예제 #1
0
def deny(request, employee_id):
    """ same as delete except this uses the pending list """
    # get from the employees_pending_list in session cache
    employees_pending_list = SESSION.get_employees_pending_list(\
        request.session)
    i_remove, employee = 0, None
    for ind, m in enumerate(employees_pending_list):
        if m.objectId == employee_id:
            employee = m
            i_remove = ind
            break
            
    if not employee:
        return redirect(reverse('employees_index')+ "?%s" %\
            urllib.urlencode({'success': 'Pending employee not found.'}))
    
    # update session cache for employees_pending_list
    employees_pending_list.pop(i_remove)
    request.session['employees_pending_list'] =\
        employees_pending_list
        
        
    acc = Account.objects().get(Employee=employee.objectId)
    if not acc: # employee may have been deleted
        return redirect(reverse('employees_index')+ "?show_pending&%s" %\
            urllib.urlencode({'success': 'Employee has already been denied.'}))
        
    # Always save session first whenever calling a cloud code
    request.session.save()
    
    res = cloud_call("delete_employee", {"employee_id": employee.objectId})
    
    request.session.clear()
    request.session.update(SessionStore(request.session.session_key))
    
    if 'error' not in res:
        payload = { COMET_RECEIVE_KEY_NAME: COMET_RECEIVE_KEY }
        store = SESSION.get_store(request.session)
        # no need to check acl here but just in case
        if acc.objectId in store.ACL and not store.is_owner(acc):
            del store.ACL[acc.objectId]
            store.update()
            payload["updatedStore"] = store.jsonify()
            request.session['store'] = store
            
        # only need to pass in the objectId
        deleted_employee = Employee(objectId=employee.objectId)
        payload["deletedEmployee"] = deleted_employee.jsonify()
            
        comet_receive(store.objectId, payload)
    
        return redirect(reverse('employees_index')+ "?show_pending&%s" %\
            urllib.urlencode({'success': 'Employee has been denied.'}))
                
    return redirect(reverse('employees_index')+ "?%s" %\
        urllib.urlencode({'success': 'Employee has already been deleted.'}))
예제 #2
0
def deny(request, employee_id):
    """ same as delete except this uses the pending list """
    # get from the employees_pending_list in session cache
    employees_pending_list = SESSION.get_employees_pending_list(\
        request.session)
    i_remove, employee = 0, None
    for ind, m in enumerate(employees_pending_list):
        if m.objectId == employee_id:
            employee = m
            i_remove = ind
            break

    if not employee:
        return redirect(reverse('employees_index')+ "?%s" %\
            urllib.urlencode({'success': 'Pending employee not found.'}))

    # update session cache for employees_pending_list
    employees_pending_list.pop(i_remove)
    request.session['employees_pending_list'] =\
        employees_pending_list

    acc = Account.objects().get(Employee=employee.objectId)
    if not acc:  # employee may have been deleted
        return redirect(reverse('employees_index')+ "?show_pending&%s" %\
            urllib.urlencode({'success': 'Employee has already been denied.'}))

    # Always save session first whenever calling a cloud code
    request.session.save()

    res = cloud_call("delete_employee", {"employee_id": employee.objectId})

    request.session.clear()
    request.session.update(SessionStore(request.session.session_key))

    if 'error' not in res:
        payload = {COMET_RECEIVE_KEY_NAME: COMET_RECEIVE_KEY}
        store = SESSION.get_store(request.session)
        # no need to check acl here but just in case
        if acc.objectId in store.ACL and not store.is_owner(acc):
            del store.ACL[acc.objectId]
            store.update()
            payload["updatedStore"] = store.jsonify()
            request.session['store'] = store

        # only need to pass in the objectId
        deleted_employee = Employee(objectId=employee.objectId)
        payload["deletedEmployee"] = deleted_employee.jsonify()

        comet_receive(store.objectId, payload)

        return redirect(reverse('employees_index')+ "?show_pending&%s" %\
            urllib.urlencode({'success': 'Employee has been denied.'}))

    return redirect(reverse('employees_index')+ "?%s" %\
        urllib.urlencode({'success': 'Employee has already been deleted.'}))
예제 #3
0
def index(request):
    data = {'employees_nav': True}

    data['pending'] =\
            SESSION.get_employees_pending_list(request.session)
    data['employees'] =\
            SESSION.get_employees_approved_list(request.session)

    data['show_pending'] = (request.GET.get("show_pending") is not None)

    if request.GET.get("success"):
        data['success'] = request.GET.get("success")
    if request.GET.get("error"):
        data['error'] = request.GET.get("error")

    return render(request, 'manage/employees.djhtml', data)
예제 #4
0
def index(request):
    data = {'employees_nav': True}
    
    data['pending'] =\
            SESSION.get_employees_pending_list(request.session)
    data['employees'] =\
            SESSION.get_employees_approved_list(request.session)
    
    data['show_pending'] = (request.GET.get("show_pending") is not None); 
    
    if request.GET.get("success"):
        data['success'] = request.GET.get("success")
    if request.GET.get("error"):
        data['error'] = request.GET.get("error")
    
    return render(request, 'manage/employees.djhtml', data)
예제 #5
0
def approve(request, employee_id):
    # get from the employees_pending_list in session cache
    employees_pending_list = SESSION.get_employees_pending_list(\
        request.session)
    i_remove, employee = 0, None
    for ind, m in enumerate(employees_pending_list):
        if m.objectId == employee_id:
            employee = m
            i_remove = ind
            break

    if not employee:
        return redirect(reverse('employees_index')+ "?%s" %\
            urllib.urlencode({'success': 'Pending employee not found.'}))

    employee.set('status', APPROVED)
    employee.update()

    employees_pending_list.pop(i_remove)
    request.session['employees_pending_list'] =\
        employees_pending_list

    # update session cache for employees_approved_list
    employees_approved_list = SESSION.get_employees_approved_list(\
        request.session)
    employees_approved_list.insert(0, employee)
    request.session['employees_approved_list'] =\
        employees_approved_list

