align: center;">%(nomadic)s</td>
				
				<td>%(overlap)s</td>
				
				<td>%(wonder_speed)s</td>
				<td>%(population)s</td>
				<td>%(slaves)s</td>
				
				<td>%(happiness)s</td>
				
				<!--<td style="padding: 0px;"><a class="block_link" href="web.py?mode=view_city_trade&amp;city=%(city_id)d">City trade</a></td>-->
				<td style="padding: 0px;"><a class="block_link" href="web.py?mode=view_city_matrix&amp;city=%(city_id)d">City matrix</a></td>
				<td style="padding: 0px;"><a class="block_link" href="web.py?mode=edit_city&amp;city=%(city_id)d">Edit city</a></td>
			</tr>
			""" % {	'row': (count % 2),
			
					'city_id': the_city.id,
					'name': common.doubleclick_text("cities", "name", the_city.id, the_city.name, "font-weight:bold"),
					'x': common.doubleclick_text("cities", "x", the_city.id, the_city.x, ""),
					'y': common.doubleclick_text("cities", "y", the_city.id, the_city.y, ""),
					"map_link":	the_city.map_link_args(),
					
					'port': common.bstr(the_city.port),
					'secret': common.bstr(the_city.secret),
					'dead': "" if the_city.dead < 1 else common.doubleclick_text("cities", "dead", the_city.id, the_city.dead, "", size=3),
					'nomadic': common.bstr(the_city.nomadic),
				
					'overlap': the_city.overlap,
				
					'population': common.doubleclick_text("cities", "population", the_city.id, the_city.population, ""),
					'slaves': common.doubleclick_text("cities", "slaves", the_city.id, the_city.slaves, ""),
				
					"wonder_speed": city_wonder_speed[the_city.id],
					"happiness":	happiness,
				})


	# Add new city
	count += 1
	output.append("""
	<tr class="row%(row)d">
		<form action="exec.py" id="add_city_form" method="post" accept-charset="utf-8">
		<input type="hidden" name="mode" value="add_city" />
		<input type="hidden" name="team" value="%(team_id)s" />
		<td style="padding: 1px;"><input type="text" name="name" id="new_name" value="" /></td>
		<td style="padding: 0px;" colspan="2">
			<a href="web.py?mode=view_map&amp;new_mode=list_cities&amp;team=%(team_id)s" class="block_link">Location:</a>
		</td>
		<td colspan="1" style="padding:1px;">
			%(location)s
		</td>
		<td style="padding: 2px;"><input type="checkbox" name="port" value="True" /></td>
		<td style="padding: 2px;"><input type="checkbox" name="secret" value="True" /></td>
		<td style="padding: 2px;"><input type="text" name="dead" id="dead" value="0" size="3"/></td>
		<td style="padding: 2px;"><input type="checkbox" name="nomadic" value="True" /></td>
	
		<td>&nbsp;</td>
		
		<td>&nbsp;</td>
	
		<td style="padding: 1px;"><input type="text" name="population" value="" size="10"/></td>
		<td style="padding: 1px;"><input type="text" name="slaves" value="" size="10"/></td>
	
		<td style="padding: 2px;" colspan="3"><input type="submit" value="Add" /></td>
		<!--
		<td style="padding: 0px;" colspan="3"><a class="block_link" href="#" onclick="$('#add_city_form').submit();">Add</a></td>
		-->
		</form>
		%(onload)s
	</tr>
	""" % {	'row': (count % 2),

			"team_id":	team_id,
			"location": common.text_box("text_location", text_location, custom_id="", size="7"),
			"onload":	common.onload("$('#new_name').focus();"),
			})


	output.append("</table>")

	return "".join(output)
예제 #4
0
파일: list_squads.py 프로젝트: Teifion/Rob3
def main(cursor):
	# Get squad Id
	army_id = int(common.get_val('army', 0))
	
	if army_id < 1:
		exit()
	
	the_army = army_q.get_one_army(cursor, army_id)
	squads_dict = squad_q.get_squads_from_army(cursor, army=army_id)
	
	monster_dict = monster_q.get_all_monsters(cursor)
	army_monsters_dict = monster_q.get_monsters_from_army(cursor, army_id)
	
	unit_dict = unit_q.get_units_from_team(cursor, the_army.team, special_units=True)
	
