def __init__(self, cmndpipe, rspdpipe): ''' Create a PyQt viewer which reads commands from the Pipe cmndpipe and writes responses back to rspdpipe. ''' super(PipedImagerPQ, self).__init__() self.__cmndpipe = cmndpipe self.__rspdpipe = rspdpipe # ignore Ctrl-C signal.signal(signal.SIGINT, signal.SIG_IGN) # unmodified image for creating the scene self.__sceneimage = None # bytearray of data for the above image self.__scenedata = None # flag set if in the process of reading image data from commands self.__loadingimage = False # width and height of the unmodified scene image # when the image is defined # initialize the width and height to values that will create # a viewer (mainWindow) of the right size self.__scenewidth = int(10.8 * self.physicalDpiX()) self.__sceneheight = int(8.8 * self.physicalDpiY()) # by default pay attention to any alpha channel values in colors self.__noalpha = False # initial default color for the background (opaque white) self.__lastclearcolor = QColor(0xFFFFFF) self.__lastclearcolor.setAlpha(0xFF) # scaling factor for creating the displayed scene self.__scalefactor = 1.0 # automatically adjust the scaling factor to fit the window frame? self.__autoscale = True # minimum label width and height (for minimum scaling factor) # and minimum image width and height (for error checking) self.__minsize = 128 # create the label, that will serve as the canvas, in a scrolled area self.__scrollarea = QScrollArea(self) self.__label = QLabel(self.__scrollarea) # set the initial label size and other values for the scrolled area self.__label.setMinimumSize(self.__scenewidth, self.__sceneheight) self.__label.resize(self.__scenewidth, self.__sceneheight) # setup the scrolled area self.__scrollarea.setWidget(self.__label) self.__scrollarea.setBackgroundRole(QPalette.Dark) self.setCentralWidget(self.__scrollarea) # default file name and format for saving the image self.__lastfilename = "ferret.png" self.__lastformat = "png" # command helper object self.__helper = CmndHelperPQ(self) # create the menubar self.__scaleact = QAction(self.tr("&Scale"), self, shortcut=self.tr("Ctrl+S"), statusTip=self.tr("Scale the image (canvas and image change size)"), triggered=self.inquireSceneScale) self.__saveact = QAction(self.tr("Save &As..."), self, shortcut=self.tr("Ctrl+A"), statusTip=self.tr("Save the image to file"), triggered=self.inquireSaveFilename) self.__redrawact = QAction(self.tr("&Redraw"), self, shortcut=self.tr("Ctrl+R"), statusTip=self.tr("Clear and redraw the image"), triggered=self.redrawScene) self.__aboutact = QAction(self.tr("&About"), self, statusTip=self.tr("Show information about this viewer"), triggered=self.aboutMsg) self.__aboutqtact = QAction(self.tr("About &Qt"), self, statusTip=self.tr("Show information about the Qt library"), triggered=self.aboutQtMsg) self.createMenus() # set the initial size of the viewer self.__framedelta = 4 mwwidth = self.__scenewidth + self.__framedelta mwheight = self.__sceneheight + self.__framedelta \ + self.menuBar().height() \ + self.statusBar().height() self.resize(mwwidth, mwheight) # check the command queue any time there are no window events to deal with self.__timer = QTimer(self) self.__timer.timeout.connect(self.checkCommandPipe) self.__timer.setInterval(0) self.__timer.start()
