class GLShared(object): def __init__(self) -> None: self.shader_cache = ShaderCache() self.text = TextRender(self, sans_serif_atlas) def initializeGL(self) -> None: #self.shader_cache.initializeGL() self.text.initializeGL() self.text.updateTexture()
class GLShared(object): def __init__(self): self.shader_cache = ShaderCache() self.text = TextRender(self, sans_serif_atlas) def initializeGL(self): #self.shader_cache.initializeGL() self.text.initializeGL() self.text.updateTexture()
def __init__(self) -> None: self.shader_cache = ShaderCache() self.text = TextRender(self, sans_serif_atlas)
def __init__(self): self.shader_cache = ShaderCache() self.text = TextRender(self, sans_serif_atlas)