	output = []
	output.append("""
	<table border="0" cellspacing="0" cellpadding="5" style="width: 100%;">
		<tr class="row2">
			<th>Name</th>
			<th>Unit type</th>
			<th>Size</th>
			<th>Exp</th>
			<th>&nbsp;</th>
		</tr>""")
	
	count = -1
	if len(squads_dict) > 0:
		for squad_id, the_squad in squads_dict.items():
			if the_squad.unit not in unit_dict: continue
			
			count += 1
			
			output.append("""
			<tr class="row%(row)d" id="%(squad_id)d">
				<td>%(name)s</td>
				<td>%(unit_type)s</td>
				<td>%(size)s</td>
				<td>%(exp)s</td>
				<td style="padding: 0px;"><a href="web.py?mode=edit_squad&amp;squad=%(squad_id)d" class="block_link">Edit</a></td>
			</tr>
			""" % {	'row': (count % 2),
				
					"squad_id":		squad_id,
					"name":	common.doubleclick_text("squads", "name", squad_id, the_squad.name, "font-weight:bold", size=18),
					"unit_type":	unit_dict[the_squad.unit].name,
					"size":			common.doubleclick_text("squads", "amount", squad_id, the_squad.amount, size=7),
					"exp":			common.doubleclick_text("squads", "experience", squad_id, the_squad.experience, size=7),
					})
	else:
		output.append("""
		<tr class="row0">
			<td colspan="5">No squads in this army</td>
		</tr>""")
		count += 1
	
	
	if len(army_monsters_dict) > 0:
		for monster_id, amount in army_monsters_dict.items():
			if amount < 1: continue
			the_monster = monster_dict[monster_id]
			
			count += 1
			
			output.append("""
			<tr class="row{row}">
				<td>{name}</td>
				<td><em>Monster</em></td>
				<td>{amount}</td>
				<td>&nbsp;</td>
				<td style="padding: 0px;"><a href="web.py?mode=edit_army_monster&amp;army={army_id}&amp;monster={monster_id}" class="block_link">Edit</a></td>
			</tr>
			""".format(
					row			= (count % 2),
					army_id		= army_id,
					monster_id	= monster_id,
					name		= the_monster.name,
					amount		= common.doubleclick_text_full("army_monsters", "amount", "army = %d AND monster = %d" % (army_id, monster_id), amount, size=5),
			))
	
	# Add new squad to army thingie
	names = {}
	for u, the_unit in unit_dict.items():
		names[u] = the_unit.name
	
	count += 1
	output.append("""
	<tr class="row%(row)d">
		<form action="exec.py" id="add_squad_form_%(army_id)d" method="post" accept-charset="utf-8">	
		<td style="padding: 1px;">
			<input type="text" name="name" value=""/>
		
			<input type="hidden" name="team" value="%(team_id)s" />
			<input type="hidden" name="mode" value="add_squad" />
			<input type="hidden" name="army" value="%(army_id)s" />
		</td>
		<td style="padding: 1px;">%(unit_type)s</td>
		<td style="padding: 1px;"><input type="text" name="size" value="" size="5"/></td>
		<td style="padding: 1px;"><input type="text" name="experience" value="" size="5"/></td>
		<td style="padding: 0px;">
			<a class="block_link" href="#" onclick="$('#add_squad_form_%(army_id)d').submit();">Add</a>
		</td>
		</form>
	</tr>
	""" % {	'row': (count % 2),
		
			"army_id":			army_id,
			"team_id":			the_army.team,
			'unit_type':		common.option_box(
				name='unit_type',
				elements=names,
				element_order=unit_dict.keys(),
				custom_id="",
			),
			})
	
	output.append('</table>')
	return "".join(output)
예제 #5
0
파일: list_units.py 프로젝트: Teifion/Rob3
def main(cursor):
	# Get team Id
	team_id = int(common.get_val('team', 0))
	
