예제 #1
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 def testRedundancyMultipleOccurence(self):
     tiles = ['s', 'a', 'f', 'e', None, None, 's', 'a', 'f', None]
     nodes = self.create_horizontal_nodes(tiles)
     placements = Placement.placements('safe', nodes[0])
     placement = placements[0]
     self.assertFalse(Collision.safe(placement))
     placements = Placement.placements('safe', nodes[6])
     placement = placements[0]
     self.assertTrue(Collision.safe(placement))
예제 #2
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 def testRedundancy(self):
     # Run the test again, but without any empty space.
     tiles = ['s', 'a', 'f', 'e', None, None]
     nodes = self.create_horizontal_nodes(tiles)
     placements = Placement.placements('safe', nodes[0])
     placement = placements[0]
     self.assertFalse(Collision.safe(placement))
     tiles = ['a', 'b', 's', 'a', 'f', 'e', 't', 'b', 'z', 'x', 'h']
     nodes = self.create_horizontal_nodes(tiles)
     placements = Placement.placements('safe', nodes[2])
     placement = placements[0]
     self.assertEqual(placement.node(0), nodes[2])
     self.assertEqual(placement.node(0).letter, 's')
     self.assertFalse(Collision.safe(placement))
예제 #3
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 def testHorizontalCollision(self):
     tiles = [None, 's', 'a', 'e', None]
     nodes = self.create_horizontal_nodes(tiles)
     placements = Placement.placements('safe', nodes[1])
     # We expect the vertical and horizontal placements.
     placement = placements[0]
     self.assertEqual(placement.node(0), nodes[1])
     self.assertFalse(Collision.safe(placement))
예제 #4
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 def testNodesMatchingLetter(self):
     tiles = [['', '', '', 'x', 'z', 's', '', 'f', '']]
     board = Board(tiles)
     first_row = board.nodes[0]
     placements = Placement.placements('safe', first_row[5])
     placement = placements[0]
     nodes = Collision.nodes_matching_letter(placement, 'f')
     self.assertEqual(len(nodes), 1)
     f_node = nodes[0]
     self.assertEqual(f_node.letter, 'f')
     self.assertTrue(f_node.placed)
예제 #5
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 def testPreexistingLetters(self):
     tiles = [None, None, None, 'x', 'z', 's', None, 'f', None]
     nodes = self.create_vertical_nodes(tiles)
     placements = Placement.placements('safe', nodes[5])
     self.assertEqual(len(placements), 2)
     placement = placements[1]
     self.assertTrue(placement, Collision.safe(placement))
     # The preexisting letters should contain the lettera 's' and 'f' because
     # when placing the word 'safe' across from the letter 's' the letter 'f'
     # would be used as well.
     letters = Collision.preexisting_letters(placement)
     self.assertEqual(len(letters), 2)
     self.assertEqual(letters[0], 's')
     self.assertEqual(letters[1], 'f')
예제 #6
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    def testHorizontalSafe(self):
        tiles = [None, 's', None, 'f', None]
        nodes = self.create_horizontal_nodes(tiles)
        placements = Placement.placements('safe', nodes[1])
        self.assertEqual(len(placements), 2)

        placement = placements[0]
        # Test that we have the right start node.
        self.assertEqual(placement.node(0), nodes[1])

        # Make sure that there is no collision.
        self.assertTrue(Collision.safe(placement))

        vertical_placement = placements[1]
        self.assertEqual(vertical_placement.node(0), nodes[1])
        self.assertFalse(Collision.safe(vertical_placement))
예제 #7
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 def testVerticalSafe(self):
     tiles = [None, 's', None, 'f', None]
     nodes = self.create_vertical_nodes(tiles)
     placements = Placement.placements('safe', nodes[1])
     # There should be two placement objects returned from the previous static
     # method.
     # One would attempt to place it to the right, and the other downward. Of
     # course the downward placement would fall right off the board, and should
     # not pass the collision safety test.
     self.assertEqual(len(placements), 2)
     placement = placements[1]
     # Test that we have the right start node.
     self.assertEqual(placement.node(0), nodes[1])
     # Make sure that there is no collision.
     self.assertTrue(Collision.safe(placement))
     horizontal_placement = placements[0]
     self.assertEqual(horizontal_placement.node(0), nodes[1])
     self.assertFalse(Collision.safe(horizontal_placement))