class PipedImagerPQ(QMainWindow): ''' A PyQt graphics viewer that receives images and commands through a pipe. A command is a dictionary with string keys. For example, { "action":"save", "filename":"ferret.png", "fileformat":"png" } The command { "action":"exit" } will shutdown the viewer. ''' def __init__(self, cmndpipe, rspdpipe): ''' Create a PyQt viewer which reads commands from the Pipe cmndpipe and writes responses back to rspdpipe. ''' super(PipedImagerPQ, self).__init__() self.__cmndpipe = cmndpipe self.__rspdpipe = rspdpipe # ignore Ctrl-C signal.signal(signal.SIGINT, signal.SIG_IGN) # unmodified image for creating the scene self.__sceneimage = None # bytearray of data for the above image self.__scenedata = None # flag set if in the process of reading image data from commands self.__loadingimage = False # width and height of the unmodified scene image # when the image is defined # initialize the width and height to values that will create # a viewer (mainWindow) of the right size self.__scenewidth = int(10.8 * self.physicalDpiX()) self.__sceneheight = int(8.8 * self.physicalDpiY()) # by default pay attention to any alpha channel values in colors self.__noalpha = False # initial default color for the background (opaque white) self.__lastclearcolor = QColor(0xFFFFFF) self.__lastclearcolor.setAlpha(0xFF) # scaling factor for creating the displayed scene self.__scalefactor = 1.0 # automatically adjust the scaling factor to fit the window frame? self.__autoscale = True # minimum label width and height (for minimum scaling factor) # and minimum image width and height (for error checking) self.__minsize = 128 # create the label, that will serve as the canvas, in a scrolled area self.__scrollarea = QScrollArea(self) self.__label = QLabel(self.__scrollarea) # set the initial label size and other values for the scrolled area self.__label.setMinimumSize(self.__scenewidth, self.__sceneheight) self.__label.resize(self.__scenewidth, self.__sceneheight) # setup the scrolled area self.__scrollarea.setWidget(self.__label) self.__scrollarea.setBackgroundRole(QPalette.Dark) self.setCentralWidget(self.__scrollarea) # default file name and format for saving the image self.__lastfilename = "ferret.png" self.__lastformat = "png" # command helper object self.__helper = CmndHelperPQ(self) # create the menubar self.__scaleact = QAction(self.tr("&Scale"), self, shortcut=self.tr("Ctrl+S"), statusTip=self.tr("Scale the image (canvas and image change size)"), triggered=self.inquireSceneScale) self.__saveact = QAction(self.tr("Save &As..."), self, shortcut=self.tr("Ctrl+A"), statusTip=self.tr("Save the image to file"), triggered=self.inquireSaveFilename) self.__redrawact = QAction(self.tr("&Redraw"), self, shortcut=self.tr("Ctrl+R"), statusTip=self.tr("Clear and redraw the image"), triggered=self.redrawScene) self.__aboutact = QAction(self.tr("&About"), self, statusTip=self.tr("Show information about this viewer"), triggered=self.aboutMsg) self.__aboutqtact = QAction(self.tr("About &Qt"), self, statusTip=self.tr("Show information about the Qt library"), triggered=self.aboutQtMsg) self.createMenus() # set the initial size of the viewer self.__framedelta = 4 mwwidth = self.__scenewidth + self.__framedelta mwheight = self.__sceneheight + self.__framedelta \ + self.menuBar().height() \ + self.statusBar().height() self.resize(mwwidth, mwheight) # check the command queue any time there are no window events to deal with self.__timer = QTimer(self) self.__timer.timeout.connect(self.checkCommandPipe) self.__timer.setInterval(0) self.__timer.start() def createMenus(self): ''' Create the menu items for the viewer using the previously created actions. ''' menuBar = self.menuBar() sceneMenu = menuBar.addMenu(menuBar.tr("&Image")) sceneMenu.addAction(self.__scaleact) sceneMenu.addAction(self.__saveact) sceneMenu.addAction(self.__redrawact) helpMenu = menuBar.addMenu(menuBar.tr("&Help")) helpMenu.addAction(self.__aboutact) helpMenu.addAction(self.__aboutqtact) def resizeEvent(self, event): ''' Monitor resizing in case auto-scaling of the image is selected. ''' if self.__autoscale: if self.autoScaleScene(): # continue with the window resize event.accept() else: # another resize coming in, so ignore this one event.ignore() else: # continue with the window resize event.accept() def closeEvent(self, event): ''' Clean up and send the WINDOW_CLOSED_MESSAGE on the response pipe before closing the window. ''' self.