	# Build team
	the_team = team_q.get_one_team(cursor, team_id)
	
	if team_id < 1:
		return "<div style='padding: 5px;'>%s</div>" % common.select_team_form(cursor, 'list_units')
	
	unit_dict = unit_q.get_units_from_team(cursor, team=team_id)
	equipment_dict = equipment_q.get_all_equipment(cursor)
	the_team.get_units(cursor)
	
	output = []
	output.append("""
	<table border="0" cellspacing="0" cellpadding="5" style="width: 100%;">
		<tr class="row2">
			<th>Icon</th>
			<th>Amount</th>
			<th>Name</th>
			<th>Cost</th>
			<th colspan='4'>Categories</th>
			<th>Equipment</th>
			<th style="width:70px;">Edit</th>
			<!--
			<th colspan="2">Add</th>
			-->
		</tr>""")

	names = {}
	count = -1
	if len(unit_dict) > 0:
		# for team_id, team in team_dict.items():
		for unit_id, the_unit in unit_dict.items():
			if unit_id not in the_team.units: the_team.units[unit_id] = 0
			
			names[unit_id] = the_unit.name
			count += 1
			
			output.append("""
			<tr class="row%(row)d" id="%(unit_id)d">
				<td>%(icon)s</td>
				<td>%(count)s</td>
				<td>%(name)s</td>
			
				<td>%(cost)s</td>
				<td>%(weapon_cat)s</td>
				<td>%(armour_cat)s</td>
				<td>%(move_cat)s</td>
				<td>%(training_cat)s</td>
				<td>%(equipment)s</td>
			
				<td style="padding: 0px;"><a class="block_link" href="web.py?mode=edit_unit&amp;unit=%(unit_id)d">Edit unit</a></td>
				<!--
				<td style="padding: 1px;">
					<form action="exec.py" method="post" accept-charset="utf-8">
						<input type="text" name="amount" value="" size="8"/>
						<input type="hidden" name="mode" value="alter_unit_count" />
						<input type="hidden" name="team" value="%(team_id)s" />
						<input type="hidden" name="unit" value="%(unit_id)s" />
					</form>
				</td>
				<td style="padding: 0px;">
					<a class="block_link" href="#" onclick="$('#form_add_%(unit_id)s').submit();">Add unit</a>
				</td>
				-->
			</tr>
			""" % {	'row': (count % 2),
				
					"team_id":		team_id,
					'unit_id':		unit_id,
					'name':	common.doubleclick_text("units", "name", unit_id, the_unit.name, "font-weight:bold"),
					'icon':			"",
					'count':		common.number_format(the_team.units[unit_id]),
					
					'weapon_cat':	unit.weapon_categories[the_unit.weapon_cat],
					'armour_cat':	unit.armour_categories[the_unit.armour_cat],
					'move_cat':	unit.move_categories[the_unit.move_cat],
					'training_cat':	unit.training_categories[the_unit.training_cat],
				
					"cost":			unit_rules.print_unit_cost(the_unit, cursor=cursor, equipment_dict=equipment_dict),
					"equipment":	the_unit.equipment_string,
				
					})
	
	# Add unit type
	# armies_dict = army_q.get_armies_from_team(cursor, team=team_id, include_garrisons=1)
	count += 1
	
	# armies_names = {}
	# has_non_garrison = False
	# for k, v in armies_dict.items():
	# 	armies_names[k] = v.name
	# 	if v.garrison < 0: has_non_garrison = True
	# 
	# armies_order.reverse()
	# armies_order.append("disabled")
	# armies_order.append("XYZ_all_garrisons")
	# if has_non_garrison == True:
	# 	armies_order.append("XYZ_all_non_garrisons")
	# 	armies_order.append("XYZ_all_armies")
	# armies_order.reverse()
	# 
	# if has_non_garrison == True:
	# 	armies_names["XYZ_all_armies"]			= "All armies"
	# 	armies_names["XYZ_all_non_garrisons"]	= "All non garrisons"
	# armies_names["XYZ_all_garrisons"]		= "All garrisons"


	output.append("""
	<tr class="row%(row)d">
		<form action="exec.py" method="post" id="new_unit_form" accept-charset="utf-8">
		<input type="hidden" name="mode" value="create_new_unit" />
		<input type="hidden" name="team" value="%(team_id)s" />
		<td>&nbsp;</td>
		<td style="padding: 1px;">&nbsp;</td>
		<td style="padding: 1px;"><input type="text" name="name" id="name" value="" size="13"/></td>
		<td colspan='4'>&nbsp;</td>
		<td style="padding: 1px;">&nbsp;</td>
		<td style="padding: 2px;">
			<textarea name="equipment_string" id="equipment_string" rows="1" cols="30"></textarea>
		</td>
	