    # notify other dashboards of this change
    store_id = SESSION.get_store(request.session).objectId
    approved_employee = Employee(objectId=employee.objectId)
    payload = {
        COMET_RECEIVE_KEY_NAME: COMET_RECEIVE_KEY,
        "approvedEmployee": approved_employee.jsonify()
    }
    comet_receive(store_id, payload)

    return redirect(reverse('employees_index')+ "?show_pending&%s" %\
        urllib.urlencode({'success': 'Employee has been approved.'}))
예제 #6
0
def approve(request, employee_id):
    # get from the employees_pending_list in session cache
    employees_pending_list = SESSION.get_employees_pending_list(\
        request.session)
    i_remove, employee = 0, None
    for ind, m in enumerate(employees_pending_list):
        if m.objectId == employee_id:
            employee = m
            i_remove = ind
            break
            
    if not employee:
        return redirect(reverse('employees_index')+ "?%s" %\
            urllib.urlencode({'success': 'Pending employee not found.'}))
    
    employee.set('status', APPROVED)
    employee.update()
            
    employees_pending_list.pop(i_remove)
    request.session['employees_pending_list'] =\
        employees_pending_list
    
    # update session cache for employees_approved_list
    employees_approved_list = SESSION.get_employees_approved_list(\
        request.session)
    employees_approved_list.insert(0, employee)
    request.session['employees_approved_list'] =\
        employees_approved_list
        
    # notify other dashboards of this change
    store_id = SESSION.get_store(request.session).objectId
    approved_employee = Employee(objectId=employee.objectId)
    payload = {
        COMET_RECEIVE_KEY_NAME: COMET_RECEIVE_KEY,
        "approvedEmployee":approved_employee.jsonify()
    }
    comet_receive(store_id, payload)
        
    return redirect(reverse('employees_index')+ "?show_pending&%s" %\
        urllib.urlencode({'success': 'Employee has been approved.'}))
예제 #7
0
    def processCometReceivedDict(session, postDict):
        employees_pending_list =\
            SESSION.get_employees_pending_list(session)
        employees_approved_list =\
            SESSION.get_employees_approved_list(session)
        messages_received_list =\
            SESSION.get_messages_received_list(session)
        redemptions_pending =\
            SESSION.get_redemptions_pending(session)
        redemptions_past =\
            SESSION.get_redemptions_past(session)
        
        #############################################################
        # FEEDBACKS_UNREAD ##################################
        newFeedback = postDict.get('newFeedback')
        if newFeedback:
            messages_received_ids =\
                [ fb.objectId for fb in messages_received_list ]
            m = Message(**newFeedback)
            if m.objectId not in messages_received_ids:
                messages_received_list.insert(0, m)
                
            session['messages_received_list'] =\
                messages_received_list

        #############################################################
        # FEEDBACK DELETED ##################################
        deletedFeedback = postDict.get("deletedFeedback")
        if deletedFeedback:
            fb = Message(**deletedFeedback)
            for i, mro in enumerate(messages_received_list):
                if fb.objectId == mro.objectId:
                    messages_received_list.pop(i)
                    break
            session['messages_received_list'] =\
                messages_received_list
            
            
        #############################################################
        # MESSAGE SENT ##################################
        # need to check if this new message is an original message 
        # or a reply to a feedback (the message sent by the patron)!
        # also may increment the message count!
        newMessage = postDict.get("newMessage")
        if newMessage:
            messages_received_ids =\
                    [ fb.objectId for fb in messages_received_list ]
            messages_sent_list =\
                SESSION.get_messages_sent_list(session)
            messages_sent_ids =\
                [ msg.objectId for msg in messages_sent_list ]
            m = Message(**newMessage)
            if m.objectId not in messages_sent_ids and\
                m.message_type != FEEDBACK:
                messages_sent_list.insert(0, m)
                if 'message_count' in session:
                    session['message_count'] =\
                        int(session['message_count']) + 1
            # update an existing feedback
            if m.objectId in messages_received_ids and\
                m.message_type == FEEDBACK:
                for i, mrl in enumerate(messages_received_list):
                    if mrl.objectId == m.objectId:
                        messages_received_list.pop(i)
                        messages_received_list.insert(i, m)
                        break
            session['messages_received_list'] =\
                messages_received_list
            session['messages_sent_list'] = messages_sent_list
        
        #############################################################
        # EMPLOYEES_PENDING ##################################
        # must also check if employee is already approved!
        pendingEmployee = postDict.get("pendingEmployee")
        if pendingEmployee:
            employees_approved_ids =\
                [ emp.objectId for emp in employees_approved_list ]
            employees_pending_ids =\
                [ emp.objectId for emp in employees_pending_list ]
            e = Employee(**pendingEmployee)
            if e.objectId not in employees_pending_ids and\
                e.objectId not in employees_approved_ids:
                employees_pending_list.insert(0, e)
                
            session['employees_pending_list'] =\
                employees_pending_list
        
        #############################################################
        # EMPLOYEES APPROVED (pending to approved) #################
        approvedEmployee = postDict.get("approvedEmployee")
        if approvedEmployee:
            emp = Employee(**approvedEmployee)
            # first check if the employee is in the pending list
            # if not then check if it is already approved
            for i, emp_pending in\
                enumerate(employees_pending_list):
                if emp.objectId == emp_pending.objectId:
                    emp = employees_pending_list.pop(i)
                    emp.status = APPROVED
                    employees_approved_list.insert(0, emp)
                    break
                
            session['employees_pending_list'] =\
                employees_pending_list
            session['employees_approved_list'] =\
                employees_approved_list
                
        #############################################################
        # EMPLOYEES NEW (straight to approved) #################
        newEmployee = postDict.get("newEmployee")
        if newEmployee:
            employees_approved_ids =\
                [ emp.objectId for emp in employees_approved_list ]
            emp = Employee(**newEmployee)
            if emp.objectId not in employees_approved_ids:
                employees_approved_list.insert(0, emp)
                session['employees_approved_list'] =\
                    employees_approved_list
            
        #############################################################
        # EMPLOYEES DELETED/DENIED/REJECTED (pending/approved to pop)!
        deletedEmployee = postDict.get("deletedEmployee")
        if deletedEmployee:
            emp = Employee(**deletedEmployee)
            # check in approved emps
            for i, cop in enumerate(employees_approved_list):
                if cop.objectId == emp.objectId:
                    employees_approved_list.pop(i)
                    break
                
            # check in pending emps
            for i, cop in enumerate(employees_pending_list):
                if cop.objectId == emp.objectId:
                    employees_pending_list.pop(i)
                    break
                        
            session['employees_approved_list'] =\
                employees_approved_list
            session['employees_pending_list'] =\
                employees_pending_list
         
        #############################################################           
        # EMPLOYEE UPDATED PUNCHES
        updatedEmployeePunch = postDict.get("updatedEmployeePunch")
        if updatedEmployeePunch:
            u_emp = Employee(**updatedEmployeePunch)
            for emp in employees_approved_list:
                if u_emp.objectId == emp.objectId:
                    emp.set("lifetime_punches",
                        u_emp.lifetime_punches)
                    break
            session['employees_approved_list'] =\
                employees_approved_list
           