__timer.stop() self.__cmndpipe.close() try: try: self.__rspdpipe.send(WINDOW_CLOSED_MESSAGE) finally: self.__rspdpipe.close() except Exception: pass event.accept() def exitViewer(self): ''' Close and exit the viewer. ''' self.close() def aboutMsg(self): QMessageBox.about(self, self.tr("About PipedImagerPQ"), self.tr("\n" \ "PipedImagerPQ is a graphics viewer application that receives its " \ "displayed image and commands primarily from another application " \ "through a pipe. A limited number of commands are provided by the " \ "viewer itself to allow saving and some manipulation of the " \ "displayed image. The controlling application, however, may be " \ "unaware of these modifications made to the image. " \ "\n\n" \ "PipedImagerPQ was developed by the Thermal Modeling and Analysis " \ "Project (TMAP) of the National Oceanographic and Atmospheric " \ "Administration's (NOAA) Pacific Marine Environmental Lab (PMEL). ")) def aboutQtMsg(self): QMessageBox.aboutQt(self, self.tr("About Qt")) def ignoreAlpha(self): ''' Return whether the alpha channel in colors should always be ignored. ''' return self.__noalpha def updateScene(self): ''' Clear the displayed scene using self.__lastclearcolor, then draw the scaled current image. ''' # get the scaled scene size labelwidth = int(self.__scalefactor * self.__scenewidth + 0.5) labelheight = int(self.__scalefactor * self.__sceneheight + 0.5) # Create the new pixmap for the label to display newpixmap = QPixmap(labelwidth, labelheight) newpixmap.fill(self.__lastclearcolor) if self.__sceneimage != None: # Draw the scaled image to the pixmap mypainter = QPainter(newpixmap) trgrect = QRectF(0.0, 0.0, float(labelwidth), float(labelheight)) srcrect = QRectF(0.0, 0.0, float(self.__scenewidth), float(self.__sceneheight)) mypainter.drawImage(trgrect, self.__sceneimage, srcrect, Qt.AutoColor) mypainter.end() # Assign the new pixmap to the label self.__label.setPixmap(newpixmap) # set the label size and values # so the scrollarea knows of the new size self.__label.setMinimumSize(labelwidth, labelheight) self.__label.resize(labelwidth, labelheight) # update the label from the new pixmap self.__label.update() def clearScene(self, bkgcolor=None): ''' Deletes the scene image and fills the label with bkgcolor. If bkgcolor is None or an invalid color, the color used is the one used from the last clearScene or redrawScene call with a valid color (or opaque white if a color has never been specified). ''' # get the color to use for clearing (the background color) if bkgcolor: if bkgcolor.isValid(): self.__lastclearcolor = bkgcolor # Remove the image and its bytearray self.__sceneimage = None self.__scenedata = None # Update the scene label using the current clearing color and image self.updateScene() def redrawScene(self, bkgcolor=None): ''' Clear and redraw the displayed scene. ''' # get the background color if bkgcolor: if bkgcolor.isValid(): self.__lastclearcolor = bkgcolor # Update the scene label using the current clearing color and image QApplication.setOverrideCursor(Qt.WaitCursor) self.statusBar().showMessage( self.tr("Redrawing image") ) try: self.updateScene() finally: self.statusBar().clearMessage() QApplication.restoreOverrideCursor() def resizeScene(self, width, height): ''' Resize the scene to the given width and height in units of pixels. If the size changes, this deletes the current image and clear the displayed scene. ''' newwidth = int(width + 0.5) if newwidth < self.__minsize: newwidth = self.__minsize newheight = int(height + 0.5) if newheight < self.__minsize: newheight = self.__minsize if (newwidth != self.__scenewidth) or (newheight != self.