		<td style="padding: 0px;"><a class="block_link" onclick="$('#new_unit_form').submit();" href="#">Add</a></td>
		%(onload)s
		</form>
	</tr>
	""" % {	'row': (count % 2),

			"team_id":		team_id,
			'onload':		common.onload("$('#name').focus();"),
			})

	# Now for solo units
	unit_dict = unit_q.get_units_from_team(cursor, team=0)
	if len(unit_dict) > 0:
		# for team_id, team in team_dict.items():
		for unit_id, the_unit in unit_dict.items():
			if unit_id not in the_team.units: the_team.units[unit_id] = 0
			
			names[unit_id] = the_unit.name
			count += 1
		
			output.append("""
			<tr class="row%(row)d" id="%(unit_id)d">
				<td>%(icon)s</td>
				<td>%(count)s</td>
				<td>%(name)s</td>
			
				<td>%(cost)s</td>
				
				<td colspan='4'>&nbsp;</td>
				
				<td>%(equipment)s</td>
			
				<td style="padding: 0px;"><a class="block_link" href="web.py?mode=edit_unit&amp;unit=%(unit_id)d">Edit unit</a></td>
				<!--
				<td style="padding: 1px;">
					<form action="exec.py" method="post" accept-charset="utf-8">
						<input type="text" name="amount" value="" size="8"/>
						<input type="hidden" name="mode" value="alter_unit_count" />
						<input type="hidden" name="team" value="%(team_id)s" />
						<input type="hidden" name="unit" value="%(unit_id)s" />
					</form>
				</td>
				<td style="padding: 0px;">
					<a class="block_link" href="#" onclick="$('#form_add_%(unit_id)s').submit();">Add unit</a>
				</td>
				-->
			</tr>
			""" % {	'row': (count % 2),
				
					"team_id":		team_id,
					'unit_id':		unit_id,
					'name':	common.doubleclick_text("units", "name", unit_id, the_unit.name, "font-weight:bold"),
					'icon':			"",
					'count':		common.number_format(the_team.units[unit_id]),
				
					"cost":			unit_rules.print_unit_cost(the_unit, cursor=cursor, equipment_dict=equipment_dict),
					"equipment":	the_unit.equipment_string,
				
					})
	
	output.append("</table>")
	page_data['Title'] = "%s unit list" % the_team.name
	return "".join(output)
예제 #6
0
파일: new_cities.py 프로젝트: Teifion/Rob3
def main(cursor):
	cities_dict = city_q.get_new_cities(cursor)
	teams_dict = team_q.get_all_teams(cursor)
	
	output = []
	
	output.append("""
	<table border="0" cellspacing="0" cellpadding="5" style="width: 100%;">
		<tr class="row2">
			<th>City name</th>
			<th>&nbsp;</th>
			<th>X</th>
			<th>Y</th>
			<th>Port</th>
			<th>Secret</th>
			<th>Dead</th>
			<th>Nomadic</th>
			<th>Population</th>
			<th>Slaves</th>
			<th>&nbsp;</th>
		</tr>""")

	count = -1
	if len(cities_dict) > 0:
		for city_id, the_city in cities_dict.items():
			count += 1
			
			output.append("""
			<tr class="row%(row)d" id="%(city_id)d">
				<td>%(city_name)s (%(team_name)s)</td>
				<td style="padding: 0px;"><a class="block_link" href="web.py?mode=view_map&amp;%(map_link)s">Map link</a></td>
		
				<td>%(x)s</td>
				<td>%(y)s</td>
		
				<td style="text-align: center;">%(port)s</td>
				<td style="text-align: center;">%(secret)s</td>
				<td style="text-align: center;">%(dead)s</td>
				<td style="text-align: center;">%(nomadic)s</td>
		
				<td>%(population)s</td>
				<td>%(slaves)s</td>
			
				<td style="padding: 0px;"><a class="block_link" href="web.py?mode=edit_city&amp;city=%(city_id)d">Edit city</a></td>
			</tr>
			""" % {	'row': (count % 2),
			
					'city_id': the_city.id,
					'city_name': common.doubleclick_text("cities", "name", the_city.id, the_city.name, "font-weight:bold"),
					"map_name":	the_city.name.replace(" ", "").lower(),
					'team_name': teams_dict[the_city.team].name,
					'x': common.doubleclick_text("cities", "x", the_city.id, the_city.x, ""),
					'y': common.doubleclick_text("cities", "y", the_city.id, the_city.y, ""),
					
