def __init__(self, slide_path): self.render_backend, self.render_context = get_backends("SOFTWARE") self.pe = pixelengine.PixelEngine(self.render_backend, self.render_context) self.pe_input = self.pe["in"] self.pe_input.open(slide_path)
def __init__(self, input_file): self.input_file = input_file render_context = softwarerendercontext.SoftwareRenderContext() render_backend = softwarerenderbackend.SoftwareRenderBackend() self.pixel_engine = pixelengine.PixelEngine(render_backend, render_context) self.pixel_engine["in"].open(input_file) self.num_levels = self.pixel_engine["in"].numLevels()
def __init__(self, tile_width, tile_height, resolutions, max_workers, batch_size, fill_color, nested, input_path, output_path): self.tile_width = tile_width self.tile_height = tile_height self.resolutions = resolutions self.max_workers = max_workers self.batch_size = batch_size self.fill_color = fill_color self.nested = nested self.input_path = input_path self.slide_directory = output_path render_context = softwarerendercontext.SoftwareRenderContext() render_backend = softwarerenderbackend.SoftwareRenderBackend() self.pixel_engine = pixelengine.PixelEngine(render_backend, render_context) self.pixel_engine["in"].open(input_path, "ficom") self.sdk_v1 = hasattr(self.pixel_engine["in"], "BARCODE")
def __init__(self, tile_width, tile_height, resolutions, file_type, max_workers, batch_size, input_path, output_path): self.tile_width = tile_width self.tile_height = tile_height self.resolutions = resolutions self.file_type = file_type self.max_workers = max_workers self.batch_size = batch_size self.input_path = input_path self.slide_directory = output_path os.makedirs(self.slide_directory, exist_ok=True) render_context = softwarerendercontext.SoftwareRenderContext() render_backend = softwarerenderbackend.SoftwareRenderBackend() self.pixel_engine = pixelengine.PixelEngine(render_backend, render_context) self.pixel_engine["in"].open(input_path, "ficom")
def main(): """ Main Method :return: None """ parser = argparse.ArgumentParser() parser.add_argument("-i", "--input", dest='input', help="Image File") parser.add_argument("-t", "--tif", dest="tif", choices=['TIFF', 'BIGTIFF'], default="BIGTIFF", help="TIFF/BIGTIFF") parser.add_argument("-s", "--sparse", dest='sparse', type=bool, default=False, help="If the image should be sparse or not") parser.add_argument("-l", "--startlevel", dest='startlevel', type=int, default=0, help="Level at which to do the conversion") args = parser.parse_args() # Initializing the pixel engine render_context = softwarerendercontext.SoftwareRenderContext() render_backend = softwarerenderbackend.SoftwareRenderBackend() pixel_engine = pixelengine.PixelEngine(render_backend, render_context) pixel_engine["in"].open(args.input) start_level = int(args.startlevel) if args.tif == 'BIGTIFF': tiff_type = 1 else: tiff_type = 0 sparse = int(args.sparse) if not (0 <= sparse <= 1 and 0 <= tiff_type <= 1): print("Invalid arguments passed") return tiff_file_handle = get_tiff_handle(tiff_type, args.input, sparse) num_levels = pixel_engine["in"].numLevels() if 0 <= start_level < num_levels: print("Generating TIFF, Please Wait.....") result = create_tiff_from_isyntax(pixel_engine, tiff_file_handle, start_level, int(num_levels), sparse) # Close the TIFF file handle. LIBTIFF.TIFFClose(tiff_file_handle) if result == 0: print("TIFF Successfully Generated") else: print("Error in generating TIFF") else: print("Invalid start_level Input") pixel_engine["in"].close()