예제 #1
0
 def parse_chunk_edges(self, chunk):
     parser = BinaryReader(chunk)
     edges = []
     num_edges = parser.read_unsigned_int32()
     for i in range(num_edges):
         vi_1 = parser.read_unsigned_int32()
         vi_2 = parser.read_unsigned_int32()
         smooth = bool(parser.read_unsigned_char8())
         edges.append({
             "vi_1": vi_1,
             "vi_2": vi_2,
             "smooth": smooth
         })
     return edges
예제 #2
0
 def parse_chunk_vertices(self, chunk):
     parser = BinaryReader(chunk)
     vertices = []
     num_vertices = parser.read_unsigned_int32()
     for i in range(num_vertices):
         vec3 = parser.read_vec3_float32()
         has_smoothing = bool(parser.read_unsigned_char8())
         vertices.append({
             "x": vec3[0],
             "y": vec3[1],
             "z": vec3[2],
             "has_smoothing": has_smoothing
         })
     return vertices