					"map_link":	the_city.map_link_args(),
					
					'port': common.bstr(the_city.port),
					'secret': common.bstr(the_city.secret),
					'dead': common.bstr(the_city.dead),
					'nomadic': common.bstr(the_city.nomadic),
			
					'population': common.doubleclick_text("cities", "population", the_city.id, the_city.population, ""),
					'slaves': common.doubleclick_text("cities", "slaves", the_city.id, the_city.slaves, ""),
				})



	output.append("</table>")

	return "".join(output)
예제 #7
0
count = -1
for c in continent_list:
	count += 1
	
	the_cont = continent_dict[c]
	
	output.append("""
	<tr class="row%(count)s">
		<td>%(name)s</td>
		<td>%(x)s</td>
		<td>%(y)s</td>
		<td>&nbsp;</td>
	</tr>
	""" % {
		"count":	count%2,
		"name":		common.doubleclick_text("map_continents", "name", the_cont.id, the_cont.name, size=10),
		"x":		common.doubleclick_text("map_continents", "x", the_cont.id, the_cont.x, size=4),
		"y":		common.doubleclick_text("map_continents", "y", the_cont.id, the_cont.y, size=4),
	})

count += 1
output.append("""
	<tr class="row%(count)s">
		<form action="exec.py" method="post" accept-charset="utf-8">
			<input type="hidden" name="mode" value="add_continent" />
			<td style="padding:1px;"><input type="text" name="name" id="name" value="" /></td>
			<td style="padding:1px;" colspan="2"><input type="text" name="location" value="" /></td>
			<td><input type="submit" value="Add" /></td>
		</form>
		%(onload)s
	</tr>
예제 #8
0
파일: list_armies.py 프로젝트: Teifion/Rob3
def main(cursor):
	# Get team Id
	team_id = int(common.get_val('team', 0))
	text_location = common.get_val('location', "")
	
	# Build team
	the_team = team_q.get_one_team(cursor, team_id)
	cities_dict = city_q.get_cities_from_team(cursor, team=team_id, include_dead=0)
	
	if team_id < 1:
		return "<div style='padding: 5px;'>%s</div>" %  common.select_team_form(cursor, 'list_armies')
		exit()
	
	armies_dict = army_q.get_armies_from_team(cursor, team=team_id, include_garrisons=1)
	
	output = []
	output.append("""
	<table border="0" cellspacing="0" cellpadding="5" style="width: 100%;">
		<tr class="row2">
			<th>Army</th>
			<th>Location</th>
			<th>Base</th>
			<th>Size</th>
			<th>&nbsp;</th>
			<th>&nbsp;</th>
		</tr>""")
	
	names = {}
	
	if len(armies_dict) > 0:
		count = -1
		
		# for team_id, team in team_dict.items():
		for army_id, the_army in armies_dict.items():
			count += 1
			
			city_location = the_army.garrison
			
			if the_army.garrison > 0:
				location = "Garrison"
			
			else:
				location = "%s, %s" % (the_army.x, the_army.y)
			
			if the_army.base in cities_dict:
				base_name = cities_dict[the_army.base].name
			else:
				base_name = "N/A"
			
			output.append("""
			<tr class="row%(row)d" id="%(army_id)d">
				<td><strong>%(name)s</strong></td>
				<td>%(location)s</td>
				<td>%(base)s</td>
				<td>%(size)s</td>
				
				<td style="padding: 0px;">
					<a class="block_link" id="show_squads_%(army_id)d" href="#" onclick="$('#div_%(army_id)d').load('web.py', {'mode':'list_squads', 'ajax':'True', 'army':'%(army_id)d'}, function () {$('#tr_%(army_id)d').fadeIn(0); $('#show_squads_%(army_id)d').fadeOut(0); $('#hide_squads_%(army_id)d').fadeIn(0);}); return false;">Show squads</a>
				<a id="hide_squads_%(army_id)d" style="display:none;" class="block_link" href="#" onclick="$('#tr_%(army_id)d').fadeOut(0); $('#show_squads_%(army_id)d').fadeIn(0); $('#hide_squads_%(army_id)d').fadeOut(0); return false;">Hide squads</a></td>
				