        #############################################################
        # REDEMPTIONS PENDING
        ### Only added to cache if it has the store_location_id as
        ### active_store_location_id
        pendingRedemption = postDict.get("pendingRedemption")
        if pendingRedemption:
            rr = RedeemReward(**pendingRedemption)
            
            # store_location_id can be null for backwards compat
            if not rr.store_location_id or rr.store_location_id ==\
                session.get('active_store_location_id'):
                redemptions_pending_ids =\
                    [ red.objectId for red in redemptions_pending ]
                redemptions_past_ids =\
                    [ red.objectId for red in redemptions_past ]
                # need to check here if the redemption is new because 
                # the dashboard that validated it will also receive
                # the validated redemption back.
                if rr.objectId not in redemptions_past_ids and\
                    rr.objectId not in redemptions_pending_ids:
                    redemptions_pending.insert(0, rr)
                    
                session['redemptions_pending'] =\
                    redemptions_pending
            
        #############################################################
        # REDEMPTIONS APPROVED (pending to history)
        # Save cpu by skipping those that do not have the same 
        # store_location_id as active_store_location_id
        approvedRedemption = postDict.get("approvedRedemption") 
        if approvedRedemption:  
            redemp = RedeemReward(**approvedRedemption)
            
            # store_location_id can be null for backwards compat
            if not redemp.store_location_id or redemp.store_location_id ==\
                session.get('active_store_location_id'):
                # check if redemp is still in pending
                for i, redem in enumerate(redemptions_pending):
                    if redem.objectId == redemp.objectId:
                        r = redemptions_pending.pop(i)
                        r.is_redeemed = True
                        r.updatedAt = redemp.updatedAt
                        redemptions_past.insert(0, r)
                        break
                # if not then check if it is in the history already
                # the above shouldn't happen!
                    
                session['redemptions_pending'] =\
                    redemptions_pending
                session['redemptions_past'] =\
                    redemptions_past
            
        #############################################################
        # REDEMPTIONS DELETED ##############################
        # remove from pending (should not be in history!)
        # Save cpu by skipping those that do not have the same 
        # store_location_id as active_store_location_id
        deletedRedemption = postDict.get("deletedRedemption")
        if deletedRedemption:
            redemp = RedeemReward(**deletedRedemption)
            
            # store_location_id can be null for backwards compat
            if not redemp.store_location_id or redemp.store_location_id ==\
                session.get('active_store_location_id'):
                # check if redemp is still in pending
                for i, redem in enumerate(redemptions_pending):
                    if redem.objectId == redemp.objectId:
                        redemptions_pending.pop(i)
                        break
                    
                session['redemptions_pending'] =\
                    redemptions_pending
               
        #############################################################
        # STORE UPDATED ##############################
        updatedStore = postDict.get("updatedStore")
        if updatedStore:
            store = Store(**updatedStore)
            # have to add the image url manually
            store.thumbnail_image_url = updatedStore.get("thumbnail_image_url")
            store.cover_image_url = updatedStore.get("cover_image_url")
            # below here for backwards compat
            store.store_avatar_url = store.thumbnail_image_url
            session['store'] = store
            
        updatedStoreThumbnailName = postDict.get("updatedStoreThumbnailName")
        if updatedStoreThumbnailName:
            store = session['store']
            store.thumbnail_image = updatedStoreThumbnailName
            store.thumbnail_image_url = postDict.get("updatedStoreThumbnailUrl")
            # below here for backwards compat
            store.store_avatar = store.thumbnail_image
            store.store_avatar_url = store.thumbnail_image_url
            session['store'] = store
            
            
        updatedStoreCoverName = postDict.get("updatedStoreCoverName")
        if updatedStoreCoverName:
            store = session['store']
            store.cover_image = updatedStoreCoverName
            store.cover_image_url = postDict.get("updatedStoreCoverUrl")
            session['store'] = store 
        
        # this is in the settings tab in the dashboard but the field
        # is in the Store class
        updatedPunchesFacebook_int =\
            postDict.get("updatedPunchesFacebook_int")
        if updatedPunchesFacebook_int:
            store = session['store']
            store.punches_facebook = int(updatedPunchesFacebook_int)
            session['store'] = store
            
            
            
            
            
        #############################################################
        # STORE LOCATION UPDATED ##############################
        ### Note that this is also being used to insert new StoreLocations
        updatedStoreLocation = postDict.get("updatedStoreLocation")
        if updatedStoreLocation:
            store_location = StoreLocation(**updatedStoreLocation)
            session['store_locations'][store_location.objectId] =\
                store_location
                
            try: # also update the store_timezone
                session['store_timezone'] =\
                    pytz.timezone(store_location.get('store_timezone'))
            except Exception: # assign a default timezone
                session['store_timezone'] =\
                    pytz.timezone(TIME_ZONE)

            
        #############################################################
        # ACCOUNT UPDATED ##############################
        updatedAccount = postDict.get("updatedAccount")
        if updatedAccount:
            updatedAccountObject = Account(**updatedAccount)
            # need to make sure that these are the same accounts!
            if session['account'].objectId ==\
                updatedAccountObject.objectId:
                session['account'] = updatedAccountObject
                    
        #############################################################
        # SUBSCRIPTION UPDATED ##############################
        updatedSubscription =\
            postDict.get("updatedSubscription")
        if updatedSubscription:
            subscription = Subscription(**updatedSubscription)
            store = session["store"]
            store.set('subscription', subscription)
            store.set('Subscription', subscription.objectId)
            session['subscription'] = subscription
            session['store'] = store
            
        #############################################################
        # SETTINGS UPDATED ##############################
        updatedSettings = postDict.get("updatedSettings")
        if updatedSettings:
            settings = Settings(**updatedSettings)
            store = session["store"]
            store.set('settings', settings)
            store.set("Settings", settings.objectId)
            session['settings'] = settings
            session['store'] = store
            
        #############################################################
        # REWARDS NEW ##############################
        newReward = postDict.get("newReward")
        if newReward:
            store = session['store']
            rewards = store.get("rewards")
            rewards_ids = [ r['reward_id'] for r in rewards ]
            if newReward['reward_id'] not in rewards_ids:
                rewards.append(newReward)
            store.rewards = rewards
            session['store'] = store
        