__sceneheight): # set the new size for the empty scene self.__scenewidth = newwidth self.__sceneheight = newheight # If auto-scaling, set scaling factor to 1.0 and resize the window if self.__autoscale: self.__scalefactor = 1.0 barheights = self.menuBar().height() + self.statusBar().height() self.resize(newwidth + self.__framedelta, newheight + self.__framedelta + barheights) # clear the scene with the last clearing color self.clearScene(None) def loadNewSceneImage(self, imageinfo): ''' Create a new scene image from the information given in this and subsequent dictionaries imageinfo. The image is created from multiple calls to this function since there is a limit on the size of a single object passed through a pipe. The first imageinfo dictionary given when creating an image must define the following key and value pairs: "width": width of the image in pixels "height": height of the image in pixels "stride": number of bytes in one line of the image in the bytearray The scene image data is initialized to all zero (transparent) at this time. This initialization call must be followed by (multiple) calls to this method with imageinfo dictionaries defining the key and value pairs: "blocknum": data block number (1, 2, ... numblocks) "numblocks": total number of image data blocks "startindex": index in the bytearray of image data where this block of image data starts "blockdata": this block of data as a bytearray On receipt of the last block of data (blocknum == numblocks) the scene image will be created and the scene will be updated. Raises: KeyError - if one of the above keys is not given ValueError - if a value for a key is not valid ''' if not self.__loadingimage: # prepare for a new image data from subsequent calls # get dimensions of the new image myimgwidth = int( imageinfo["width"] ) myimgheight = int( imageinfo["height"] ) myimgstride = int( imageinfo["stride"] ) if (myimgwidth < self.__minsize) or (myimgheight < self.__minsize): raise ValueError("image width and height cannot be less than %s" % str(self.__minsize)) # Newer PyQt versions allow separate specification of the stride if myimgstride != 4 * myimgwidth: raise ValueError("image stride is not four times the image width") # create the bytearray to contain the new scene data # automatically initialized to zero self.__scenedata = bytearray(myimgstride * myimgheight) self.__scenewidth = myimgwidth self.__sceneheight = myimgheight # set the flag for subsequent calls to this method self.__loadingimage = True # change the cursor to warn the user this may take some time QApplication.setOverrideCursor(Qt.WaitCursor) # put up an appropriate status message self.statusBar().showMessage( self.tr("Loading new image") ) return # loading an image; add the next block of data myblocknum = int( imageinfo["blocknum"] ) mynumblocks = int( imageinfo["numblocks"] ) mystartindex = int( imageinfo["startindex"] ) myblockdata = imageinfo["blockdata"] if (myblocknum < 1) or (myblocknum > mynumblocks): self.statusBar().clearMessage() QApplication.restoreOverrideCursor() raise ValueError("invalid image data block number or number of blocks") if (mystartindex < 0) or (mystartindex >= len(self.__scenedata)): self.statusBar().clearMessage() QApplication.restoreOverrideCursor() raise ValueError("invalid start index for an image data block") myblocksize = len(myblockdata) myendindex = mystartindex + myblocksize if (myblocksize < 1) or (myendindex > len(self.__scenedata)): self.statusBar().clearMessage() QApplication.restoreOverrideCursor() raise ValueError("invalid length of an image data block") # update the status message to show progress self.statusBar().showMessage( self.tr("Loading new image (block %s of %s)" % \ (str(myblocknum),str(mynumblocks))) ) # assign the data self.