				<td style="padding: 0px;"><a class="block_link" href="web.py?mode=edit_army&amp;army=%(army_id)d">Edit army</a></td>
			</tr>
			<tr style="display: none;" id="tr_%(army_id)d">
				<td colspan="5" style="padding: 0 10px 10px 10px;">
					<div id="div_%(army_id)d">
						&nbsp;
					</div>
				</td>
			</tr>
			""" % {	'row': (count % 2),
					
					"army_id":		army_id,
					"name":			common.doubleclick_text("armies", "name", army_id, the_army.name, "font-weight:bold", size=18),
					"base":			base_name,
					"location":		location,
					"size":			the_army.get_size(cursor),
					})
	
	# Add new army thingie
	names = {}
	for c, the_city in cities_dict.items():
		names[c] = the_city.name
	
	count += 1
	output.append("""
	<tr class="row%(row)d">
		<form action="exec.py" id="add_army_form" method="post" accept-charset="utf-8">
		<input type="hidden" name="mode" value="add_army" />
		<input type="hidden" name="team" value="%(team_id)s" />
		<td style="padding: 1px;"><input type="text" id="new_name" name="name" value="" /></td>
		<td>&nbsp;</td>
		<td style="padding: 1px;">
			%(city_location)s
			&nbsp;&nbsp;&nbsp;
			%(text_location)s
		</td>
		<td style="padding: 0px;"><a href="web.py?mode=view_map&amp;new_mode=list_armies&amp;team=%(team_id)s" class="block_link">Pick location</a></td>
		<td colspan="2" style="padding: 0px;"><a class="block_link" href="#" onclick="$('#add_army_form').submit(); return false;">Add</a></td>
		</form>
		%(onload)s
	</tr>
	""" % {	'row': (count % 2),
			
			"team_id":			team_id,
			'city_location':	common.option_box(
				name='city_location',
				elements=names,
				element_order=cities_dict.keys(),
				custom_id="",
			),
			
			"text_location":	common.text_box("text_location", text_location, custom_id=""),
			"onload":			common.onload("$('#new_name').focus();")
			})	
	
	output.append("</table>")
	
	return "".join(output)
예제 #9
0
def main(cursor):
	# Get team Id
	team_id = int(common.get_val('team', 0))
	city_id = int(common.get_val('city', 0))
	
	if team_id < 1 and city_id < 1:
		return "<div style='padding: 5px;'>%s</div>" % common.select_team_form(cursor, 'list_operatives')
	
	# Handles for later
	city_dict = city_q.get_all_cities(cursor)
	team_dict = team_q.get_all_teams(cursor)
	
	# Build team
	the_team = team_dict[team_id]
	
	if team_id > 0:
		operatives_dict = operative_q.get_operatives_from_team(cursor, team=team_id)
	elif city_id > 0:
		operatives_dict = operative_q.get_operatives_from_city(cursor, city=city_id)
	
	# So we can sort them by team
	team_location = {}
	for o, the_op in operatives_dict.items():
		o_team = city_dict[the_op.city].team
		if o_team not in team_location:
			team_location[o_team] = []
		
		team_location[o_team].append(o)
	
	output = []
	output.append("""
	<table border="0" cellspacing="0" cellpadding="5" style="width: 100%;">
		<tr class="row2">
			<th>Id</th>
			<th>Size</th>
			
			<th>Stealth</th>
			<th>Observation</th>
			<th>Integration</th>
			<th>Sedition</th>
			<th>Sabotage</th>
			<th>Assassination</th>
			
			<th>Location</th>
			<th>Arrival</th>
			
			<th>&nbsp;</th>
			<th>&nbsp;</th>
		</tr>""")
	
	count = -1
	if len(operatives_dict) > 0:
		for city_team, op_list in team_location.items():
			for operative_id, the_operative in operatives_dict.items():
				
				if the_operative.id not in op_list:
					continue
				
				count += 1
				
				# Is it dead?
				if the_operative.died == 0:
					life_action = '<a href="exec.py?mode=kill_operative&amp;operative=%d" class="block_link">Kill</a>' % operative_id
					
					life_action = '''<a href="#" class="block_link" onclick="$.get('exec.py', {mode: 'kill_operative', operative:%d}, function () {$('#life_%d').html('<div class=\\'block_link\\'>Killed</div>');}); return false;">Kill</a>''' % (operative_id, operative_id)
				else:
					life_action = '<a href="exec.py?mode=revive_operative&amp;operative=%d" class="block_link">Revive (%d)</a>' % (operative_id, the_operative.died)
					
					life_action = '''<a href="#" class="block_link" onclick="$.get('exec.py', {mode: 'revive_operative', operative:%d}, function () {$('#life_%d').html('<div class=\\'block_link\\'>Revived</div>');}); return false;">Revive (%d)</a>''' % (operative_id, operative_id, the_operative.died)
				
				output.append("""
				<tr class="row{row}" id="{operative_id}">
					<td>{name}</td>
					<td>{size}</td>
					