        #############################################################
        # REWARDS UPDATED ##############################
        updatedReward = postDict.get('updatedReward')
        if updatedReward:
            store = session['store']
            mod_rewards = store.get("rewards")
            for i, mreward in enumerate(mod_rewards):
                # [{"reward_name":"Free bottle of wine", 
                # "description":"Must be under $25 in value",
                # "punches":10,"redemption_count":0,reward_id:0},]
                if updatedReward['reward_id']==mreward['reward_id']:
                    if updatedReward.has_key("redemption_count"):
                        mod_rewards[i]['redemption_count'] =\
                            updatedReward['redemption_count']
                    if updatedReward.has_key("reward_name"):
                        mod_rewards[i]['reward_name'] =\
                            updatedReward['reward_name']
                    if updatedReward.has_key("punches"):
                        mod_rewards[i]['punches'] =\
                            updatedReward['punches']
                    if updatedReward.has_key("description"):
                        mod_rewards[i]['description'] =\
                            updatedReward['description']
                    break
                        
            store.rewards = mod_rewards
            session['store'] = store
            
        #############################################################
        # REWARDS DELETED ##############################
        deletedReward = postDict.get("deletedReward")
        if deletedReward:
            store = session['store']
            rewards = store.get("rewards")
            rewards_ids = [ r['reward_id'] for r in rewards ]
            if deletedReward['reward_id'] in rewards_ids:
                for i, r in enumerate(rewards):
                    if r['reward_id'] == deletedReward['reward_id']:
                        rewards.pop(i)
                        break
            store.rewards = rewards
            session['store'] = store
           
        #############################################################
        # PATRONSTORE_COUNT ##################################
        patronStore_int = postDict.get('patronStore_int')
        if patronStore_int:
            patronStore_int = int(patronStore_int)
            session['patronStore_count'] = patronStore_int
예제 #8
0
def employees_pending(session):
    return len(SESSION.get_employees_pending_list(session))
예제 #9
0
    def comet(session_copy):
        # used by more than 1 (note that it is ok to retrieve all of
        # the lists since they are all pointers - not the actual list!
        employees_pending_list_copy =\
            SESSION.get_employees_pending_list(session_copy)
        employees_approved_list_copy =\
            SESSION.get_employees_approved_list(session_copy)
        messages_received_list_copy =\
            SESSION.get_messages_received_list(session_copy)
        redemptions_pending_copy =\
            SESSION.get_redemptions_pending(session_copy)
        redemptions_past_copy =\
            SESSION.get_redemptions_past(session_copy)

        # this is the latest session data
        session = SessionStore(request.session.session_key)
        employees_pending_list =\
            SESSION.get_employees_pending_list(session)
        employees_approved_list =\
            SESSION.get_employees_approved_list(session)
        messages_received_list =\
            SESSION.get_messages_received_list(session)
        redemptions_pending =\
            SESSION.get_redemptions_pending(session)
        redemptions_past =\
            SESSION.get_redemptions_past(session)

        # put the diffs between session_copy and session here
        data = {}

        #############################################################
        # FEEDBACKS_UNREAD ##################################
        fbs_unread_copy = [ fb.objectId for fb in\
            messages_received_list_copy if not fb.is_read ]
        fbs_unread = [ fb.objectId for fb in\
            messages_received_list if not fb.is_read ]

        # get the difference between the two
        feedbacks_unread =\
            tuple(set(fbs_unread) - set(fbs_unread_copy))
        if feedbacks_unread:
            fb_unread = []
            messages_received_ids =\
                [ fb.objectId for fb in messages_received_list ]
            for feedback_id in feedbacks_unread:
                for fb in messages_received_list:
                    if fb.objectId == feedback_id:
                        fb_unread.append(fb.jsonify())
                        break

            if len(fb_unread) > 0:
                fb_count = 0
                for fb in messages_received_list:
                    if not fb.get("is_read"):
                        fb_count += 1
                data['feedbacks_unread'] = fb_unread
                data['feedback_unread_count'] = fb_count

        #############################################################
        # EMPLOYEES_PENDING ##################################
        # must also check if employee is already approved!
        emps_pending_copy = [
            emp.objectId for emp in employees_pending_list_copy
        ]
        emps_pending = [emp.objectId for emp in employees_pending_list]

        employees_pending =\
            tuple(set(emps_pending) - set(emps_pending_copy))

        if employees_pending:
            pending = []
            for emp_id in employees_pending:
                for emp in employees_pending_list:
                    if emp.objectId == emp_id:
                        pending.append(emp.jsonify())
                        break

            if len(pending) > 0:
                data['employees_pending_count'] =\
                    len(employees_pending_list)
                data['employees_pending'] = pending

        #############################################################
        # EMPLOYEES APPROVED (pending to approved) #################
        emps_approved_copy = [ emp.objectId for emp in\
            employees_approved_list_copy]
        emps_approved = [ emp.objectId for emp in\
            employees_approved_list]

        appr_emps =\
            tuple(set(emps_approved) - set(emps_approved_copy))

        if appr_emps:
            approved = []
            for appr_emp_id in appr_emps:
                for emp in employees_approved_list:
                    if emp.objectId == appr_emp_id:
                        approved.append(emp.jsonify())
                        break

            if len(approved) > 0:
                data['employees_approved'] = approved
                data['employees_pending_count'] =\
                    len(employees_pending_list)

        #############################################################
        # EMPLOYEES DELETED/DENIED/REJECTED (pending/approved to pop)!
        # need to compare approved and pending!
        emps_copy = emps_approved_copy[:]
        emps_copy.extend(emps_pending_copy)
        emps = emps_approved[:]
        emps.extend(emps_pending)

        # emps_copy has the same or more items that emps
        del_emps = tuple(set(emps_copy) - set(emps))

        if del_emps:
            deleted = []
            for demp_id in del_emps:
                if demp_id in emps_approved_copy:
                    emps_list = employees_approved_list_copy
                else:
                    emps_list = employees_pending_list_copy

                for emp in emps_list:
                    if emp.objectId == demp_id:
                        deleted.append(emp.jsonify())
                        break

            if len(deleted) > 0:
                data['employees_pending_count'] =\
                    len(employees_pending_list)
                data['employees_deleted'] = deleted

        #############################################################
        # REDEMPTIONS PENDING
        reds_pending_copy = [ r.objectId for r in\
            redemptions_pending_copy ]
        reds_pending = [r.objectId for r in redemptions_pending]

        reds = tuple(set(reds_pending) - set(reds_pending_copy))

        if reds:
            redemps = []
            for r_id in reds:
                for redemp in redemptions_pending:
                    if redemp.objectId == r_id:
                        redemps.append(redemp.jsonify())
                        break

            if len(redemps) > 0:
                data['redemption_pending_count'] =\
                    len(redemptions_pending)
                data['redemptions_pending'] = redemps