__scenedata[mystartindex:myendindex] = myblockdata # if this is the last block of data, create and display the scene image if myblocknum == mynumblocks: self.__loadingimage = False self.statusBar().showMessage( self.tr("Creating new image") ) try: self.__sceneimage = QImage(self.__scenedata, self.__scenewidth, self.__sceneheight, QImage.Format_ARGB32_Premultiplied) self.statusBar().showMessage( self.tr("Drawing new image") ) # update the displayed scene in the label self.updateScene() finally: # clear the status message self.statusBar().clearMessage() # restore the cursor back to normal QApplication.restoreOverrideCursor() def inquireSceneScale(self): ''' Prompt the user for the desired scaling factor for the scene. ''' labelwidth = int(self.__scenewidth * self.__scalefactor + 0.5) labelheight = int(self.__sceneheight * self.__scalefactor + 0.5) scaledlg = ScaleDialogPQ(self.__scalefactor, labelwidth, labelheight, self.__minsize, self.__minsize, self.__autoscale, self) if scaledlg.exec_(): (newscale, autoscale, okay) = scaledlg.getValues() if okay: if autoscale: self.__autoscale = True self.autoScaleScene() else: self.__autoscale = False self.scaleScene(newscale, False) def autoScaleScene(self): ''' Selects a scaling factor that maximizes the scene within the window frame without requiring scroll bars. Intended to be called when the window size is changed by the user and auto-scaling is turn on. Returns: True if scaling of this scene is done (no window resize) False if the a window resize command was issued ''' barheights = self.menuBar().height() + self.statusBar().height() # get the size for the central widget cwheight = self.height() - barheights - self.__framedelta heightsf = float(cwheight) / float(self.__sceneheight) cwwidth = self.width() - self.__framedelta widthsf = float(cwwidth) / float(self.__scenewidth) if heightsf < widthsf: factor = heightsf else: factor = widthsf newcwheight = int(factor * self.__sceneheight + 0.5) newcwwidth = int(factor * self.__scenewidth + 0.5) # if the window does not have the correct aspect ratio, resize it so # it will; this will generate another call to this method. Otherwise, # scale the scene and be done. if self.isMaximized() or \ ( (abs(cwheight - newcwheight) <= self.__framedelta) and \ (abs(cwwidth - newcwwidth) <= self.__framedelta) ): self.scaleScene(factor, False) return True else: self.resize(newcwwidth + self.__framedelta, newcwheight + self.__framedelta + barheights) return False def scaleScene(self, factor, resizewin): ''' Scales both the horizontal and vertical directions by factor. Scaling factors are not accumulative. So if the scene was already scaled, that scaling is "removed" before this scaling factor is applied. If resizewin is True, the main window is resized to accommodate this new scaled scene size. If factor is zero, just switch to auto-scaling at the current window size. If factor is negative, rescale using the absolute value (possibly resizing the window) then switch to auto-scaling. ''' fltfactor = float(factor) if fltfactor != 0.0: if resizewin: # from command - turn off autoscaling for the following # then turn back on if appropriate self.__autoscale = False newfactor = abs(fltfactor) newlabwidth = int(newfactor * self.__scenewidth + 0.5) newlabheight = int(newfactor * self.__sceneheight + 0.5) if (newlabwidth < self.__minsize) or (newlabheight < self.__minsize): # Set to minimum size if self.__scenewidth <= self.__sceneheight: newfactor = float(self.__minsize) / float(self.__scenewidth) else: newfactor = float(self.__minsize) / float(self.__sceneheight) newlabwidth = int(newfactor * self.__scenewidth + 0.5) newlabheight = int(newfactor * self.__sceneheight + 0.5) oldlabwidth = int(self.__scalefactor * self.__scenewidth + 0.5) oldlabheight = int(self.__scalefactor * self.