예제 #1
0
    def __init__(self, config):
        self.config = config

        # Clean directory where pictures are saved
        self.savedir = config.getpath('GENERAL', 'directory')
        if not osp.isdir(self.savedir):
            os.makedirs(self.savedir)
        if osp.isdir(self.savedir) and config.getboolean(
                'GENERAL', 'clear_on_startup'):
            shutil.rmtree(self.savedir)
            os.makedirs(self.savedir)

        # Prepare GPIO, physical pins mode
        GPIO.setmode(GPIO.BOARD)

        # Prepare the pygame module for use
        os.environ['SDL_VIDEO_CENTERED'] = '1'
        pygame.init()
        # Dont catch mouse motion to avoid filling the queue during long actions
        pygame.event.set_blocked(pygame.MOUSEMOTION)

        # Create window of (width, height)
        init_size = self.config.gettyped('WINDOW', 'size')
        init_debug = self.config.getboolean('GENERAL', 'debug')
        init_color = self.config.gettyped('WINDOW', 'background')
        init_text_color = self.config.gettyped('WINDOW', 'text_color')
        if not isinstance(init_color, (tuple, list)):
            init_color = self.config.getpath('WINDOW', 'background')
        if not isinstance(init_size, str):
            self.window = PtbWindow('Pibooth',
                                    init_size,
                                    color=init_color,
                                    text_color=init_text_color,
                                    debug=init_debug)
        else:
            self.window = PtbWindow('Pibooth',
                                    color=init_color,
                                    text_color=init_text_color,
                                    debug=init_debug)

        self.state_machine = StateMachine(self)
        self.state_machine.add_state(StateWait())
        self.state_machine.add_state(
            StateChoose(30))  # 30s before going back to the start
        self.state_machine.add_state(StateChosen(4))
        self.state_machine.add_state(StateCapture())
        self.state_machine.add_state(StateProcessing())
        self.state_machine.add_state(StatePrint())
        self.state_machine.add_state(StateFinish(0.5))

        self.camera = camera.get_camera(
            config.getint('CAMERA', 'iso'),
            config.gettyped('CAMERA', 'resolution'),
            config.getint('CAMERA', 'rotation'),
            config.getboolean('CAMERA', 'flip'),
            config.getboolean('CAMERA', 'delete_internal_memory'))

        # Initialize the hardware buttons
        self.led_capture = PtbLed(config.getint('CONTROLS', 'picture_led_pin'))
        self.button_capture = PtbButton(
            config.getint('CONTROLS', 'picture_btn_pin'),
            config.getfloat('CONTROLS', 'debounce_delay'))

        self.led_print = PtbLed(config.getint('CONTROLS', 'print_led_pin'))
        self.button_print = PtbButton(
            config.getint('CONTROLS', 'print_btn_pin'),
            config.getfloat('CONTROLS', 'debounce_delay'))

        self.led_startup = PtbLed(config.getint('CONTROLS', 'startup_led_pin'))
        self.led_preview = PtbLed(config.getint('CONTROLS', 'preview_led_pin'))

        # Initialize the printer
        self.printer = PtbPrinter(config.get('PRINTER', 'printer_name'))

        # Variables shared between states
        self.dirname = None
        self.makers_pool = PicturesMakersPool()
        self.capture_nbr = None
        self.capture_choices = (4, 1)
        self.nbr_duplicates = 0
        self.previous_picture = None
        self.previous_animated = []
        self.previous_picture_file = None
예제 #2
0
    def __init__(self, config):
        self.config = config

        # Clean directory where pictures are saved
        self.savedir = config.getpath('GENERAL', 'directory')
        if not osp.isdir(self.savedir):
            os.makedirs(self.savedir)
        if osp.isdir(self.savedir) and config.getboolean(
                'GENERAL', 'clear_on_startup'):
            shutil.rmtree(self.savedir)
            os.makedirs(self.savedir)

        # Prepare GPIO, physical pins mode
        GPIO.setmode(GPIO.BOARD)

        # Prepare the pygame module for use
        os.environ['SDL_VIDEO_CENTERED'] = '1'
        pygame.init()
        # Dont catch mouse motion to avoid filling the queue during long actions
        pygame.event.set_blocked(pygame.MOUSEMOTION)

        # Create window of (width, height)
        init_size = self.config.gettyped('WINDOW', 'size')
        if not isinstance(init_size, str):
            self.window = PtbWindow('Pibooth', init_size)
        else:
            self.window = PtbWindow('Pibooth')

        self.state_machine = StateMachine(self)
        self.state_machine.add_state(StateWait())
        self.state_machine.add_state(
            StateChoose(30))  # 30s before going back to the start
        self.state_machine.add_state(StateChosen(4))
        self.state_machine.add_state(StateCapture())
        self.state_machine.add_state(StateProcessing())
        self.state_machine.add_state(StatePrint())
        self.state_machine.add_state(StateFinish(0.5))

        # Initialize the camera. If gPhoto2 camera is used, try to kill
        # any process using gPhoto2 as it may block camera access
        if camera.gp_camera_connected() and camera.rpi_camera_connected():
            cam_class = camera.HybridCamera
            pkill('*gphoto2*')
        elif camera.gp_camera_connected():
            cam_class = camera.GpCamera
            pkill('*gphoto2*')
        elif camera.rpi_camera_connected():
            cam_class = camera.RpiCamera
        elif camera.cv_camera_connected():
            cam_class = camera.CvCamera
        else:
            raise EnvironmentError(
                "Neither Raspberry Pi nor GPhoto2 nor OpenCV camera detected")

        self.camera = cam_class(config.getint('CAMERA', 'iso'),
                                config.gettyped('CAMERA', 'resolution'),
                                config.getint('CAMERA', 'rotation'),
                                config.getboolean('CAMERA', 'flip'))

        # Initialize the hardware buttons
        self.led_capture = PtbLed(config.getint('CONTROLS', 'picture_led_pin'))
        self.button_capture = PtbButton(
            config.getint('CONTROLS', 'picture_btn_pin'),
            config.getfloat('CONTROLS', 'debounce_delay'))

        self.led_print = PtbLed(config.getint('CONTROLS', 'print_led_pin'))
        self.button_print = PtbButton(
            config.getint('CONTROLS', 'print_btn_pin'),
            config.getfloat('CONTROLS', 'debounce_delay'))

        self.led_startup = PtbLed(config.getint('CONTROLS', 'startup_led_pin'))
        self.led_preview = PtbLed(config.getint('CONTROLS', 'preview_led_pin'))

        # Initialize the printer
        self.printer = PtbPrinter(config.get('PRINTER', 'printer_name'))

        # Variables shared between states
        self.dirname = None
        self.makers_pool = PicturesMakersPool()
        self.capture_nbr = None
        self.capture_choices = (4, 1)
        self.nbr_duplicates = 0
        self.previous_picture = None
        self.previous_animated = []
        self.previous_picture_file = None