        #############################################################
        # REDEMPTIONS APPROVED (pending to history)
        reds_past_copy = [ r.objectId for r in\
            redemptions_past_copy ]
        reds_past = [r.objectId for r in redemptions_past]

        appr_redemps =\
            tuple(set(reds_past) - set(reds_past_copy))

        if appr_redemps:
            redemp_js = []
            for red_id in appr_redemps:
                for redemp in redemptions_past:
                    if redemp.objectId == red_id:
                        redemp_js.append(redemp.jsonify())
                        break

            if len(redemp_js) > 0:
                data['redemption_pending_count'] =\
                    len(redemptions_pending)
                data['redemptions_approved'] = redemp_js

        #############################################################
        # REDEMPTIONS DELETED ##############################
        # remove from pending (should not be in history!)
        reds_copy = reds_past_copy[:]
        reds_copy.extend(reds_pending_copy)
        reds = reds_past[:]
        reds.extend(reds_pending)

        # reds_copy has the same or more items that reds
        del_redemps = tuple(set(reds_copy) - set(reds))
        if del_redemps:
            redemp_js = []
            for red_id in del_redemps:
                reds_list = []
                if red_id in reds_past_copy:
                    reds_list = redemptions_past_copy
                elif red_id in reds_pending_copy:
                    reds_list = redemptions_pending_copy

                for redemp in reds_list:
                    if redemp.objectId == red_id:
                        redemp_js.append(redemp.jsonify())
                        break
            if len(redemp_js) > 0:
                data['redemption_pending_count'] =\
                    len(redemptions_pending)
                data['redemptions_deleted'] = redemp_js

        #############################################################
        # SETTINGS UPDATED ##############################
        settings_copy = session_copy.get("settings")
        settings = session.get("settings")
        if settings_copy.get("retailer_pin") !=\
            settings.get("retailer_pin"):
            data['retailer_pin'] = settings.get("retailer_pin")

        #############################################################
        # REWARDS UPDATED ##############################
        rewards_copy = session_copy.get("store").get("rewards")
        rewards_copy =\
            { reward['reward_id']:reward for reward in rewards_copy }

        rewards = session.get("store").get("rewards")
        rewards = {reward['reward_id']: reward for reward in rewards}
        updated_rewards = []

        for reward_id, rew_copy in rewards_copy.iteritems():
            # Note that some rewards may have been deleted!
            rew = rewards.get(reward_id)
            if rew and rew_copy['redemption_count'] !=\
                rew['redemption_count']:
                # only the redemtpion_count and reward_id are used
                # in the client side
                updated_rewards.append({
                    "reward_id":
                    reward_id,
                    "redemption_count":
                    rew['redemption_count'],
                })

        if updated_rewards:
            data['rewards'] = updated_rewards

        #############################################################
        # PATRONSTORE_COUNT ##################################
        patronStore_count_copy = int(session_copy["patronStore_count"])
        patronStore_count = int(session["patronStore_count"])
        if patronStore_count_copy != patronStore_count:
            data['patronStore_count'] = patronStore_count

        #############################################################
        # ACTIVE_STORE_LOCATION_ID ############################
        if session['active_store_location_id'] !=\
            session_copy['active_store_location_id']:
            data['active_store_location_id'] =\
                session['active_store_location_id']

        # IMPORTANT! The request.session is the same as the
        # SessionStore(session_key)! so we must use the
        # request.session because it is automatically saved at the end
        # of each request- thereby overriding/undoing any changes made
        # to the SessionStore(session_key) key!
        # need to check if we are still logged in
        session = SessionStore(request.session.session_key)
        if 'account' in session and SESSION_KEY in session:
            request.session.clear()
            request.session.update(session)
        else:
            flush(request.session)

        ############################################################
        # Respond ###########################################
        try:
            return HttpResponse(json.dumps(data),
                                content_type="application/json")
        except (IOError, socket.error) as e:  # broken pipe/socket.
            thread.exit()  # exit silently
예제 #10
0
    def comet(session_copy):
        # used by more than 1 (note that it is ok to retrieve all of 
        # the lists since they are all pointers - not the actual list!
        employees_pending_list_copy =\
            SESSION.get_employees_pending_list(session_copy)
        employees_approved_list_copy =\
            SESSION.get_employees_approved_list(session_copy)
        messages_received_list_copy =\
            SESSION.get_messages_received_list(session_copy)
        redemptions_pending_copy =\
            SESSION.get_redemptions_pending(session_copy)
        redemptions_past_copy =\
            SESSION.get_redemptions_past(session_copy)
        
        # this is the latest session data
        session = SessionStore(request.session.session_key)
        employees_pending_list =\
            SESSION.get_employees_pending_list(session)
        employees_approved_list =\
            SESSION.get_employees_approved_list(session)
        messages_received_list =\
            SESSION.get_messages_received_list(session)
        redemptions_pending =\
            SESSION.get_redemptions_pending(session)
        redemptions_past =\
            SESSION.get_redemptions_past(session)
        
        # put the diffs between session_copy and session here
        data = {}
        
        #############################################################
        # FEEDBACKS_UNREAD ##################################
        fbs_unread_copy = [ fb.objectId for fb in\
            messages_received_list_copy if not fb.is_read ]
        fbs_unread = [ fb.objectId for fb in\
            messages_received_list if not fb.is_read ]
            
        # get the difference between the two
        feedbacks_unread =\
            tuple(set(fbs_unread) - set(fbs_unread_copy))
        if feedbacks_unread:
            fb_unread = []
            messages_received_ids =\
                [ fb.objectId for fb in messages_received_list ]
            for feedback_id in feedbacks_unread:
                for fb in messages_received_list:
                    if fb.objectId == feedback_id:
                        fb_unread.append(fb.jsonify())
                        break
                
            if len(fb_unread) > 0:
                fb_count = 0
                for fb in messages_received_list:
                    if not fb.get("is_read"):
                        fb_count += 1
                data['feedbacks_unread'] = fb_unread
                data['feedback_unread_count'] = fb_count
          
        #############################################################
        # EMPLOYEES_PENDING ##################################
        # must also check if employee is already approved!
        emps_pending_copy = [ emp.objectId for emp in
            employees_pending_list_copy ]
        emps_pending = [ emp.objectId for emp in
            employees_pending_list ]
            
        employees_pending =\
            tuple(set(emps_pending) - set(emps_pending_copy))
            
        if employees_pending:
            pending = []
            for emp_id in employees_pending:
                for emp in employees_pending_list:
                    if emp.objectId == emp_id:
                        pending.append(emp.jsonify())
                        break
                    
            if len(pending) > 0:   
                data['employees_pending_count'] =\
                    len(employees_pending_list)
                data['employees_pending'] = pending
        