__sceneheight + 0.5) if (newlabwidth != oldlabwidth) or (newlabheight != oldlabheight): # Set the new scaling factor self.__scalefactor = newfactor # Update the scene label using the current clearing color and image QApplication.setOverrideCursor(Qt.WaitCursor) self.statusBar().showMessage( self.tr("Scaling image") ) try: self.updateScene() finally: self.statusBar().clearMessage() QApplication.restoreOverrideCursor() if resizewin: # resize the main window (if possible) barheights = self.menuBar().height() + self.statusBar().height() mwheight = newlabheight + barheights + self.__framedelta mwwidth = newlabwidth + self.__framedelta # Do not exceed the available real estate on the screen. # If autoscaling is in effect, the resize will trigger # any required adjustments. scrnrect = QApplication.desktop().availableGeometry() if mwwidth > 0.95 * scrnrect.width(): mwwidth = int(0.9 * scrnrect.width() + 0.5) if mwheight > 0.95 * scrnrect.height(): mwheight = int(0.9 * scrnrect.height() + 0.5) self.resize(mwwidth, mwheight) if fltfactor <= 0.0: # From command - turn on autoscaling self.__autoscale = True self.autoScaleScene(); def inquireSaveFilename(self): ''' Prompt the user for the name of the file into which to save the scene. The file format will be determined from the filename extension. ''' formattypes = [ ( "png", "PNG - Portable Networks Graphics (*.png)" ), ( "jpeg", "JPEG - Joint Photographic Experts Group (*.jpeg *.jpg *.jpe)" ), ( "tiff", "TIFF - Tagged Image File Format (*.tiff *.tif)" ), ( "bmp", "BMP - Windows Bitmap (*.bmp)" ), ( "ppm", "PPM - Portable Pixmap (*.ppm)" ), ( "xpm", "XPM - X11 Pixmap (*.xpm)" ), ( "xbm", "XBM - X11 Bitmap (*.xbm)" ), ] filters = ";;".join( [ t[1] for t in formattypes ] ) if QT_VERSION == 5: # getSaveFileName; tr returns Python unicode strings in PyQt5/Python3 (fileName, fileFilter) = QFileDialog.getSaveFileName(self, self.tr("Save the current image as "), self.tr(self.__lastfilename), self.tr(filters)) else: # getSaveFileNameAndFilter; tr returns QStrings in PyQt4 (fileName, fileFilter) = QFileDialog.getSaveFileNameAndFilter(self, self.tr("Save the current image as "), self.tr(self.__lastfilename), self.tr(filters)) if fileName: for (fmt, fmtQName) in formattypes: if self.tr(fmtQName) == fileFilter: fileFormat = fmt break else: raise RuntimeError("Unexpected file format name '%s'" % fileFilter) self.saveSceneToFile(fileName, fileFormat, None, None) self.__lastfilename = fileName self.__lastformat = fileFormat def saveSceneToFile(self, filename, imageformat, transparent, rastsize): ''' Save the current scene to the named file. If imageformat is empty or None, the format is guessed from the filename extension. If transparent is False, the entire scene is initialized to the last clearing color. If given, rastsize is the pixels size of the saved image. If rastsize is not given, the saved image will be saved at the current scaled image size. ''' # This could be called when there is no image present. # If this is the case, ignore the call. if ( self.__sceneimage == None ): return if not imageformat: # Guess the image format from the filename extension # This is only done to silently change gif to png fileext = ( os.path.splitext(filename)[1] ).lower() if fileext == '.gif': myformat = 'gif' else: # let QImage figure out the format myformat = None else: myformat = imageformat.lower() if myformat == 'gif': # Silently convert gif filename and format to png myformat = 'png' myfilename = os.path.splitext(filename)[0] + ".png" else: myfilename = filename # set the cursor and status message to indicate a save is happending QApplication.setOverrideCursor(Qt.WaitCursor) self.statusBar().showMessage( self.tr("Saving image") ) try: if rastsize: imagewidth = int(rastsize.width() + 0.5) imageheight = int(rastsize.height() + 0.5) else: imagewidth = int(self.