					<td>{stealth}</td>
					<td>{observation}</td>
					<td>{integration}</td>
					<td>{sedition}</td>
					<td>{sabotage}</td>
					<td>{assassination}</td>
					
					<td>{city} ({city_team})</td>
					<td>{arrival}</td>
					
					<td style="padding: 0px;" id="life_{operative_id}">{life_action}</td>
				
					<td style="padding: 0px;"><a href="web.py?mode=edit_operative&amp;operative={operative_id}" class="block_link">Edit</a></td>
				</tr>
				""".format(
						row = (count % 2),
						
						team_id			= team_id,
						operative_id	= operative_id,
						name		= common.doubleclick_text("operatives", "name", operative_id, the_operative.name, "font-weight:bold"),
						size			= the_operative.size,
						
						arrival			= the_operative.arrival,
						stealth			= the_operative.stealth,
						observation		= the_operative.observation,
						integration		= the_operative.integration,
						sedition		= the_operative.sedition,
						sabotage		= the_operative.sabotage,
						assassination	= the_operative.assassination,
						
						city		= city_dict[the_operative.city].name,
						city_team	= team_dict[city_team].name,
						
						life_action	= life_action,
		))
	
	# Add unit type
	city_dict = city_q.get_live_cities(cursor)
	names = {}
	for c, the_city in city_dict.items():
		names[c] = the_city.name
	
	if count <= 20:
		onload = common.onload("$('#size').focus();")
	else:
		onload = ''
	
	count += 1
	if team_id > 0:
		output.append("""
		<tr class="row%(row)d">
			<form action="exec.py" method="post" id="new_operative_form" accept-charset="utf-8">
			<input type="hidden" name="mode" value="create_new_operative" />
			<input type="hidden" name="team" value="%(team_id)s" />
			<td style="padding: 1px;">
				<input type="text" name="name" id="name" value="" size="6"/>
			</td>
		
			<td style="padding: 1px;">
				<input type="text" name="size" id="size" value="1" size="3"/>
			</td>
		
			<td style="padding: 1px;">
				<input type="text" name="stealth" id="stealth" value="1" size="3"/>
			</td>
			<td style="padding: 1px;">
				<input type="text" name="observation" id="observation" value="1" size="3"/>
			</td>
			<td style="padding: 1px;">
				<input type="text" name="integration" id="integration" value="1" size="3"/>
			</td>
			<td style="padding: 1px;">
				<input type="text" name="sedition" id="sedition" value="1" size="3"/>
			</td>
			<td style="padding: 1px;">
				<input type="text" name="sabotage" id="sabotage" value="1" size="3"/>
			</td>
			<td style="padding: 1px;">
				<input type="text" name="assassination" id="assassination" value="1" size="3"/>
			</td>
		
			<td style="padding: 1px;">%(location)s</td>
			<td style="padding: 1px;"><input type="text" name="arrival" id="arrival" value="%(arrival)s" size="4"/></td>
			<td colspan="2" style="padding: 0px;"><a class="block_link" onclick="$('#new_operative_form').submit(); return false;" href="#">Add</a></td>
			%(onload)s
			</form>
		</tr>
		""" % {	'row': (count % 2),

				"team_id":		team_id,
				'location':		common.option_box(
					name='city',
					elements=names,
					element_order=city_dict.keys(),
					custom_id="",
				),
				"arrival":	common.current_turn(),
				'onload':	onload,
				})
	
	output.append("</table>")
	
	if team_id > 0:
		page_data['Title'] = "List operatives from %s" % team_dict[team_id].name
	elif city_id > 0:
		page_data['Title'] = "List operatives from %s (%s)" % (city_dict[city_id].name, team_dict[city_dict[city_id].team].name)
	
	return "".join(output)