        #############################################################
        # EMPLOYEES APPROVED (pending to approved) #################
        emps_approved_copy = [ emp.objectId for emp in\
            employees_approved_list_copy]
        emps_approved = [ emp.objectId for emp in\
            employees_approved_list]
            
        appr_emps =\
            tuple(set(emps_approved) - set(emps_approved_copy))
        
        if appr_emps:
            approved = []
            for appr_emp_id in appr_emps:
                for emp in employees_approved_list:
                    if emp.objectId == appr_emp_id:
                        approved.append(emp.jsonify())
                        break
                        
            if len(approved) > 0:
                data['employees_approved'] = approved
                data['employees_pending_count'] =\
                    len(employees_pending_list)
            
        #############################################################
        # EMPLOYEES DELETED/DENIED/REJECTED (pending/approved to pop)!
        # need to compare approved and pending!
        emps_copy = emps_approved_copy[:]
        emps_copy.extend(emps_pending_copy)
        emps = emps_approved[:]
        emps.extend(emps_pending)
        
        # emps_copy has the same or more items that emps
        del_emps = tuple(set(emps_copy) - set(emps))
        
        if del_emps:
            deleted = []
            for demp_id in del_emps:
                if demp_id in emps_approved_copy:
                    emps_list = employees_approved_list_copy
                else:
                    emps_list = employees_pending_list_copy
                    
                for emp in emps_list:
                    if emp.objectId == demp_id:
                        deleted.append(emp.jsonify())
                        break  
                        
            if len(deleted) > 0:   
                data['employees_pending_count'] =\
                    len(employees_pending_list)
                data['employees_deleted'] = deleted
           
        #############################################################
        # REDEMPTIONS PENDING
        reds_pending_copy = [ r.objectId for r in\
            redemptions_pending_copy ]
        reds_pending = [ r.objectId for r in redemptions_pending ]
        
        reds = tuple(set(reds_pending) - set(reds_pending_copy))
        
        if reds:
            redemps = []
            for r_id in reds:
                for redemp in redemptions_pending:
                    if redemp.objectId == r_id:
                        redemps.append(redemp.jsonify())
                        break
                        
            if len(redemps) > 0:
                data['redemption_pending_count'] =\
                    len(redemptions_pending)
                data['redemptions_pending'] = redemps
                
        #############################################################
        # REDEMPTIONS APPROVED (pending to history)
        reds_past_copy = [ r.objectId for r in\
            redemptions_past_copy ]
        reds_past = [ r.objectId for r in redemptions_past ]
        
        appr_redemps =\
            tuple(set(reds_past) - set(reds_past_copy))
            
        if appr_redemps:   
            redemp_js = []
            for red_id in appr_redemps:
                for redemp in redemptions_past:
                    if redemp.objectId == red_id:
                        redemp_js.append(redemp.jsonify())
                        break
            
            if len(redemp_js) > 0:
                data['redemption_pending_count'] =\
                    len(redemptions_pending)
                data['redemptions_approved'] = redemp_js
            
        #############################################################
        # REDEMPTIONS DELETED ##############################
        # remove from pending (should not be in history!)
        reds_copy = reds_past_copy[:]
        reds_copy.extend(reds_pending_copy)
        reds = reds_past[:]
        reds.extend(reds_pending)
        
        # reds_copy has the same or more items that reds
        del_redemps = tuple(set(reds_copy) - set(reds))
        if del_redemps:
            redemp_js = []
            for red_id in del_redemps:
                reds_list = []
                if red_id in reds_past_copy:
                    reds_list = redemptions_past_copy
                elif red_id in reds_pending_copy:
                    reds_list = redemptions_pending_copy
                    
                for redemp in reds_list:
                    if redemp.objectId == red_id:
                        redemp_js.append(redemp.jsonify())
                        break               
            if len(redemp_js) > 0:
                data['redemption_pending_count'] =\
                    len(redemptions_pending)
                data['redemptions_deleted'] = redemp_js
            
        #############################################################
        # SETTINGS UPDATED ##############################
        settings_copy = session_copy.get("settings")
        settings = session.get("settings")
        if settings_copy.get("retailer_pin") !=\
            settings.get("retailer_pin"):
            data['retailer_pin'] = settings.get("retailer_pin")
        
        #############################################################
        # REWARDS UPDATED ##############################
        rewards_copy = session_copy.get("store").get("rewards")
        rewards_copy =\
            { reward['reward_id']:reward for reward in rewards_copy }
            
        rewards = session.get("store").get("rewards")
        rewards = { reward['reward_id']:reward for reward in rewards }
        updated_rewards = []
        
        for reward_id, rew_copy in rewards_copy.iteritems():
            # Note that some rewards may have been deleted!
            rew = rewards.get(reward_id)
            if rew and rew_copy['redemption_count'] !=\
                rew['redemption_count']:
                # only the redemtpion_count and reward_id are used
                # in the client side
                updated_rewards.append({
                    "reward_id": reward_id,
                    "redemption_count": rew['redemption_count'],
                })
        
        if updated_rewards:
            data['rewards'] = updated_rewards
           
        #############################################################
        # PATRONSTORE_COUNT ##################################
        patronStore_count_copy =int(session_copy["patronStore_count"])
        patronStore_count = int(session["patronStore_count"])
        if patronStore_count_copy != patronStore_count:
            data['patronStore_count'] = patronStore_count
            
            
        #############################################################
        # ACTIVE_STORE_LOCATION_ID ############################
        if session['active_store_location_id'] !=\
            session_copy['active_store_location_id']:
            data['active_store_location_id'] =\
                session['active_store_location_id']
            

        # IMPORTANT! The request.session is the same as the 
        # SessionStore(session_key)! so we must use the 
        # request.session because it is automatically saved at the end
        # of each request- thereby overriding/undoing any changes made
        # to the SessionStore(session_key) key!
        # need to check if we are still logged in
        session = SessionStore(request.session.session_key)
        if 'account' in session and SESSION_KEY in session:
            request.session.clear()
            request.session.update(session)
        else:
            flush(request.session)
        