__scenewidth * self.__scalefactor + 0.5) imageheight = int(self.__sceneheight * self.__scalefactor + 0.5) myimage = QImage( QSize(imagewidth, imageheight), QImage.Format_ARGB32_Premultiplied ) # Initialize the image if not transparent: # Clear the image with self.__lastclearcolor fillint = self.__helper.computeARGB32PreMultInt(self.__lastclearcolor) else: fillint = 0 myimage.fill(fillint) # draw the scaled scene to this QImage mypainter = QPainter(myimage) trgrect = QRectF(0.0, 0.0, float(imagewidth), float(imageheight)) srcrect = QRectF(0.0, 0.0, float(self.__scenewidth), float(self.__sceneheight)) mypainter.drawImage(trgrect, self.__sceneimage, srcrect, Qt.AutoColor) mypainter.end() # save the image to file if not myimage.save(myfilename, myformat): raise ValueError("Unable to save the plot as " + myfilename) finally: self.statusBar().clearMessage() QApplication.restoreOverrideCursor() def checkCommandPipe(self): ''' Get and perform commands waiting in the pipe. Stop when no more commands or if more than 50 milliseconds have passed. ''' try: starttime = time.clock() # Wait up to 2 milliseconds waiting for a command. # This prevents unchecked spinning when there is # nothing to do (Qt immediately calling this method # again only for this method to immediately return). while self.__cmndpipe.poll(0.002): cmnd = self.__cmndpipe.recv() self.processCommand(cmnd) # Continue to try to process commands until # more than 50 milliseconds have passed. # This reduces Qt overhead when there are lots # of commands waiting in the queue. if (time.clock() - starttime) > 0.050: break except EOFError: # Assume PyFerret has shut down self.exitViewer() except Exception: # Some problem, but presumably still functional (exctype, excval) = sys.exc_info()[:2] try: if excval: self.__rspdpipe.send("**ERROR %s: %s" % (str(exctype), str(excval))) else: self.__rspdpipe.send("**ERROR %s" % str(exctype)) except Exception: pass def processCommand(self, cmnd): ''' Examine the action of cmnd and call the appropriate method to deal with this command. Raises a KeyError if the "action" key is missing. ''' try: cmndact = cmnd["action"] except KeyError: raise ValueError("Unknown command '%s'" % str(cmnd)) if cmndact == "clear": try: bkgcolor = self.__helper.getColorFromCmnd(cmnd) except KeyError: bkgcolor = None self.clearScene(bkgcolor) elif cmndact == "exit": self.exitViewer() elif cmndact == "hide": self.showMinimized() elif cmndact == "screenInfo": scrnrect = QApplication.desktop().availableGeometry() info = ( self.physicalDpiX(), self.physicalDpiY(), scrnrect.width(), scrnrect.height() ) self.__rspdpipe.send(info) elif cmndact == "redraw": try: bkgcolor = self.__helper.getColorFromCmnd(cmnd) except KeyError: bkgcolor = None self.redrawScene(bkgcolor) elif cmndact == "rescale": self.scaleScene(float(cmnd["factor"]), True) elif cmndact == "resize": mysize = self.__helper.getSizeFromCmnd(cmnd) self.resizeScene(mysize.width(), mysize.height()) elif cmndact == "newImage": self.loadNewSceneImage(cmnd) elif cmndact == "save": filename = cmnd["filename"] fileformat = cmnd.get("fileformat", None) try: bkgcolor = self.__helper.getColorFromCmnd(cmnd) except KeyError: bkgcolor = None rastsize = self.__helper.getSizeFromCmnd(cmnd["rastsize"]) self.saveSceneToFile(filename, fileformat, bkgcolor, rastsize) elif cmndact == "setTitle": self.setWindowTitle(cmnd["title"]) elif cmndact == "imgname": myvalue = cmnd.get("name", None) if myvalue: self.__lastfilename = myvalue myvalue = cmnd.get("format", None) if myvalue: self.__lastformat = myvalue.lower() elif cmndact == "show": if not self.isVisible(): self.show() elif cmndact == "noalpha": # ignore any alpha channel values in colors self.__noalpha = True else: raise ValueError("Unknown command action %s" % str(cmndact))