def parry_ptt(line, time, backrefs): if (player.combat_class == "bard"): parry.manual_parry('centre') else: parry.manual_parry('torso')
def parry_pra(line, time, backrefs): if (player.combat_class == "bard"): parry.manual_parry('arms') else: parry.manual_parry('right arm')
def parry_pll(line, time, backrefs): if (player.combat_class == "bard"): parry.manual_parry('legs') else: parry.manual_parry('left leg')