        ############################################################
        # Respond ###########################################
        try: 
            return HttpResponse(json.dumps(data), 
                        content_type="application/json")
        except (IOError, socket.error) as e: # broken pipe/socket. 
            thread.exit() # exit silently
예제 #11
0
    def processCometReceivedDict(session, postDict):
        employees_pending_list =\
            SESSION.get_employees_pending_list(session)
        employees_approved_list =\
            SESSION.get_employees_approved_list(session)
        messages_received_list =\
            SESSION.get_messages_received_list(session)
        redemptions_pending =\
            SESSION.get_redemptions_pending(session)
        redemptions_past =\
            SESSION.get_redemptions_past(session)

        #############################################################
        # FEEDBACKS_UNREAD ##################################
        newFeedback = postDict.get('newFeedback')
        if newFeedback:
            messages_received_ids =\
                [ fb.objectId for fb in messages_received_list ]
            m = Message(**newFeedback)
            if m.objectId not in messages_received_ids:
                messages_received_list.insert(0, m)

            session['messages_received_list'] =\
                messages_received_list

        #############################################################
        # FEEDBACK DELETED ##################################
        deletedFeedback = postDict.get("deletedFeedback")
        if deletedFeedback:
            fb = Message(**deletedFeedback)
            for i, mro in enumerate(messages_received_list):
                if fb.objectId == mro.objectId:
                    messages_received_list.pop(i)
                    break
            session['messages_received_list'] =\
                messages_received_list

        #############################################################
        # MESSAGE SENT ##################################
        # need to check if this new message is an original message
        # or a reply to a feedback (the message sent by the patron)!
        # also may increment the message count!
        newMessage = postDict.get("newMessage")
        if newMessage:
            messages_received_ids =\
                    [ fb.objectId for fb in messages_received_list ]
            messages_sent_list =\
                SESSION.get_messages_sent_list(session)
            messages_sent_ids =\
                [ msg.objectId for msg in messages_sent_list ]
            m = Message(**newMessage)
            if m.objectId not in messages_sent_ids and\
                m.message_type != FEEDBACK:
                messages_sent_list.insert(0, m)
                if 'message_count' in session:
                    session['message_count'] =\
                        int(session['message_count']) + 1
            # update an existing feedback
            if m.objectId in messages_received_ids and\
                m.message_type == FEEDBACK:
                for i, mrl in enumerate(messages_received_list):
                    if mrl.objectId == m.objectId:
                        messages_received_list.pop(i)
                        messages_received_list.insert(i, m)
                        break
            session['messages_received_list'] =\
                messages_received_list
            session['messages_sent_list'] = messages_sent_list

        #############################################################
        # EMPLOYEES_PENDING ##################################
        # must also check if employee is already approved!
        pendingEmployee = postDict.get("pendingEmployee")
        if pendingEmployee:
            employees_approved_ids =\
                [ emp.objectId for emp in employees_approved_list ]
            employees_pending_ids =\
                [ emp.objectId for emp in employees_pending_list ]
            e = Employee(**pendingEmployee)
            if e.objectId not in employees_pending_ids and\
                e.objectId not in employees_approved_ids:
                employees_pending_list.insert(0, e)

            session['employees_pending_list'] =\
                employees_pending_list

        #############################################################
        # EMPLOYEES APPROVED (pending to approved) #################
        approvedEmployee = postDict.get("approvedEmployee")
        if approvedEmployee:
            emp = Employee(**approvedEmployee)
            # first check if the employee is in the pending list
            # if not then check if it is already approved
            for i, emp_pending in\
                enumerate(employees_pending_list):
                if emp.objectId == emp_pending.objectId:
                    emp = employees_pending_list.pop(i)
                    emp.status = APPROVED
                    employees_approved_list.insert(0, emp)
                    break

            session['employees_pending_list'] =\
                employees_pending_list
            session['employees_approved_list'] =\
                employees_approved_list

        #############################################################
        # EMPLOYEES NEW (straight to approved) #################
        newEmployee = postDict.get("newEmployee")
        if newEmployee:
            employees_approved_ids =\
                [ emp.objectId for emp in employees_approved_list ]
            emp = Employee(**newEmployee)
            if emp.objectId not in employees_approved_ids:
                employees_approved_list.insert(0, emp)
                session['employees_approved_list'] =\
                    employees_approved_list

        #############################################################
        # EMPLOYEES DELETED/DENIED/REJECTED (pending/approved to pop)!
        deletedEmployee = postDict.get("deletedEmployee")
        if deletedEmployee:
            emp = Employee(**deletedEmployee)
            # check in approved emps
            for i, cop in enumerate(employees_approved_list):
                if cop.objectId == emp.objectId:
                    employees_approved_list.pop(i)
                    break

            # check in pending emps
            for i, cop in enumerate(employees_pending_list):
                if cop.objectId == emp.objectId:
                    employees_pending_list.pop(i)
                    break

            session['employees_approved_list'] =\
                employees_approved_list
            session['employees_pending_list'] =\
                employees_pending_list

        #############################################################
        # EMPLOYEE UPDATED PUNCHES
        updatedEmployeePunch = postDict.get("updatedEmployeePunch")
        if updatedEmployeePunch:
            u_emp = Employee(**updatedEmployeePunch)
            for emp in employees_approved_list:
                if u_emp.objectId == emp.objectId:
                    emp.set("lifetime_punches", u_emp.lifetime_punches)
                    break
            session['employees_approved_list'] =\
                employees_approved_list

        #############################################################
        # REDEMPTIONS PENDING
        ### Only added to cache if it has the store_location_id as
        ### active_store_location_id
        pendingRedemption = postDict.get("pendingRedemption")
        if pendingRedemption:
            rr = RedeemReward(**pendingRedemption)

            # store_location_id can be null for backwards compat
            if not rr.store_location_id or rr.store_location_id ==\
                session.get('active_store_location_id'):
                redemptions_pending_ids =\
                    [ red.objectId for red in redemptions_pending ]
                redemptions_past_ids =\
                    [ red.objectId for red in redemptions_past ]
                # need to check here if the redemption is new because
                # the dashboard that validated it will also receive
                # the validated redemption back.
                if rr.objectId not in redemptions_past_ids and\
                    rr.objectId not in redemptions_pending_ids:
                    redemptions_pending.insert(0, rr)

                session['redemptions_pending'] =\
                    redemptions_pending

        #############################################################
        # REDEMPTIONS APPROVED (pending to history)
        # Save cpu by skipping those that do not have the same
        # store_location_id as active_store_location_id
        approvedRedemption = postDict.get("approvedRedemption")
        if approvedRedemption:
            redemp = RedeemReward(**approvedRedemption)

            # store_location_id can be null for backwards compat
            if not redemp.store_location_id or redemp.store_location_id ==\
                session.get('active_store_location_id'):
                # check if redemp is still in pending
                for i, redem in enumerate(redemptions_pending):
                    if redem.objectId == redemp.objectId:
                        r = redemptions_pending.pop(i)
                        r.is_redeemed = True
                        r.updatedAt = redemp.updatedAt
                        redemptions_past.insert(0, r)
                        break
                # if not then check if it is in the history already
                # the above shouldn't happen!

                session['redemptions_pending'] =\
                    redemptions_pending
                session['redemptions_past'] =\
                    redemptions_past

        #############################################################
        # REDEMPTIONS DELETED ##############################
        # remove from pending (should not be in history!)
        # Save cpu by skipping those that do not have the same
        # store_location_id as active_store_location_id
        deletedRedemption = postDict.get("deletedRedemption")
        if deletedRedemption:
            redemp = RedeemReward(**deletedRedemption)

            # store_location_id can be null for backwards compat
            if not redemp.store_location_id or redemp.store_location_id ==\
                session.get('active_store_location_id'):
                # check if redemp is still in pending
                for i, redem in enumerate(redemptions_pending):
                    if redem.objectId == redemp.objectId:
                        redemptions_pending.pop(i)
                        break

                session['redemptions_pending'] =\
                    redemptions_pending

        #############################################################
        # STORE UPDATED ##############################
        updatedStore = postDict.get("updatedStore")
        if updatedStore:
            store = Store(**updatedStore)
            # have to add the image url manually
            store.thumbnail_image_url = updatedStore.get("thumbnail_image_url")
            store.cover_image_url = updatedStore.get("cover_image_url")
            # below here for backwards compat
            store.store_avatar_url = store.thumbnail_image_url
            session['store'] = store

        updatedStoreThumbnailName = postDict.get("updatedStoreThumbnailName")
        if updatedStoreThumbnailName:
            store = session['store']
            store.thumbnail_image = updatedStoreThumbnailName
            store.thumbnail_image_url = postDict.get(
                "updatedStoreThumbnailUrl")
            # below here for backwards compat
            store.store_avatar = store.thumbnail_image
            store.store_avatar_url = store.thumbnail_image_url
            session['store'] = store

        updatedStoreCoverName = postDict.get("updatedStoreCoverName")
        if updatedStoreCoverName:
            store = session['store']
            store.cover_image = updatedStoreCoverName
            store.cover_image_url = postDict.get("updatedStoreCoverUrl")
            session['store'] = store

        # this is in the settings tab in the dashboard but the field
        # is in the Store class
        updatedPunchesFacebook_int =\
            postDict.get("updatedPunchesFacebook_int")
        if updatedPunchesFacebook_int:
            store = session['store']
            store.punches_facebook = int(updatedPunchesFacebook_int)
            session['store'] = store

        #############################################################
        # STORE LOCATION UPDATED ##############################
        ### Note that this is also being used to insert new StoreLocations
        updatedStoreLocation = postDict.get("updatedStoreLocation")
        if updatedStoreLocation:
            store_location = StoreLocation(**updatedStoreLocation)
            session['store_locations'][store_location.objectId] =\
                store_location

            try:  # also update the store_timezone
                session['store_timezone'] =\
                    pytz.timezone(store_location.get('store_timezone'))
            except Exception:  # assign a default timezone
                session['store_timezone'] =\
                    pytz.timezone(TIME_ZONE)

        #############################################################
        # ACCOUNT UPDATED ##############################
        updatedAccount = postDict.get("updatedAccount")
        if updatedAccount:
            updatedAccountObject = Account(**updatedAccount)
            # need to make sure that these are the same accounts!
            if session['account'].objectId ==\
                updatedAccountObject.objectId:
                session['account'] = updatedAccountObject

        #############################################################
        # SUBSCRIPTION UPDATED ##############################
        updatedSubscription =\
            postDict.get("updatedSubscription")
        if updatedSubscription:
            subscription = Subscription(**updatedSubscription)
            store = session["store"]
            store.set('subscription', subscription)
            store.set('Subscription', subscription.objectId)
            session['subscription'] = subscription
            session['store'] = store

        #############################################################
        # SETTINGS UPDATED ##############################
        updatedSettings = postDict.get("updatedSettings")
        if updatedSettings:
            settings = Settings(**updatedSettings)
            store = session["store"]
            store.set('settings', settings)
            store.set("Settings", settings.objectId)
            session['settings'] = settings
            session['store'] = store

        #############################################################
        # REWARDS NEW ##############################
        newReward = postDict.get("newReward")
        if newReward:
            store = session['store']
            rewards = store.get("rewards")
            rewards_ids = [r['reward_id'] for r in rewards]
            if newReward['reward_id'] not in rewards_ids:
                rewards.append(newReward)
            store.rewards = rewards
            session['store'] = store

        #############################################################
        # REWARDS UPDATED ##############################
        updatedReward = postDict.get('updatedReward')
        if updatedReward:
            store = session['store']
            mod_rewards = store.get("rewards")
            for i, mreward in enumerate(mod_rewards):
                # [{"reward_name":"Free bottle of wine",
                # "description":"Must be under $25 in value",
                # "punches":10,"redemption_count":0,reward_id:0},]
                if updatedReward['reward_id'] == mreward['reward_id']:
                    if updatedReward.has_key("redemption_count"):
                        mod_rewards[i]['redemption_count'] =\
                            updatedReward['redemption_count']
                    if updatedReward.has_key("reward_name"):
                        mod_rewards[i]['reward_name'] =\
                            updatedReward['reward_name']
                    if updatedReward.has_key("punches"):
                        mod_rewards[i]['punches'] =\
                            updatedReward['punches']
                    if updatedReward.has_key("description"):
                        mod_rewards[i]['description'] =\
                            updatedReward['description']
                    break

            store.rewards = mod_rewards
            session['store'] = store

        #############################################################
        # REWARDS DELETED ##############################
        deletedReward = postDict.get("deletedReward")
        if deletedReward:
            store = session['store']
            rewards = store.get("rewards")
            rewards_ids = [r['reward_id'] for r in rewards]
            if deletedReward['reward_id'] in rewards_ids:
                for i, r in enumerate(rewards):
                    if r['reward_id'] == deletedReward['reward_id']:
                        rewards.pop(i)
                        break
            store.rewards = rewards
            session['store'] = store

        #############################################################
        # PATRONSTORE_COUNT ##################################
        patronStore_int = postDict.get('patronStore_int')
        if patronStore_int:
            patronStore_int = int(patronStore_int)
            session['patronStore_count'] = patronStore_int
예제 #12
0
def employees_pending(session):
    return len(SESSION.get_employees_pending_list(session))